Acceleration of SUGURI 2

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Acceleration of SUGURI 2
Acceleration of SUGURI 2 cover
Developers
Orange_Juice
Publishers
Fruitbat Factory
Release dates
Windows August 13, 2011
SUGURI
SUGURI 2005
Acceleration of SUGURI 2006
Sora 2010
Acceleration of SUGURI 2 2011
Acceleration of SUGURI X-Edition HD 2012

General information

Official website (Japanese)
Acceleration of SUGURI 2 on the SUGURI Wikia — A wiki about the SUGURI series
100% Orange Juice Wiki — The official 100% Orange Juice wiki, covers other games by Orange_Juice
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Original Comiket 80 release
Windows
Humble Store
Icon overlay.png
Overseas version
Windows
Publisher website
Icon overlay.png
Overseas version.
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (see notes)
Overseas version. Can be played without Steam but still requires its steam_api.dll file.[1]
Windows
A demo for the original Japanese version is available from the developer's website, and the overseas version's demo with online play is available on Steam.
Owning Acceleration of SUGURI 2 on Steam will unlock an extra character, Suguri (ver.2), for 100% Orange Juice.

Version differences[edit]

The overseas re-release features improved HD visuals, widescreen resolutions, updated controller support, in-game tutorials and movelists, and a lobby system for multiplayer through Steamworks.

Downloadable content (DLC) and expansions

Name Notes
Accelerator The original soundtrack of Acceleration of SUGURI 2, featuring 15 tracks.
Windows
Realism A soundtrack of the SUGURI series, featuring 12 arranged tracks by DEKU.
Windows
SUGURI the Best A "best of" soundtrack from the SUGURI series, featuring 13 tracks by DEKU.
Windows
Some tracks from the available albums are also implemented as extra music tracks in the game as part of an update.

Essential improvements[edit]

Patches (Japanese version)[edit]

The v1.3a patch, found next to the Acceleration of SUGURI 2 banner, fixes many bugs, gameplay balance issues, and restores features missing from the initial release. The overseas version is always updated with the latest patches.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Fruitbat Factory\AoS2\game.cfg
%USERPROFILE%\Documents\Fruitbat Factory\AoS2\controller.cfg
%USERPROFILE%\Documents\Fruitbat Factory\AoS2\player.rkg
Linux (Proton) <Steam-folder>/steamapps/compatdata/390710/pfx/[Note 1]
If you are playing the Japanese version, the configuration and save files are stored under %USERPROFILE%\Documents\橙汁\AoS2 instead.
game.cfg store configuration settings. For the Japanese version, network settings are stored in netcfg.ini. In the overseas version, control settings are stored in controller.cfg and player profile settings are stored in player.rkg.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Fruitbat Factory\AoS2\game.sys
%USERPROFILE%\Documents\Fruitbat Factory\AoS2\game.rkg
Linux (Proton) <Steam-folder>/steamapps/compatdata/390710/pfx/[Note 1]
If you are playing the Japanese version, the configuration and save files are stored under %USERPROFILE%\Documents\橙汁\AoS2 instead.
game.sys stores save game data and game.rkg stores high score data. For the Japanese version, network settings are stored in netcfg.ini.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

General settings from the Japanese version.
General settings from the Japanese version.
General settings from the overseas version.
General settings from the overseas version.
Graphics option Option Notes
Widescreen resolution
Only in the overseas version.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
2D game.
Windowed
Borderless fullscreen windowed
Partial support in the overseas version; run the game in Windowed mode at your display's native resolution. No upscaling for smaller resolutions.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)
Color blind mode

Input settings[edit]

Keyboard remapping from the overseas version.
Keyboard remapping from the overseas version.
Controller remapping from the overseas version.
Controller remapping from the overseas version.
Controller remapping from the Japanese version.
Controller remapping from the Japanese version.
Pressing Esc instantly closes the game in the Japanese version.
Keyboard and mouse Native Notes
Remapping
Native for the overseas version; keys F1-F12 cannot be bound. For the Japanese version, see Remapping.
Mouse acceleration
Mouse not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Japanese version uses DirectInput. Overseas version has been updated to support XInput.
Full controller support
Entering profile/lobby name, passwords, and using the in-game chat requires keyboard in the overseas version.
Controller remapping
"Confirm" and "Cancel" may be mapped differently depending on the controller.
Controller sensitivity
Digital movement.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox One prompts are used.
Impulse Trigger vibration
DualShock 4 controllers
Game recognizes DualShock 4 controllers as generic DirectInput controllers.[2]
Tracked motion controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg Generic prompts are used for DirectInput-based controllers.
Additional information
Controller hotplugging
Only in the overseas version.
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Remapping[edit]

Remapping keyboard controls in the Japanese version must be done through the external_option.txt found under <path-to-game> and uses virtual-key codes for key bindings. A reference sheet of virtual-key codes can be found here.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
BGM, SFX
Surround sound
Subtitles
Dialogue is text-based.
Closed captions
Mute on focus lost
Only in the overseas version. All audio, music, or sound effects can be muted or not.

Localizations

Language UI Audio Sub Notes
English
Only in the overseas version.
Japanese
Some menus are partially in English in the original Comiket release.
Simplified Chinese
Only in the overseas version.
Traditional Chinese
Only in the overseas version.

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
2 Versus
Total of 8 people can be in a single lobby in the overseas version.
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking
Players can use the "Quick Join" option in the overseas version to quickly find available lobbies.
Peer-to-peer
Dedicated
Self-hosting
Lobbies are hosted by the creator of the lobby, but matches themselves are peer-to-peer.
Direct IP
Only in the Japanese version.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 8.1
Shader Model support 1.4
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 7, 8
Processor (CPU) Intel 2.0 GHz
System memory (RAM) 1024 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 8.1a compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/390710/ in addition to or instead of this directory. The app ID (390710) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:AmethystViper on February 24, 2018
    Both demo version and full game (v1.6.3b) were playable without Steam running
  2. Verified by User:AmethystViper on November 27, 2018