Difference between revisions of "Star Trek: Resurgence"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added release date. EGS lists the dev & publisher as "Dramatic Labs".) |
|||
(26 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Star Trek Resurgence cover.jpg | |cover = Star Trek Resurgence cover.jpg | ||
Line 5: | Line 4: | ||
{{Infobox game/row/developer|Dramatic Labs}} | {{Infobox game/row/developer|Dramatic Labs}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Bruner House}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|May 23, 2023}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|star-trek-resurgence|72}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|14957/star-trek-resurgence|70}} |
{{Infobox game/row/reception|IGDB|link|rating}} | {{Infobox game/row/reception|IGDB|link|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
{{Infobox game/row/taxonomy/controls | }} | {{Infobox game/row/taxonomy/controls | }} | ||
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Adventure }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} |
{{Infobox game/row/taxonomy/series | Star Trek }} | {{Infobox game/row/taxonomy/series | Star Trek }} | ||
− | |steam appid = | + | |steam appid = 2653940 |
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://www.startrek-resurgence.com/ |
− | |hltb = | + | |hltb = 105554 |
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
− | |mobygames = | + | |mobygames = 203532 |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Star Trek: Resurgence |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 46: | Line 47: | ||
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://discord.gg/gP3rdjGXu5 Official Discord server] | ||
+ | {{mm}} [https://steamcommunity.com/app/2653940/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Epic Games Store | star-trek-resurgence | unknown | | | Windows }} | {{Availability/row| Epic Games Store | star-trek-resurgence | unknown | | | Windows }} | ||
+ | {{Availability/row| Steam | 2653940 | Steam | Coming May 23, 2024. | | Windows | unavailable }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://github.com/Lyall/StarTrekResurgenceFix Star Trek Resurgence Fix]=== | ||
+ | {{ii}} Custom resolution/aspect ratio support. | ||
+ | {{ii}} Removes pillarboxing/letterboxing in gameplay and cutscenes. | ||
+ | {{ii}} Correct FOV scaling for all resolutions. | ||
+ | {{ii}} Disable FPS cap in both gameplay/cutscenes + enable interpolation in cutscenes for smoother animations. | ||
+ | {{ii}} Toggles for motion blur and depth of field. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\StarTrekGame\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\StarTrekGame\Saved\SaveGames\}} |
}} | }} | ||
Line 67: | Line 81: | ||
|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games launcher = | + | |epic games launcher = true |
|epic games launcher notes = | |epic games launcher notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 73: | Line 87: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 88: | Line 102: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Limited to a max of 1920x1440. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]] for custom resolutions. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = A horizontal or vertical resolution of 4096 or higher will cause a major frame rate drop. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
Line 106: | Line 120: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = | + | |60 fps notes = Cutscenes are capped at 30 FPS. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]]. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Gameplay is capped at 62 FPS. Use [[#Star Trek Resurgence Fix|Star Trek Resurgence Fix]].<br>In some segments, enemies may not spawn in with the frame rate uncapped. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 122: | Line 139: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = hackable |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = See [[#Mouse sensitivity|Mouse sensitivity]]. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = hackable |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = See [[#Mouse sensitivity|Mouse sensitivity]]. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Controller sensitivity is higher during gameplay and lower during QTE interactions with higher frame rates. |
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 182: | Line 199: | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Mouse|Mouse sensitivity]]=== | ||
+ | {{Fixbox|description=INI tweak|ref=<ref>{{Refurl|url=https://github.com/Lyall/StarTrekResurgenceFix/blob/master/extras.md|title=StarTrekResurgenceFix/extras.md at master · Lyall/StarTrekResurgenceFix · GitHub|date=9 June 2023}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Go to the [[#Game data|configuration file(s) location]].</li> | ||
