Difference between revisions of "Star Wars: TIE Fighter"
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− | {{ | + | {{Infobox game |
− | |cover | + | |cover = Star Wars TIE Fighter cover.jpg |
− | |developer | + | |developers = |
− | |publisher = | + | {{Infobox game/row/developer|Totally Games}} |
− | |release dates | + | |publishers = |
+ | {{Infobox game/row/publisher|LucasArts}} | ||
+ | {{Infobox game/row/publisher|Disney Interactive Studios}} | ||
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|DOS|July 17, 1994}} | ||
+ | {{Infobox game/row/date|Mac OS|October 31, 1995}} | ||
+ | {{Infobox game/row/date|Windows|May 31, 1998}} | ||
+ | {{Infobox game/row/date|Windows|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date">[https://www.gog.com/forum/general/the_what_did_just_update_thread/post7829 The "what did just update?" thread, page 392 - Forum - GOG.com]</ref>}} | ||
+ | {{Infobox game/row/date|OS X|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}} | ||
+ | {{Infobox game/row/date|Linux|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Expansion pack }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi, Space }} | ||
+ | {{Infobox game/row/taxonomy/series | Star Wars: X-Wing }} | ||
+ | |steam appid = 355250 | ||
+ | |gogcom id = 1207666273 | ||
+ | |gogcom id side = 1207667223 | ||
+ | |hltb = 9138 | ||
+ | |igdb = star-wars-tie-fighter | ||
+ | |strategywiki = Star Wars: TIE Fighter | ||
+ | |mobygames = 240 | ||
+ | |wikipedia = Star Wars: TIE Fighter | ||
+ | |winehq = 9660 | ||
+ | |license = commercial | ||
}} | }} | ||
− | + | {{Introduction | |
− | + | |introduction = | |
− | = | + | |release history = |
− | |||
− | |||
− | |||
− | |||
− | ===Collector | + | |current state = |
− | + | }} | |
− | + | ||
+ | '''General information''' | ||
+ | {{GOG.com links|1207666413|star_wars_tie_fighter_special_edition}} | ||
+ | {{mm}} [https://www.gog.com/forum/star_wars_xwing_and_tie_fighter_series#1526595972 GOG.com Community Discussions] for game series | ||
+ | {{mm}} [https://steamcommunity.com/app/355250/discussions/ Steam Community Discussions] | ||
+ | {{mm}} [http://www.lucasforums.com/forumdisplay.php?f=123 Official Forums] (Defunct) | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Retail | | physical | Released on 5 floppies. | | DOS }} | ||
+ | {{Availability/row| Retail | | physical | TIE Fighter Collector's CD-ROM | | DOS, Mac OS }} | ||
+ | {{Availability/row| Retail | | disc | | | DOS, Windows, Mac OS }} | ||
+ | {{Availability/row| GamersGate | star-wars-tie-fighter-special-edition | Steam | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 4078-1 | Steam | Special Edition | | Windows, OS X }} | ||
+ | {{Availability/row| GOG.com | star_wars_tie_fighter_special_edition | DRM-free | Special Edition | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | star-wars-tie-fighter-special-edition | Steam | Special Edition | | Windows, OS X }} | ||
+ | {{Availability/row| Steam | 355250 | Steam | Special Edition | | Windows, OS X }} | ||
+ | {{Availability/row| Origin | star-wars/star-wars-tie-fighter-special-edition | Origin | Special Edition. Included with {{store feature|EA Play Pro}}. Currently only visible in the EA App's Browse menu.| | Windows |}} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The original 1994 comes on 5 floppies and runs at 320x200 resolution This is also the only release for which the expansions are available separately. | ||
+ | {{ii}} The 1995 Collectors CD-ROM release came on a single CD and featured an upgraded game engine with a 640x480 resolution, with support for gouraud-shading. This version also includes improved cutscenes voiceovers for throughout missions and briefings. | ||
+ | {{ii}} The 1998 version from the Collector Series release (bundle of X-Wing and TIE Fighter) is an official port to the [[Star Wars: X-Wing vs. TIE Fighter]] engine and is therefore Windows-native. The game now includes 3D acceleration support ([[Glossary:DirectX|Direct3D]]), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system was removed in favor of conventional Redbook CD audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick emulation program such as [https://github.com/njz3/vJoy vJoy] is used. '''The problems and fixes in this article mostly relate to this version of the game.''' | ||
+ | {{++}} The digital releases of the game include all three aforementioned versions. | ||
