Difference between revisions of "Yakuza Kiwami 2"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Yakuza Kiwami 2 cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Ryu Ga Gotoku Studio}} | {{Infobox game/row/developer|Ryu Ga Gotoku Studio}} | ||
− | {{Infobox game/row/porter| | + | {{Infobox game/row/porter|QLOC|Windows|ref=<ref name=Devs>[https://twitter.com/MashXToMuse/status/1124072094613102601 Review copy Tweet]</ref>}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
Line 11: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 9, 2019}} | {{Infobox game/row/date|Windows|May 9, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|yakuza-kiwami-2|82}} | ||
+ | {{Infobox game/row/reception|OpenCritic|6429/yakuza-kiwami-2|86}} | ||
+ | {{Infobox game/row/reception|IGDB|yakuza-kiwami-2|86}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Sponsored }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Brawler, Mini-games, Open world, RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Japan }} | ||
+ | {{Infobox game/row/taxonomy/series | Yakuza (Like a Dragon) }} | ||
|steam appid = 927380 | |steam appid = 927380 | ||
− | |steam appid side = | + | |steam appid side = 1030500 |
− | |gogcom | + | |gogcom id = 1478349159 |
− | |strategywiki = | + | |gogcom id side = 1399668039 |
− | |wikipedia = | + | |official site= http://yakuza.sega.com/kiwami2 |
+ | |hltb = 49620 | ||
+ | |strategywiki = Yakuza Kiwami 2 | ||
+ | |mobygames = 112809 | ||
+ | |wikipedia = Yakuza Kiwami 2 | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''{{PAGENAME}}'''''{{note|Known as '''''Ryu Ga Gotoku Kiwami 2''''' (Japanese: {{lang|ja|龍が如く 極2}}) in Japan}} is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:open world}} {{Glossary:action}} game developed by [[Company:Ryu Ga Gotoku Studio|Ryu Ga Gotoku Studio]] and published by [[Company:Sega|Sega]]. It is part of the ''[[Series:Yakuza (Like a Dragon)|Yakuza (Like a Dragon)]]'' series. It was built on the Dragon Engine, a proprietary engine originally developed for ''[[Yakuza 6: The Song of Life]].'' |
+ | |||
+ | |release history = The game, which was released on PlayStation 4 in 2017, is a remake of '''''{{W|Yakuza 2|Yakuza 2}}'''''{{note|Known as '''''Ryu Ga Gotoku 2''''' (Japanese: {{lang|ja|龍が如く2}}) in Japan}}, released on PlayStation 2 in 2006. It was ported to PC by [[Company:QLOC|QLOC]] and released on May 9, 2019. | ||
+ | |||
+ | |current state = Save files from ''[[Yakuza 0]]'' and ''[[Yakuza Kiwami]]'' can be imported to get bonus items in-game. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1478349159|yakuza_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/927380/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/927380/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Gamesplanet | 4013-1 | Steam | Region-locked to Europe. | | Windows }} | ||
+ | {{Availability/row| GOG.com | yakuza_kiwami_2 | DRM-free | | | Windows }} | ||
{{Availability/row| Humble | yakuza-kiwami-2 | Steam | | | Windows }} | {{Availability/row| Humble | yakuza-kiwami-2 | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 927380 | Steam | | + | {{Availability/row| Microsoft Store | 9mznfnn3xj3f | Microsoft Store | Included with {{store feature|Xbox Game Pass}}. | | Windows }} |
+ | {{Availability/row| Steam | 927380 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Clan Creator Bundle | | Windows }} | ||
}} | }} | ||
− | {{ | + | |
+ | ==Essential improvements== | ||
+ | ===[https://cookieplmonster.github.io/mods/yk2/ SilentPatch]=== | ||
+ | {{++}} Fixes the Toylets minigame by capping it to 30 FPS. | ||
+ | {{++}} Frame pacing has been improved when Framelimit option is not set to Unlimited. | ||
+ | {{++}} Uncaps minigames that were capped to 60 FPS for no reason. | ||
==Game data== | ==Game data== | ||
+ | {{Image|Yakuza Kiwami 2 game settings.png|Game settings.}} | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|appdata}}\Sega\YakuzaKiwami2\}} |
+ | {{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\SEGAofAmericaInc.YakuzaKiwami2PC_s751p9cej88mt\LocalCache\Local\Sega\YakuzaKiwami2\}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|appdata}}\Sega\YakuzaKiwami2\{{p|uid}}\}} |
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Yakuza Kiwami 2 graphics settings.png|Graphics settings.}} |
+ | {{Image|Yakuza Kiwami 2 graphics settings advanced.png|Advanced graphics settings.}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 67: | Line 115: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = HUD is properly spanned. |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://steamcommunity.com/sharedfiles/filedetails/?id=1736864221 Remove Letterbox Artworks Mod] to remove cutscene 16:9 letterboxing.<br>HUD is properly spanned. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Adjustable between '''+25''' and '''+75'''. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Labeled as '''Texture Filtering'''. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[SMAA]] and [[SSAA]]. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Running the game above 30 FPS may cause certain combos to become harder to perform. Additionally, the AI may dodge out of combos that it would not normally be able to. |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Negative Mouse Acceleration |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = '''Camera Control (Vertical)''' and '''First-Person View (Vertical)'''. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= '''Camera Control (Vertical)''' and '''First-Person View (Vertical)'''. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = true |
