Difference between revisions of "Dead Man's Hand"
From PCGamingWiki, the wiki about fixing PC games
m (Added Czech lang) |
AlphaYellow (talk | contribs) |
||
Line 23: | Line 23: | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |official site= https://web.archive.org/web/20041009210716/http://www.dmhgame.com/index.htm | ||
|igdb = dead-man-s-hand | |igdb = dead-man-s-hand | ||
|hltb = 2308 | |hltb = 2308 | ||
Line 28: | Line 29: | ||
|wikipedia = Dead Man's Hand (video game) | |wikipedia = Dead Man's Hand (video game) | ||
|winehq = 6904 | |winehq = 6904 | ||
− | |license = | + | |license = commercial |
}} | }} | ||
Line 105: | Line 106: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{ii}} Custom resolutions can be set manually. Note that image is {{term|Vert-}}, and FOV should be increased to compensate for the first two options. | {{ii}} Custom resolutions can be set manually. Note that image is {{term|Vert-}}, and FOV should be increased to compensate for the first two options. | ||
+ | |||
{{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-30}}</ref>|fix= | {{Fixbox|description=Set custom resolution in-game|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-30}}</ref>|fix= | ||
# While in game, open the console with {{key|~}}. | # While in game, open the console with {{key|~}}. | ||
Line 154: | Line 156: | ||
# Open {{file|[[#Game data|DMH.ini]]}}. | # Open {{file|[[#Game data|DMH.ini]]}}. | ||
# Find the section <code>[WinDrv.WindowsClient]</code>. | # Find the section <code>[WinDrv.WindowsClient]</code>. | ||
− | # In that section, find an entry <code>WindowedViewportX=</code> and set its value to | + | # In that section, find an entry <code>WindowedViewportX=</code> and set its value to the desired window width. |
− | # In that section, find an entry <code>WindowedViewportY=</code> and set its value to | + | # In that section, find an entry <code>WindowedViewportY=</code> and set its value to the desired window height. |
# Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode. | # Set <code>StartupFullscreen=</code> to <code>False</code> to start the game in windowed mode. | ||
}} | }} | ||
Line 224: | Line 226: | ||
# Change the line <code>MouseAccelThreshold=</code> to <code>0</code>. | # Change the line <code>MouseAccelThreshold=</code> to <code>0</code>. | ||
+ | '''Notes''' | ||
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity | ||
}} | }} | ||
Line 229: | Line 232: | ||
===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ===[[Glossary:Mouse#Sensitivity|Mouse sensitivity]]=== | ||
{{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-05}}</ref>|fix= | ||
− | # Calculate | + | # Calculate the sensitivity for Unreal Tournament 2004 on [http://www.mouse-sensitivity.com mouse-sensitivity.com]. |
# Open {{file|[[#Game data|User.ini]]}}. | # Open {{file|[[#Game data|User.ini]]}}. | ||
# Change the line <code>MouseSensitivity=</code> to the desired value. | # Change the line <code>MouseSensitivity=</code> to the desired value. | ||
+ | '''Notes''' | ||
{{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity. | {{ii}} [Engine.PlayerInput] entries are created upon inverting mouse y-axis or adjusting sensitivity. | ||
}} | }} | ||
Line 250: | Line 254: | ||
<li>Open {{file|[[#Game data|User.ini]]}}.</li> | <li>Open {{file|[[#Game data|User.ini]]}}.</li> | ||
<li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li> | <li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li> | ||
− | <pre>MouseX=Count bXAxis | Axis aMouseX Speed=6 | + | <pre> |
− | + | MouseX=Count bXAxis | Axis aMouseX Speed=6 | |
− | MouseY=Count bYAxis | Axis aMouseY Speed=6</pre> | + | MouseY=Count bYAxis | Axis aMouseY Speed=6 |
+ | </pre> | ||
<li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li> | <li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li> | ||
<ul> | <ul> | ||
− | <li>{{code|0.008}} for | + | <li>{{code|0.008}} for 125 Hz polling rate</li> |
− | <li>{{code|0.002}} for | + | <li>{{code|0.004}} for 250 Hz polling rate</li> |
− | <li>{{code|0.001}} for | + | <li>{{code|0.002}} for 500 Hz polling rate</li> |
+ | <li>{{code|0.001}} for 1000 Hz polling rate</li> | ||
</ul> | </ul> | ||
− | <li>Change the line <code>MouseSensitivity=</code> to <code>50</code> | + | <li>Change the line <code>MouseSensitivity=</code> to <code>50</code> (more or less, if needed to adjust).</li> |
<li>Open {{file|[[#Game data|DMH.ini]]}}.</li> | <li>Open {{file|[[#Game data|DMH.ini]]}}.</li> | ||
<li>Go to the <code>[D3DDrv.D3DRenderDevice]</code> section and change <code>ReduceMouseLag=</code> to False.</li> | <li>Go to the <code>[D3DDrv.D3DRenderDevice]</code> section and change <code>ReduceMouseLag=</code> to False.</li> | ||
Line 347: | Line 353: | ||
==Issues fixed== | ==Issues fixed== | ||
===Poor performance on Windows 8/8.1/10/11=== | ===Poor performance on Windows 8/8.1/10/11=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="alphayellow">{{Refcheck|user=AlphaYellow|date=2024-06-02}}</ref>}} |
− | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | + | {{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref name="alphayellow"/>|fix= |
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
− | # Place it in {{folder|{{p|game}}\System}}. | + | # Place it in {{folder|{{p|game}}\System\}}. |