+ | {{--}} The digital version has hardware mode disabled.<ref name="Comparison post">[http://www.vogons.org/viewtopic.php?f=24&t=41331 thread, page 1 - Forum - VOGONS.org]</ref> | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Defender of the Empire | Also included with the 1995 and 1998 CD versions. | DOS, Windows }} | ||
+ | {{DLC/row| Enemies of the Empire | Only released as part of the 1995 and 1998 CD versions. | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | * [https://www.patches-scrolls.de/patch/4117/7/51883/download Sound fix for 1994 version] - resolves hanging notes when using GMIDI and Roland music, adds Ensoniq Soundscape sound card support, adds 16-bit DMA setting support for Pro Audio Spectrum cards | ||
+ | ===Unofficial patches=== | ||
+ | * [http://savingcontent.com/xwing/Tie95-win7.zip Windows 7 fix for Collector Series release] (contains Joytokey, <code>XWTIE95</code> and the <code>B6M3GW.TIE</code> fix) | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|DOS|}} | ||
+ | {{Game data/config|Windows|}} | ||
+ | {{Game data/config|Mac OS|}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|}} | ||
+ | }} | ||
+ | {{XDG|unknown}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|DOS|}} | ||
+ | {{Game data/saves|Windows|{{p|game}}\{{p|uid}}.tfr}} | ||
+ | {{Game data/saves|Mac OS|}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = unknown | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/star-wars-tie-fighter | ||
+ | |widescreen wsgf award = unsupported | ||
+ | |multimonitor wsgf award = unsupported | ||
+ | |ultrawidescreen wsgf award = incomplete | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = hackable | ||
+ | |widescreen resolution notes= Resolution in TIE Fighter Special Edition is limited to 800x600. Rdoeffingers custom [https://github.com/rdoeffinger/xwa_ddraw_d3d11/releases XWA ddraw] renders the game at desktop resolution and enables anisotropic filtering, optional anti-aliasing etc. | ||
+ | |multimonitor = false | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = false | ||
+ | |ultrawidescreen notes = | ||
+ | |4k ultra hd = false | ||
+ | |4k ultra hd notes = | ||
+ | |fov = false | ||
+ | |fov notes = | ||
+ | |windowed = false | ||
+ | |windowed notes = | ||
+ | |borderless windowed = false | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = hackable | ||
+ | |anisotropic notes = Use 3D-accelerated mode and force in the graphics card control panel (Windows only). | ||
+ | |antialiasing = hackable | ||
+ | |antialiasing notes = Use 3D-accelerated mode and force in the graphics card control panel (Windows only). | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = | ||
+ | |60 fps = hackable | ||
+ | |60 fps notes = Frame rate is capped at 35 FPS. [https://community.pcgamingwiki.com/files/file/1853-justagais-x-wing-series-60-fps-fix/?ct=1585081238 Justagais 60 FPS injector] unlocks the framerate for all X-Wing and TIE Fighter games. [https://sourceforge.net/projects/xwahacker/ XWAHacker] (command-line version only) can also increase the framerate limit. | ||
+ | |120 fps = false | ||
+ | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = false | ||
+ | |key remap notes = | ||
+ | |acceleration option = unknown | ||
+ | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = false | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = DOS version only. Windows requires using mouse for menus. | ||
+ | |controller remap = true | ||
+ | |controller remap notes = Windows version only - see [[#Controller support|Controller support]] | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = false | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |button prompts = Generic | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Controller|Controller support]]=== | ||
+ | {{ii}} In the Windows version, buttons can be assigned from the in-game options menu (press {{key|Esc}} when not flying). | ||
+ | {{ii}} Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.) | ||
+ | {{ii}} Only the DOS version permits using the keyboard or controller to navigate menus. | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = | ||
+ | |surround sound = false | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = Only exception is robotic "Good work alpha 1", which is really a reaction to text that appears at the bottom. | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |mute on focus lost notes = Menus only; in-flight prevents {{key|Alt|Tab}}. | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = limited | ||