− | |light bar support notes = | + | |light bar support notes = Turns blue when launching the game. |
− | |dualshock 4 modes = | + | |dualshock 4 modes = wireless, wired |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested. Does not support Bluetooth connected controller. |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = '''Controller Vibration''' toggle. XInput only.<ref>{{Refcheck|user=Blackbird|date=2019-11-11|comment=Tested using DS4 V1 controller.}}</ref> |
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = Button prompts flcikers (Keyboard/Mouse button icons will be prioritized) and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.<ref>{{Refcheck|user=Al2009man|date=2022-05-05|comment=Tested by Assigning the Gyro Input as a Mouse using an Input Remapper}}</ref> |
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
− | |steam input presets notes = | + | |steam input presets notes = Official controller presets for '''Steam Controller''', '''Generic Gamepad''', '''PlayStation 4 Controller''', as well as '''Xbox 360 Controller'''. |
− | |steam controller prompts = | + | |steam controller prompts = false |
− | |steam controller prompts notes = | + | |steam controller prompts notes = Uses Xbox button prompts. |
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ===Fix Karaoke Button Outline Colors For Xbox Controllers=== |
− | {{Audio settings | + | {{Fixbox|description=How to fix karaoke button outline colors to match the buttons of Xbox controllers|ref=<ref>{{Refurl|url=https://www.nexusmods.com/yakuzakiwami2/mods/78|title=Fix Karaoke Button Outline Colours|date=17 May 2023}}</ref>|fix= |
− | |separate volume = | + | # Download [https://www.nexusmods.com/yakuzakiwami2/mods/78 Karaoke Button Outline Colors Fix Mod] |
− | |separate volume notes = | + | # Unpack the file to the installation folder and overwrite when prompted. |
− | |surround sound = | + | }} |
− | |surround sound notes = | + | |
− | |subtitles = | + | ==Audio== |
− | |subtitles notes = | + | {{Image|Yakuza Kiwami 2 audio settings.png|Audio settings.}} |
− | |closed captions = | + | {{Audio |
+ | |separate volume = true | ||
+ | |separate volume notes = Music, Effects, Dialog, Cinema | ||
+ | |surround sound = true | ||
+ | |surround sound notes = 2.0, 5.1. Option to adjust speakers' angle for optimal quality. | ||
+ | |subtitles = true | ||
+ | |subtitles notes = Karaoke lyrics are always shown. | ||
+ | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = limited |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Depends on the context. Gameplay and cutscene pauses when focus is lost, which mutes the audio, but losing focus on in-game menus does not mute the audio. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Japanese Kanji and Romaji lyrics are displayed in Karaoke. |
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = limited | ||
+ | |audio = false | ||
+ | |subtitles = limited | ||
+ | |notes = Traditional Chinese lyrics are displayed in Karaoke. Microsoft Store version only. | ||
|fan = | |fan = | ||
− | | | + | }} |
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation by Team Explora.Steam version only. [https://www.steamcommunity.com/sharedfiles/filedetails/?id=2880528642 Patch FR.] | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. |
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = limited | ||
+ | |audio = false | ||
+ | |subtitles = limited | ||
+ | |notes = Korean lyrics are displayed in Karaoke. Microsoft Store version only. | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation by [https://brazilalliance.com.br/ Brazil Alliance.] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation by [https://www.zoneofgames.ru/games/yakuza_kiwami_2/files/7538.html The Miracle.] | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus |
− | |local play notes = | + | |local play notes = Virtua Fighter 2, Virtua Fighter 2.1 |
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 236: | Line 333: | ||
|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = |
|native 3d notes = | |native 3d notes = | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = hackable |
− | |nvidia 3d vision notes = | + | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/06/yakuza-kiwami-2.html Helix Mod: Yakuza Kiwami 2]. |
− | |tridef 3d = | + | |tridef 3d = |
|tridef 3d notes = | |tridef 3d notes = | ||
− | |iz3d = | + | |iz3d = |
|iz3d notes = | |iz3d notes = | ||
+ | |vr only = | ||
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
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|osvr = | |osvr = | ||
