Difference between revisions of "SimCity 2000"
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{{Infobox game/row/developer|Maxis}} | {{Infobox game/row/developer|Maxis}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Electronic Arts}} | + | {{Infobox game/row/publisher|Maxis}} |
+ | {{Infobox game/row/publisher|Electronic Arts|Re-releases}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
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|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = Uses native pointer - mouse settings are adjusted in your Windows/DOS mouse driver. | |acceleration option notes = Uses native pointer - mouse settings are adjusted in your Windows/DOS mouse driver. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
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|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |subtitles notes = Very little speech in the game ("Reticulating splines" when starting a new city, | + | |subtitles notes = Very little speech in the game ("Reticulating splines" when starting a new city, pilot lines). |
|closed captions = n/a | |closed captions = n/a | ||
|closed captions notes = | |closed captions notes = | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
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|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
− | |mac os powerpc app = | + | |mac os powerpc app = true |
|mac os 68k app = true | |mac os 68k app = true | ||
|mac os executable notes= | |mac os executable notes= |
Revision as of 07:48, 8 May 2024
For the Network Edition, see SimCity 2000 Network Edition.
Developers | |
---|---|
Maxis | |
Publishers | |
Maxis | |
Re-releases | Electronic Arts |
Release dates | |
Mac OS (Classic) | October 31, 1993 |
DOS | February 1994 |
Windows 3.x | November 1, 1994 |
Windows | February 28, 1995 |
Windows (DOSBox) | October 4, 2011 |
macOS (OS X) (DOSBox) | October 18, 2012[1] |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service, Expansion pack |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Building, Simulation |
Art styles | Realistic |
Themes | Contemporary |
Series | SimCity |
SimCity | |
---|---|
Subseries of Sim | |
SimCity (1989) | 1989 |
SimCity 2000 | 1994 |
SimCity 2000 Network Edition | 1996 |
SimCopter | 1996 |
Streets of SimCity | 1997 |
SimCity 3000 | 1999 |
SimCity 4 | 2003 |
SimCity Societies | 2007 |
SimCity (2013) | 2013 |
SimCity 2000 is a singleplayer bird's-eye view and isometric building and simulation game in the SimCity series.
General information
- SimCity Wiki
- Simtropolis - A fan site for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | No disc check. | |||
Retail | ||||
GOG.com | DOS Special Edition pre-packaged with DOSBox.[2] | |||
Microsoft Store | Special Edition. Included exclusively with Xbox Game Pass for PC as part of its version of EA Play. | |||
Origin | DOS Special Edition pre-packaged with DOSBox. Included with EA Play. Manual link for EA App purchase. |
Version differences
- The Special Edition (or CD Collection) is a complete edition containing the base game, Urban Renewal Kit, Scenarios Volume 1: Great Disasters, and additional cities and scenarios not available separately. Includes DOS, Win16, and Win32 versions, though the Win32 version unfortunately has a 16-bit installer.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Urban Renewal Kit | ||
Scenarios: Volume 1 - Great Disasters |
Essential improvements
Official Patches
Skip intro videos
- These steps are for the DOS version; for the Windows version simply run the game without the CD in the drive.
Remove INTRO command[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\SC2000.CFG[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
- Many settings (e.g. game speed) are stored in the city file itself.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\Cities\*.sc2 |
Windows | <path-to-game>\Cities\*.sc2[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
- The original Windows version can save cities anywhere (
{p
\Cities}} folder is the default).
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Original Windows versions only. | ||
Multi-monitor | Game window has a maximum width of 4096 pixels.[3] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Native Windows versions are always windowed. Toggle with Alt+↵ Enter for DOSBox. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Windows versions refresh with desktop. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | Uses native pointer - mouse settings are adjusted in your Windows/DOS mouse driver. | |
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | Very little speech in the game ("Reticulating splines" when starting a new city, pilot lines). | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
General MIDI audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail disc only | |||
German | Retail disc only.[4] | |||
Japanese | Retail disc only. | |||
Brazilian Portuguese | SimCity 2000: Edição Especial.[5] | |||
Spanish | Retail disc only. |
DOS Issues fixed
Simcity 2000 Setup Program reports insufficient Memory
- The Setup program will report that you have less than 4MB of ram, this is a simple bug and does not affect the installer or game. It will go away if your computer has less than 32MB of ram.
Game Hangs on Dos4GW initialization screen
- The game hangs on the initialization screen for an indefinite amount of time
Make sure your EMS is set up properly[6] |
---|
Simcity 2000 does not work correctly if EMS is set to auto. To make sure the game works correctly, do this:
|
Game does not work with ATI Cards
- Simcity 2000 has an ATI-specific card fix if your machine uses an ISA-based ATI card.
Run ATISET.exe[7] |
---|
|
Windows Issues fixed
Installing on 64-bit versions of Windows
- The original disc release uses a 16-bit installer.
Install with a modified 32-bit installer[citation needed] |
---|
|
Install and patch with SC2000X |
---|
|
Install and patch with SimCity 2000 Installer |
---|
|
Use pre-patched game binaries |
---|
|
Black scrollbar padding (Windows 10)
- On Windows 10 the right-hand scrollbar may have a margin of black pixels at some resolutions.
Set the compatibility mode to Windows 8.[citation needed] |
---|
Traffic/water/power/building/etc animations are frozen
Set the game to run in 256 colors mode. On Windows 8 and newer, the animations can be fixed with SC2KRepainter.[citation needed] |
---|
DOSBox-specific issues
Game runs too fast (DOSBox)
- Fast computers may cause disasters in Cheetah speed to run faster than the player can react.
Type config CPU cycles auto limit 65000 [citation needed]
|
---|
Correcting aspect ratio (DOSBox)
- Running the game on contemporary 16:9 or 16:10 monitors can result in a distorted picture. This can be fixed by altering a DOSBox configuration file.
Correct aspect ratio[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
WinG | [8] | |
DOS video modes | SVGA, SVGA (VESA) |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | Windows 3.x version might be playable on a 64-bit OS using winevdm. | ||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 3.1, 95 | |
Processor (CPU) | Intel 486 DX2/66 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | SVGA video card 512 KB of VRAM |
|
Other | 2X CD-ROM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.0 | |
Processor (CPU) | 68030 processor or higher | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 20 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References
- ↑ GOG.com goes Mac ● GOG.com - last accessed on 9 June 2023
- ↑ List of GOG games using DOSBox, page 1 - Forum - GOG.com - last accessed on May 2023
- ↑ SimCity 2000 | WSGF
- ↑ German Manual - last accessed on May 2023
- ↑ Revista do CD-ROM n.º 17 - p. 17; December 1996 (Editora Europa)
- ↑ Reference
- ↑ Reference
- ↑ WinG - Wikipedia - last accessed on 2020-03-20