+ | |red book cd audio notes = Collector's Series (Windows version) only. | ||
+ | |general midi audio = true | ||
+ | |general midi audio notes = Floppy and DOS CD versions only | ||
+ | }} | ||
+ | {{++}} This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only). | ||
− | == | + | {{L10n|content= |
− | + | {{L10n/switch | |
− | + | |language = English | |
− | + | |interface = true | |
− | + | |audio = true | |
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = texts only in French retail version (collector cd rom and floppy) | ||
+ | cinematic voices were dubbed only on the floppy version (extensions were never dubbed in french). | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
− | ==Issues | + | ==Issues fixed== |
− | ===Game | + | ===Game installer won't run under 64-bit versions of Windows=== |
− | + | The installer is 16-bit and does not work by default on 64-bit systems. | |
− | = | + | {{Fixbox|description=Use [http://www.markusegger.at/Software/Games/Default.aspx Markus Egger's installer] as per [http://www.markusegger.at/Software/Games/XcsMsi/Instructions_TIE95 his instructions].|ref=|fix= |
− | + | }} | |
− | = | + | {{Fixbox|description=Run the installer through [https://github.com/otya128/winevdm WineVDM]|ref=|fix= |
− | + | }} | |
− | === | + | ===Game doesn't run on modern versions of Windows=== |
− | + | {{Fixbox|description=Apply the [https://filehorst.de/d/eFqmpagm Windows XP compatibility fix]}} | |
+ | {{ii}} The digital release is updated to work on Windows XP and later. | ||
− | ===Sound is crackling | + | ===Game does not detect DirectX=== |
− | If | + | {{Fixbox|description=Run the game directly from <code>TIE95.exe</code> instead of from the menu|ref={{cn|date=November 2016}}}} |
− | **RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path | + | |
+ | ===TIE Fighter (1998) digital version: Black screen when using 3D Hardware mode=== | ||
+ | {{Fixbox|description=Install the xwa_ddraw_d3d11 fork by rdoeffinger|ref=|fix= | ||
+ | # Download [https://github.com/rdoeffinger/xwa_ddraw_d3d11/releases xwa_ddraw_d3d11] and extract it to <code>{{p|game}}</code> | ||
+ | # Open <code>ddraw.cfg</code>. | ||
+ | # Note that the <code>JoystickEmul</code> setting overrides the game's default joystick/gamepad behaviour. Set it to 0 to switch to the game's default settings. | ||
+ | |||
+ | {{ii}} By default, the right trigger works in increments to increase/decrease the throttle. With <code>JoystickEmul</code> set to -1 or 1, the throttle is 100% by default. If holding down (and keeping it held) the right trigger it will go down to 0%. Release it and it goes back up to 100%. | ||
+ | }} | ||
+ | |||
+ | ===Game crashes in battle 6 mission 3=== | ||
+ | {{Fixbox|description=Apply the appropriate fix|fix= | ||
+ | {{ii}} [https://filehorst.de/d/ermqAuHg Battle 6 mission 3 fix]. | ||
+ | }} | ||
+ | |||
+ | ===Sound is crackling or distorted in Windows Vista, 7=== | ||
+ | {{Fixbox|description=Configure ALchemy|ref={{cn|date=November 2016}}|fix= | ||
+ | {{ii}} If running a Creative sound card and ALchemy software installed try adding the following to it: | ||
+ | <pre>**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path | ||
**Buffers=5 | **Buffers=5 | ||
− | **Duration=10 | + | **Duration=10</pre> |
+ | }} | ||
− | ===Cockpit | + | ===Cockpit flashes rapidly while flying=== |
− | Disable Crossfire/SLI | + | {{Fixbox|description=Disable Crossfire/SLI|ref={{cn|date=November 2016}}}} |
− | === | + | ===Objects/textures disappear when moving the ship around in hardware accelerated mode=== |
− | + | {{Fixbox|description=Use XWAHacker|ref=|fix= | |
− | + | # Download Reimars [http://www.xwaupgrade.com/phpBB3008/download/file.php?id=98 XWAHacker] and extract it to <code>{{p|game}}</code>. | |
− | + | # Run <code>tie95fixedclear.bat</code> as administrator. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | '''Notes''' | |
− | + | {{ii}} If all the ships/stations are invisible and the above fix doesn't work, and in case an ATI card is being used, the [http://www.rage3d.com/board/showpost.php?p=1335832254&postcount=8 old DLL files] (<code>atiumd64.dll</code> and <code>atiumdag.dll</code>) may fix the problem. It has been reported to work on Windows 8 64-bit with a 5870 video card.{{cn|reason=Does this still work on modern drivers?|date=July 2016}} | |
+ | }} | ||
− | === | + | ===Colors are wrong=== |
− | + | {{ii}} See [[Glossary:DirectX/DirectDraw troubleshooting|DirectDraw troubleshooting]] for solutions. | |