|osvr notes = | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
|keyboard-mouse = | |keyboard-mouse = | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
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|play area room-scale = | |play area room-scale = | ||
|play area room-scale notes = | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===High FPS issues=== | ||
+ | {{--}} Some aspects of the AI seems to be tied to framerate, resulting in fights being harder to complete above 30 FPS. For example, the AI may dodge out of combos that it would not normally be able to above 30 frames. | ||
+ | {{--}} Certain combos may become harder to perform when running the game above 30 FPS. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game crashes at launch=== | ||
+ | {{ii}} The game's config files can sometimes cause the game to fail to launch | ||
+ | |||
+ | {{Fixbox|description=Remove graphics.ini and input.ini|ref=<ref>{{Refurl|url=https://www.reddit.com/r/yakuzagames/comments/bmktpm/fix_for_launch_issue_solved/j0avogg/|title=Yakuza games crash fix|date=May 2024}}</ref>|fix= | ||
+ | # Navigate to the game's configuration folder at <code>%APPDATA%\Sega\YakuzaKiwami</code> | ||
+ | # Delete or back up <code>graphics.ini</code> and <code>input.ini</code> | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = false |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===[https://github.com/SRMM-Studio/ShinRyuModManager Shin Ryu Mod Manager (SRMM)]=== | ||
+ | {{ii}} Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games. | ||
+ | {{++}} Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases. | ||
+ | |||
+ | ===Restore licensed music=== | ||
+ | {{ii}} Replaces the licensed songs by SiM with the ones by Crazy Ken Band used in the original PS2 version. Restorations pertain to a cutscene in Chapter 12 and the game's ending as well as the credits. | ||
+ | |||
+ | {{Fixbox|description=Use Music Restoration Patch|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1738721877|title=Steam Community :: Guide :: Yakuza Kiwami 2 Licensed Music Restoration Patch|date=May 2023}}</ref>|fix= | ||
+ | # Download [https://steamcommunity.com/sharedfiles/filedetails/?id=1738721877 Licensed Music Restoration Patch]. | ||
+ | # Unpack the files to the installation folder and overwrite when prompted. | ||
+ | }} | ||
+ | |||
+ | ===Restore classic music=== | ||
+ | {{ii}} Replaces all of the in-game music with the ones used in the original PS2 release. | ||
+ | {{Fixbox|description=Installation|fix= | ||
+ | # Install the '''Licensed Music Restoration Patch''' from above. | ||
+ | # Download [https://www.nexusmods.com/yakuzakiwami2/mods/46 Classic Music Restoration]. | ||
+ | # Install the mod with [https://github.com/SutandoTsukai181/RyuModManager Ryu Mod Manager] (instructions to do so can be found [https://github.com/SutandoTsukai181/RyuModManager/wiki/Installing-Mods here]. | ||
+ | }} | ||
+ | |||
+ | ===High-Resolution Font=== | ||
+ | {{Fixbox|description=How to replace the default low-resolution font with a high-quality version|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1749044575|title=HiRes Font Mod|date=May 2023}}</ref>|fix= | ||
+ | # Download [https://www.nexusmods.com/yakuzakiwami2/mods/52 4K Font Mod] | ||
+ | # Unpack the file to the installation folder and overwrite when prompted. | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel Core i5-3470 | + | |minCPU = Intel Core i5-3470 3.2 GHz |
− | |minCPU2 = AMD Ryzen 3 1200 | + | |minCPU2 = AMD Ryzen 3 1200 3.1 GHz |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 42 GB | |minHD = 42 GB | ||
Line 311: | Line 460: | ||
|recOS = 10 | |recOS = 10 | ||
− | |recCPU = Intel Core i7-6700 | + | |recCPU = Intel Core i7-6700 3.4 GHz |
− | |recCPU2 = AMD Ryzen 7 1700 | + | |recCPU2 = AMD Ryzen 7 1700 3.7 GHz |
|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX 1070 | |recGPU = Nvidia GeForce GTX 1070 | ||
− | |recGPU2 = Radeon RX Vega 56 | + | |recGPU2 = AMD Radeon RX Vega 56 |
|recVRAM = 8 GB | |recVRAM = 8 GB | ||
− | |recDX = | + | |recDX = |
− | |notes = {{ii}}The minimum requirements are for "Pre-set Graphics Setting: Low, Target FPS: 30FPS (1080p at 75% render scale)". | + | |notes = {{ii}} A 64-bit system is required. |
+ | {{ii}} The minimum requirements are for "Pre-set Graphics Setting: Low, Target FPS: 30FPS (1080p at 75% render scale)". The recommended requirements are for "Pre-set Graphics Setting: High, Target FPS: 60FPS @1080p". | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 19:06, 6 May 2024
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC[1] |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | May 9, 2019 |
Reception | |
Metacritic | 82 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world, RPG |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Yakuza Kiwami 2[Note 1] is a singleplayer third-person open world action game developed by Ryu Ga Gotoku Studio and published by Sega. It is part of the Yakuza (Like a Dragon) series. It was built on the Dragon Engine, a proprietary engine originally developed for Yakuza 6: The Song of Life.