}} | }} | ||
===Vsync is broken on Windows 8/8.1/10/11=== | ===Vsync is broken on Windows 8/8.1/10/11=== | ||
− | {{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2] | + | {{Fixbox|description=Install [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2]|ref=<ref name="alphayellow"/>}} |
− | {{Fixbox|description=Use crosire's d3d8to9 wrapper|fix= | + | {{Fixbox|description=Use crosire's d3d8to9 wrapper|ref=<ref name="alphayellow"/>|fix= |
# Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | # Download {{file|d3d8.dll}} from [https://github.com/crosire/d3d8to9/releases here]. | ||
− | # Place it in {{folder|{{p|game}}\System}}. | + | # Place it in {{folder|{{p|game}}\System\}}. |
}} | }} | ||
===Run the game at screen refresh rate=== | ===Run the game at screen refresh rate=== | ||
− | {{--}} Maximum selectable refresh rate is 60 | + | {{--}} Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor. |
{{Fixbox|description=Set fullscreen refresh rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-03}}</ref>|fix= | {{Fixbox|description=Set fullscreen refresh rate|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-03}}</ref>|fix= |
Revision as of 01:42, 2 June 2024
![]() |
|
Developers | |
---|---|
Human Head Studios | |
Publishers | |
Atari | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 16, 2004 |
Reception | |
Metacritic | 63 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | North America, Western |
Warnings
Dead Man's Hand is a singleplayer and multiplayer first-person action, FPS and shooter game.
Availability
- Not available digitally.
Essential improvements
Patches
- Retail patch 1 updates the game to the latest version. Includes bug fixes and 6 additional multiplayer maps.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\*.ini[Note 1] |
-
DMH.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\SaveDMH\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 80° by default. See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default. To turn it on, see Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. Game lacks an FPS limiter and causes clipping bugs on stairs with frame rates higher than 60 FPS. | ||
High dynamic range display (HDR) |
Widescreen resolution
- Custom resolutions can be set manually. Note that image is Vert-, and FOV should be increased to compensate for the first two options.
Set custom resolution in-game[1] |
---|
|
Edit ini file[2] |
---|
Notes
|
Use the Widescreen Fix[3] |
---|
Notes
|
Field of view (FOV)
Set default FOV in-game[4] |
---|
|
Edit ini file[5] |
---|
Notes
|
Windowed
Edit ini file[6] |
---|
|
Anisotropic filtering (AF)
Edit ini file[7] |
---|
|
Vertical sync (Vsync)
Edit ini file[8] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enbaled by default. To disable it, see Mouse acceleration. | |
Mouse sensitivity | Max of 10. For higher, see Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Enable by setting UseJoystick=True in DMH.ini . Auto aim from the Xbox version can be re-enabled. See Enable aim assist and Steam Input for button mapping. This Original Xbox layout page can be used for reference. |
|
Full controller support | ||
Controller remapping | Edit bindings in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit bindings in User.ini . |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[9] |
---|
Notes
|
Mouse sensitivity
Edit ini file[10] |
---|
Notes
|
Enable aim assist
Edit ini file[11] |
---|
|
Jerky/Uneven mouse movement
Edit User.ini[12] |
---|
MouseX=Count bXAxis | Axis aMouseX Speed=6 MouseY=Count bYAxis | Axis aMouseY Speed=6 Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 with Creative ALchemy. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 | Direct IP connect possible. Alternatively, see GameSpy for alternative master servers. |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console with ~ and type in open [ip address:port] . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777 |
UDP | 7777 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Clipping problems when climbing stairs
- At high frame rates (+150fps), there will be clipping problems on some stairs.
Issues fixed
Poor performance on Windows 8/8.1/10/11
Use dgVoodoo 2[13] |
---|
Use crosire's d3d8to9 wrapper[13] |
---|
|
Vsync is broken on Windows 8/8.1/10/11
Install dgVoodoo2[13] |
---|
Use crosire's d3d8to9 wrapper[13] |
---|
|
Run the game at screen refresh rate
- Maximum selectable refresh rate is 60 Hz. This does not limit FPS, but may set the monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 or 144 Hz monitor.
Set fullscreen refresh rate[14] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz AMD Athlon 800 MHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 2 32 MB of VRAM DirectX 9.0 compatible |
|
Sound (audio device) | DirectX 9.0 compatible | |
Other | 8X CD-ROM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2023-07-30
- ↑ Verified by User:AlphaYellow on 2023-07-30
- ↑ Verified by User:AlphaYellow on 2023-07-15
- ↑ Verified by User:AlphaYellow on 2023-07-30
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ 13.0 13.1 13.2 13.3 Verified by User:AlphaYellow on 2024-06-02
- ↑ Verified by User:AlphaYellow on 2023-07-03