+ | |||
+ | ===Capital ships and turrets rarely fire their lasers (Collector's CD-ROM Edition)=== | ||
+ | {{ii}} This happens if running the 1995 DOS version in [[DOSBox]]. The firing rate seems to work opposite to the game speed (more cycles means less laser fire). | ||
+ | {{Fixbox|description=Change DOSBox cycles to approx. 30000|ref={{cn|date=November 2016}}|fix= | ||
+ | }} | ||
− | == | + | ==Other information== |
− | === | + | ===API=== |
− | + | {{API | |
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = MCGA, VGA, VESA | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
+ | |windows exe notes = 1998 Windows-native version only. | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = <ref>{{Refurl|url=https://store.steampowered.com/news/app/355250/view/2117196326637677978|title=April 2020 Update|date=2020-12-22}}</ref> | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux 68k app = unknown | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = true | ||
+ | |mac os 68k app = false | ||
+ | |mac os executable notes= | ||
+ | }} | ||
− | === | + | ===Middleware=== |
− | + | {{Middleware | |
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = iMuse (DOS), WinMM (Win9x) | ||
+ | |audio notes = For music only. GOG.com version uses an OGG wrapper for WinMM. | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
− | == | + | ==System requirements== |
− | + | {{System requirements | |
+ | |OSfamily = DOS | ||
− | === | + | |minCPU = 33 MHz |
− | + | |minRAM = 2 MB | |
+ | |minHD = 15 MB | ||
+ | |minGPU = VGA | ||
+ | }} | ||
− | = | + | {{System requirements |
− | + | |OSfamily = Windows | |
− | == | + | |minOS = 95 |
− | + | |minCPU = Intel Pentium 90 MHz | |
+ | |minRAM = 16 MB | ||
+ | |minHD = 100 MB | ||
+ | |minGPU = PCI graphics card | ||
+ | |minDX = 5.2 | ||
+ | |minaudio = 16-bit sound card | ||
+ | |mincont = Joystick and mouse required. | ||
− | = | + | |recCPU = Intel Pentium 133 MHz |
− | |||
− | + | }} | |
− | |||
− | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
− | == | + | |minOS = 7.5 |
− | + | |minCPU = PowerPC 601 | |
− | + | |minRAM = 16 MB | |
+ | |minHD = | ||
+ | |minGPU = | ||
+ | |minDX = | ||
+ | |minaudio = | ||
+ | |mincont = | ||
+ | }} | ||
− | + | {{References}} |
Latest revision as of 14:46, 2 May 2024
Developers | |
---|---|
Totally Games | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Release dates | |
DOS | July 17, 1994 |
Mac OS (Classic) | October 31, 1995 |
Windows | May 31, 1998 |
Windows (DOSBox) | April 28, 2015[1] |
macOS (OS X) (DOSBox) | April 28, 2015[1] |
Linux (DOSBox) | April 28, 2015[1] |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Star Wars: X-Wing |
Star Wars: X-Wing | |
---|---|
Subseries of Star Wars | |
Star Wars: X-Wing | 1993 |
Star Wars: TIE Fighter | 1994 |
Star Wars: X-Wing vs. TIE Fighter | 1997 |
Star Wars: X-Wing Alliance | 1999 |
Star Wars: TIE Fighter is a singleplayer first-person action and vehicle combat game in the Star Wars: X-Wing series.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- GOG.com Community Discussions for game series
- Steam Community Discussions
- Official Forums (Defunct)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 5 floppies. | |||
Retail | TIE Fighter Collector's CD-ROM | |||
Retail | ||||
GamersGate | ||||
Special Edition | ||||
GOG.com | Special Edition | |||
Humble Store | Special Edition | |||
Steam | Special Edition | |||
Origin | Special Edition. Included with EA Play Pro. Currently only visible in the EA App's Browse menu. |
Version differences
- The original 1994 comes on 5 floppies and runs at 320x200 resolution This is also the only release for which the expansions are available separately.
- The 1995 Collectors CD-ROM release came on a single CD and featured an upgraded game engine with a 640x480 resolution, with support for gouraud-shading. This version also includes improved cutscenes voiceovers for throughout missions and briefings.
- The 1998 version from the Collector Series release (bundle of X-Wing and TIE Fighter) is an official port to the Star Wars: X-Wing vs. TIE Fighter engine and is therefore Windows-native. The game now includes 3D acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system was removed in favor of conventional Redbook CD audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with the mouse unless a joystick emulation program such as vJoy is used. The problems and fixes in this article mostly relate to this version of the game.