The game, which was released on PlayStation 4 in 2017, is a remake of Yakuza 2[Note 2], released on PlayStation 2 in 2006. It was ported to PC by QLOC and released on May 9, 2019.
Save files from Yakuza 0 and Yakuza Kiwami can be imported to get bonus items in-game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Region-locked to Europe. | ||||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Bundle |
Essential improvements
SilentPatch
- Fixes the Toylets minigame by capping it to 30 FPS.
- Frame pacing has been improved when Framelimit option is not set to Unlimited.
- Uncaps minigames that were capped to 60 FPS for no reason.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.YakuzaKiwami2PC_s751p9cej88mt\LocalCache\Local\Sega\YakuzaKiwami2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\<user-id>\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | HUD is properly spanned. | ||
Ultra-widescreen | Use Remove Letterbox Artworks Mod to remove cutscene 16:9 letterboxing. HUD is properly spanned. |
||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Running the game above 30 FPS may cause certain combos to become harder to perform. Additionally, the AI may dodge out of combos that it would not normally be able to. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative Mouse Acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Turns blue when launching the game. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth), Wired V2 tested. Does not support Bluetooth connected controller. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Controller Vibration toggle. XInput only.[2] | |
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flcikers (Keyboard/Mouse button icons will be prioritized) and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.[3] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official controller presets for Steam Controller, Generic Gamepad, PlayStation 4 Controller, as well as Xbox 360 Controller. | |
Steam Controller button prompts | Uses Xbox button prompts. | |
Cursor detection |
Fix Karaoke Button Outline Colors For Xbox Controllers
How to fix karaoke button outline colors to match the buttons of Xbox controllers[4] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Dialog, Cinema | |
Surround sound | 2.0, 5.1. Option to adjust speakers' angle for optimal quality. | |
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost | Depends on the context. Gameplay and cutscene pauses when focus is lost, which mutes the audio, but losing focus on in-game menus does not mute the audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. Microsoft Store version only. | |||
French | Translation by Team Explora.Steam version only. Patch FR. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. Microsoft Store version only. | |||
Brazilian Portuguese | Translation by Brazil Alliance. | |||
Russian | Translation by The Miracle. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Virtua Fighter 2, Virtua Fighter 2.1 |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Yakuza Kiwami 2. |
Issues unresolved
High FPS issues
- Some aspects of the AI seems to be tied to framerate, resulting in fights being harder to complete above 30 FPS. For example, the AI may dodge out of combos that it would not normally be able to above 30 frames.
- Certain combos may become harder to perform when running the game above 30 FPS.
Issues fixed
Game crashes at launch
- The game's config files can sometimes cause the game to fail to launch
Remove graphics.ini and input.ini[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Shin Ryu Mod Manager (SRMM)
- Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games.
- Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases.
Restore licensed music
- Replaces the licensed songs by SiM with the ones by Crazy Ken Band used in the original PS2 version. Restorations pertain to a cutscene in Chapter 12 and the game's ending as well as the credits.
Use Music Restoration Patch[6] |
---|
|
Restore classic music
- Replaces all of the in-game music with the ones used in the original PS2 release.
Installation |
---|
|
High-Resolution Font
How to replace the default low-resolution font with a high-quality version[7] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3470 3.2 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i7-6700 3.4 GHz AMD Ryzen 7 1700 3.7 GHz |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 42 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit system is required.
- The minimum requirements are for "Pre-set Graphics Setting: Low, Target FPS: 30FPS (1080p at 75% render scale)". The recommended requirements are for "Pre-set Graphics Setting: High, Target FPS: 60FPS @1080p".
Notes
- ↑ Known as Ryu Ga Gotoku Kiwami 2 (Japanese: 龍が如く 極2) in Japan
- ↑ Known as Ryu Ga Gotoku 2 (Japanese: 龍が如く2) in Japan
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/927380/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (927380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Review copy Tweet
- ↑ Verified by User:Blackbird on 2019-11-11
- Tested using DS4 V1 controller.
- ↑ Verified by User:Al2009man on 2022-05-05
- Tested by Assigning the Gyro Input as a Mouse using an Input Remapper
- ↑ Fix Karaoke Button Outline Colours - last accessed on 17 May 2023
- ↑ Yakuza games crash fix - last accessed on May 2024
- ↑ Steam Community :: Guide :: Yakuza Kiwami 2 Licensed Music Restoration Patch - last accessed on May 2023
- ↑ HiRes Font Mod - last accessed on May 2023