Difference between revisions of "100% Orange Juice!"
m (→Version differences: General maintenance with AutoWikiBrowser in Bot mode) |
(→Save game data location: use <userid> for steamid) |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 89: | Line 89: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\ | + | {{Game data/config|Windows|{{p|game}}\settings.ojc}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}\ | + | {{Game data/saves|Windows|{{p|game}}\save\{{P|uid}}\profile[0,1,3].ojs}} |
}} | }} | ||
Line 132: | Line 132: | ||
|ultrawidescreen notes = Enter resolution manually, game is stretched. | |ultrawidescreen notes = Enter resolution manually, game is stretched. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = For current Steam version, modify configuration manually |
|fov = n/a | |fov = n/a | ||
|fov notes = 2D game. | |fov notes = 2D game. | ||
Line 152: | Line 152: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Game speed is tied to frame rate. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate at 60 FPS]]. | |120 fps notes = Game speed is tied to frame rate. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate at 60 FPS]]. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Manually change resolution|fix= | ||
+ | For current Steam version, the startup dialog cannot input resolution manually. To use a resolution not listed in dialog, open {{File|{{P|game}}\settings.ojc}} with any text editor supports UTF-8 coding (you may need to force the editor open file in UTF-8). Find <code>"graphics"</code> in the file and now you can modify height and width to any resolution you want. Then find <code>"showStartupDialog"</code> and '''change it to <code>false</code>''' then save the file. Run the game and the game should now use the resolution you set. | ||
}} | }} | ||
Line 170: | Line 176: | ||
|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
Line 178: | Line 184: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = false |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 292: | Line 303: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Official localization. |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = Spanish | + | |language = Latin American Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
Line 368: | Line 379: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 8.1, 9.0c | + | |direct3d versions = 8.1, 9.0c, 11 |
|direct3d notes = DirectX 8.1 is used in the Japanese version, whereas the international version uses 9.0c. | |direct3d notes = DirectX 8.1 is used in the Japanese version, whereas the international version uses 9.0c. | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = ES 2.0 |
− | |opengl notes = | + | |opengl notes = OpenGL ES 2.0 currently in Beta (via ANGLE, rendering with DirectX 11) |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 386: | Line 397: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = 1.4, 3.0 | + | |shader model versions = 1.4, 3.0, 5.0 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
Line 459: | Line 470: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Windows 7 |
− | |minCPU = | + | |minCPU = Intel® Core™ i3-540/Phenom II X4 955 |
− | |minRAM = | + | |minRAM = 1.5 GB |
− | |minHD = | + | |minHD = 2.0 GB |
− | |minGPU = | + | |minGPU = GeForce 210/Radeon R5 |
|minGPU2 = | |minGPU2 = | ||
|minGPU3 = | |minGPU3 = | ||
− | |minVRAM = | + | |minVRAM = 1 GB |
|minOGL = | |minOGL = | ||
− | |minDX = | + | |minDX = 11.0 |
|minSM = | |minSM = | ||
− | |minaudio = | + | |minaudio = WASAPI-compatible sound card |
|mincont = | |mincont = | ||
|minother = Broadband Internet connection | |minother = Broadband Internet connection |
Latest revision as of 08:55, 9 June 2024
Developers | |
---|---|
Orange_Juice | |
Publishers | |
Fruitbat Factory | |
Release dates | |
Windows | August 14, 2009 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Genres | Board, CCG |
Art styles | Anime |
Series | OrangeJuice |
OrangeJuice | |
---|---|
100% Orange Juice! | 2013 |
200% Mixed Juice! | 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original Comiket 76 release. | |||
Publisher website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Base game be played without Steam running, but still requires its steam_api.dll file to launch. DLCs and Steamworks features are not available if launched outside of Steam.[1] |
|||
Amazon.com (unavailable) |
Version differences
- Steam version features updated high-resolution visuals, widescreen support, Steam-exclusive content, and a lobby system for online multiplayer through Steamworks.