- The digital releases of the game include all three aforementioned versions.
- The digital version has hardware mode disabled.[2]
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Defender of the Empire | Also included with the 1995 and 1998 CD versions. | |
Enemies of the Empire | Only released as part of the 1995 and 1998 CD versions. |
Essential improvements
Patches
- Sound fix for 1994 version - resolves hanging notes when using GMIDI and Roland music, adds Ensoniq Soundscape sound card support, adds 16-bit DMA setting support for Pro Audio Spectrum cards
Unofficial patches
- Windows 7 fix for Collector Series release (contains Joytokey,
XWTIE95
and theB6M3GW.TIE
fix)
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355250/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\<user-id>.tfr[Note 3] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355250/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Resolution in TIE Fighter Special Edition is limited to 800x600. Rdoeffingers custom XWA ddraw renders the game at desktop resolution and enables anisotropic filtering, optional anti-aliasing etc. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use 3D-accelerated mode and force in the graphics card control panel (Windows only). | ||
Anti-aliasing (AA) | Use 3D-accelerated mode and force in the graphics card control panel (Windows only). | ||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | Frame rate is capped at 35 FPS. Justagais 60 FPS injector unlocks the framerate for all X-Wing and TIE Fighter games. XWAHacker (command-line version only) can also increase the framerate limit. | ||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | DOS version only. Windows requires using mouse for menus. | |
Controller remapping | Windows version only - see Controller support | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- In the Windows version, buttons can be assigned from the in-game options menu (press Esc when not flying).
- Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.)
- Only the DOS version permits using the keyboard or controller to navigate menus.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Only exception is robotic "Good work alpha 1", which is really a reaction to text that appears at the bottom. | |
Closed captions | ||
Mute on focus lost | Menus only; in-flight prevents Alt+Tab ↹. | |
Royalty free audio | ||
Red Book CD audio | Collector's Series (Windows version) only. | |
General MIDI audio | Floppy and DOS CD versions only |
- This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only).
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | texts only in French retail version (collector cd rom and floppy) cinematic voices were dubbed only on the floppy version (extensions were never dubbed in french). |
Issues fixed
Game installer won't run under 64-bit versions of Windows
The installer is 16-bit and does not work by default on 64-bit systems.
Use Markus Egger's installer as per his instructions. |
---|
Run the installer through WineVDM |
---|
Game doesn't run on modern versions of Windows
Apply the Windows XP compatibility fix |
---|
- The digital release is updated to work on Windows XP and later.
Game does not detect DirectX
Run the game directly from TIE95.exe instead of from the menu[citation needed]
|
---|
TIE Fighter (1998) digital version: Black screen when using 3D Hardware mode
Install the xwa_ddraw_d3d11 fork by rdoeffinger |
---|
|
Game crashes in battle 6 mission 3
Apply the appropriate fix |
---|
Sound is crackling or distorted in Windows Vista, 7
Configure ALchemy[citation needed] |
---|
**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path **Buffers=5 **Duration=10 |
Cockpit flashes rapidly while flying
Disable Crossfire/SLI[citation needed] |
---|
Objects/textures disappear when moving the ship around in hardware accelerated mode
Use XWAHacker |
---|
Notes
|
Colors are wrong
- See DirectDraw troubleshooting for solutions.
Capital ships and turrets rarely fire their lasers (Collector's CD-ROM Edition)
- This happens if running the 1995 DOS version in DOSBox. The firing rate seems to work opposite to the game speed (more cycles means less laser fire).
Change DOSBox cycles to approx. 30000[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | MCGA, VGA, SVGA (VESA) |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | 1998 Windows-native version only. | ||||
macOS (OS X) | [3] | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | iMuse (DOS), WinMM (Win9x) | For music only. GOG.com version uses an OGG wrapper for WinMM. |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 33 MHz | |
System memory (RAM) | 2 MB | |
Hard disk drive (HDD) | 15 MB | |
Video card (GPU) | VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | PCI graphics card DirectX 5.2 compatible | |
Sound (audio device) | 16-bit sound card | |
Controller | Joystick and mouse required. |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5 | |
Processor (CPU) | PowerPC 601 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/355250/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (355250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 The "what did just update?" thread, page 392 - Forum - GOG.com
- ↑ thread, page 1 - Forum - VOGONS.org
- ↑ April 2020 Update - last accessed on 2020-12-22