+ | <li>Open {{file|Input.ini}}.</li> | ||
+ | <li>Add the following lines.</li> | ||
+ | <pre> | ||
+ | [/Script/Engine.InputSettings] | ||
+ | AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) | ||
+ | AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) | ||
+ | bEnableMouseSmoothing=False | ||
+ | </pre> | ||
+ | <li>Change the {{code|Sensitivity}} value as needed.</li> | ||
+ | <ul><li>{{code|0.07}} appears to be the UE4 default which the game uses. Suggested value: {{code|0.0275}}.</li></ul> | ||
+ | <li>To invert the X or Y axis, change the respective axis to {{code|1=bInvert=True}}. This may not apply to QTEs.<ref>{{Refurl|url=https://forum.startrek-resurgence.com/t/how-do-i-invert-the-y-look-axis/346/20|title=How do I invert the Y (look) axis? - General - Star Trek Resurgence Forum|date=June 2023}}</ref></li> | ||
+ | </ol> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Mouse sensitivity during QTE interaction segments will be slower the higher the frame rate. | ||
}} | }} | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 208: | Line 248: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 219: | Line 304: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 241: | Line 326: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 279: | Line 364: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = AMD FX-8350 |
− | |minRAM = | + | |minCPU2 = Intel Core i5-3330 |
− | |minHD = | + | |minRAM = 8 GB |
− | |minGPU = | + | |minHD = 16 GB |
+ | |minGPU = AMD Radeon RX 5700 | ||
+ | |minGPU2 = Nvidia GeForce GTX 1080 | ||
+ | |minDX = 12 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = AMD Ryzen 5 3600XT |
− | |recRAM = | + | |recCPU2 = Intel Core i7 3 GHz |
+ | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = AMD Radeon RX 6700 |
+ | |recGPU2 = Nvidia GeForce RTX 2080 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 16:34, 2 May 2024
Developers | |
---|---|
Dramatic Labs | |
Publishers | |
Bruner House | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 23, 2023 |
Reception | |
Metacritic | 72 |
OpenCritic | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Genres | Adventure |
Themes | Sci-fi, Space |
Series | Star Trek |
Star Trek: Resurgence is a singleplayer third-person adventure game in the Star Trek series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam (unavailable) | Coming May 23, 2024. |
Essential improvements
Star Trek Resurgence Fix
- Custom resolution/aspect ratio support.
- Removes pillarboxing/letterboxing in gameplay and cutscenes.
- Correct FOV scaling for all resolutions.
- Disable FPS cap in both gameplay/cutscenes + enable interpolation in cutscenes for smoother animations.
- Toggles for motion blur and depth of field.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StarTrekGame\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2653940/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StarTrekGame\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2653940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to a max of 1920x1440. Use Star Trek Resurgence Fix for custom resolutions. | ||
Multi-monitor | A horizontal or vertical resolution of 4096 or higher will cause a major frame rate drop. | ||
Ultra-widescreen | Use Star Trek Resurgence Fix. | ||
4K Ultra HD | Use Star Trek Resurgence Fix. | ||
Field of view (FOV) | Use Star Trek Resurgence Fix. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Cutscenes are capped at 30 FPS. Use Star Trek Resurgence Fix. | ||
120+ FPS | Gameplay is capped at 62 FPS. Use Star Trek Resurgence Fix. In some segments, enemies may not spawn in with the frame rate uncapped. |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | See Mouse sensitivity. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Controller sensitivity is higher during gameplay and lower during QTE interactions with higher frame rates. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse sensitivity
INI tweak[1] |
---|
[/Script/Engine.InputSettings] AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.07,Exponent=1.000000,bInvert=False)) bEnableMouseSmoothing=False Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | AMD FX-8350 Intel Core i5-3330 |
AMD Ryzen 5 3600XT Intel Core i7 3 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | AMD Radeon RX 5700 Nvidia GeForce GTX 1080 DirectX 12 compatible | AMD Radeon RX 6700 Nvidia GeForce RTX 2080 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2653940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2653940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ StarTrekResurgenceFix/extras.md at master · Lyall/StarTrekResurgenceFix · GitHub - last accessed on 9 June 2023
- ↑ How do I invert the Y (look) axis? - General - Star Trek Resurgence Forum - last accessed on June 2023