- Steam and DRM-free versions are not compatible with each other in multiplayer.[2]
DLC and expansion packs
Name | Notes | |
---|---|---|
Mixed Booster Pack | Adds 11 new cards (3 common, 4 uncommon, and 4 rare) to the game for players to use in their own deck. | |
Acceleration Pack | Adds 12 new cards (5 common, 4 uncommon, and 3 rare) to the game for players to use in their own deck. | |
Pudding Pack | Adds 12 new cards (4 common, 4 uncommon, and 4 rare) to the game for players to use in their own deck. | |
Starter Character Voice Pack | Enables in-game voice options, and adds voice-overs for Suguri, QP, Marc, and Kai. | |
Core Voice Pack 1 | Adds voice-overs for Marie Poppo, Yuki, Hime, and Fernet. | |
Core Voice Pack 2 | Adds voice-overs for Aru, Sora, Peat, and Tomomo. | |
Syura & Nanako Character Pack | Adds Syura (QP Shooting - DANGEROUS!!) and Nanaka (SUGURI) as playable characters along with various new extras. | |
Saki & Kyousuke Character Pack | Adds Saki (SUGURI) and Kyousuke (QP Shooting - DANGEROUS!!) as playable characters along with various new extras. | |
Krila & Kae Character Pack | Adds Krila (QP Shooting - DANGEROUS!!) and Kae (SUGURI) as playable characters along with various new extras. | |
Alte & Kyoko Character Pack | Adds Alte (Sora) and Kyoko (SUGURI) as playable characters along with various new extras. | |
Sham & Sherry Character Pack | Adds Sham (Sora) and Sherry (Flying Red Barrel) as playable characters along with various new extras. | |
Breaker Pack | Adds Star Breaker (Sora) and Sweet Breaker (QP Shooting - DANGEROUS!!) as playable characters along with various new extras. | |
Nath & Tomato+Mimyuu Character Pack | Adds Nath (Sora) and Tomato & Mimyuu (QP Shooting) as playable characters along with various new extras. | |
Kiriko & NoName Character Pack | Adds Kiriko (QP Shooting - DANGEROUS!!) and NaName (Acceleration of SUGURI) as playable characters along with various new extras. | |
Suguri & Hime Winter Costumes | Adds an alternative Winter costume for Suguri and Hime. | |
Witch Pack | Adds Miusaki and Ceoreparque (Alicianrone) as playable characters along with various new extras. | |
Yuki & Tomomo Renewal Pack | Adds Dangerous Yuki (QP Shooting - DANGEROUS!!) and Causal & Sweet Eater Tomomo as playable characters along with various new extras. | |
Tsih & Tequila Character Pack | Adds Tsih (Sora) and Captain Tequila (Flying Red Barrel) as playable characters along with various new extras. | |
Toy Store Pack | Adds Arthur and Nico (QP Shooting - DANGEROUS!!) as playable characters along with various new extras. | |
Tsih & Tequila Character Pack | Adds Alicianrone and Teotoratta (Alicianrone, unreleased) as playable characters along with various new extras. | |
Aru (Scramble) | Adds an alternative version of Aru. Available to Steam owners of Xmas Shooting - Scramble!!. | |
Marie Poppo (Mixed) | Adds an alternative version of Marie Poppo. Available to Steam owners of 200% Mixed Juice!. | |
Sora & Sham (Cuties) Character Pack | Adds an idol Sora and Sham as a playable pair of characters along with various new extras. | |
QP (Dangerous) | Adds an alternative version of QP. Available to Steam owners of QP Shooting - Dangerous!!. | |
Sora (Military) | Adds an alternative version of Sora. Available to Steam owners of Sora. | |
Suguri (ver.2) | Adds an alternative version of Suguri. Available to Steam owners of Acceleration of SUGURI 2. | |
Marc (Pilot) | Adds an alternative version of Marc. Available to Steam owners of Flying Red Barrel: The Diary of a Little Aviator. |
Essential improvements
Patches
Download the latest patch here for the overseas version or here for the original Japanese version. The Steam version is already updated with the latest patches.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.ojc[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282800/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\<user-id>\profile[0,1,3].ojs[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282800/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Supported in the Steam version. | ||
Multi-monitor | Enter resolution manually, game is stretched. | ||
Ultra-widescreen | Enter resolution manually, game is stretched. | ||
4K Ultra HD | For current Steam version, modify configuration manually | ||
Field of view (FOV) | 2D game. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always on by default. | ||
60 FPS | |||
120+ FPS | Game speed is tied to frame rate. Cap the frame rate at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Manually change resolution |
---|
For current Steam version, the startup dialog cannot input resolution manually. To use a resolution not listed in dialog, open |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Disabled by default. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Voices | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Disabled by default. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Spanish | Official localization. | |||
Latin American Spanish | ||||
Spanish | Fan translation, download |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op Use Nucleus Co-op. |
||
LAN play | 4 | Not available in Steam version.[2] | ||
Online play | 4 | Versus, Co-op [3] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Not available in Steam version.[2] |
Issues fixed
- The game's IRC channel (webchat) is a source of live support.
The game won't run
- This game won't run on an environment that cannot run DirectX, but in some cases you can get it to work.
Try the following[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1, 9.0c, 11 | DirectX 8.1 is used in the Japanese version, whereas the international version uses 9.0c. |
OpenGL | ES 2.0 | OpenGL ES 2.0 currently in Beta (via ANGLE, rendering with DirectX 11) |
Shader Model support | 1.4, 3.0, 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit support was added with version 3.9[5] |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks | Used in the overseas Steam re-release. |
System requirements
Original Japanese version
Windows[6] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000 | |
Processor (CPU) | Intel Pentium 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | DirectSound-compatible sound card |
Steam re-release
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 7 | |
Processor (CPU) | Intel® Core™ i3-540/Phenom II X4 955 | |
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 2.0 GB | |
Video card (GPU) | GeForce 210/Radeon R5 1 GB of VRAM DirectX 11.0 compatible |
|
Sound (audio device) | WASAPI-compatible sound card | |
Other | Broadband Internet connection |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/282800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (282800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:AmethystViper on July 23, 2018
- ↑ 2.0 2.1 2.2 100% Orange Juice! - Steam Multiplayer - last accessed on July 28, 2016
- ↑ 100% Orange Juice :: Celebrating 5 Years on Steam in a BIG Way! - last accessed on June 17, 2019
- ↑ 100% Orange Juice! - Q&A - last accessed on July 28, 2016
- ↑ Version 3.9. Adds Improved Performance, Balance, Pet Modding and More! - last accessed on 2022-06-24
- "100% Orange Juice has been updated to 64-bit architecture, which increases the amount of memory the game can use. This should result in improved performance for users. 32-bit is still supported for the time being, for those who may need it."
- ↑ http://daidai.moo.jp/100orange/100orangemain.html - last accessed on July 28, 2016