Difference between revisions of "Turok (2008)"
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− | {{ | + | {{disambig|the 2008 game|the 1997 original|[[Turok: Dinosaur Hunter]]|the remaster of the original|[[Turok (2015)]]}} |
{{Infobox game | {{Infobox game | ||
|cover = Turok cover.jpg | |cover = Turok cover.jpg | ||
Line 7: | Line 7: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Disney Interactive Studios}} | {{Infobox game/row/publisher|Disney Interactive Studios}} | ||
+ | {{Infobox game/row/publisher|Touchstone Interactive}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 22, 2008}} | {{Infobox game/row/date|Windows|April 22, 2008}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Turok (Disney Interactive Studios) }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
− | |strategywiki = Turok | + | |hltb = 10704 |
+ | |strategywiki = Turok | ||
+ | |mobygames = 33060 | ||
|wikipedia = Turok (video game) | |wikipedia = Turok (video game) | ||
|winehq = 7273 | |winehq = 7273 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = The game has extremely low default FOV, combined with on screen effects can cause the feeling of nausea, especially among people prone to motion sickness. FOV can be adjusted, but doing so will result in graphical glitches, especially common in cutscenes. A fix for the post effects is below.<ref>{{Refurl|url=https://www.pcgamingwiki.com/wiki/Turok_(2008)#Post_Effects_Fix|title=Post Effects Fix|date=January 24, 2024}}</ref> | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc | {{DRM|SecuROM| | + | {{Availability/row| Retail | | Disc | {{DRM|SecuROM|v7.36.0012}} disc check | | Windows }} |
}} | }} | ||
Line 32: | Line 51: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|game}} | + | {{Game data/config|Windows|{{P|game}}\TurokGame\Config\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|appdata}} | + | {{Game data/saves|Windows|{{P|appdata}}\Touchstone\Turok\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/turok | |wsgf link = https://www.wsgf.org/dr/turok | ||
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
Line 51: | Line 70: | ||
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
Line 65: | Line 84: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Fullscreen mode may lock the frame rate or refresh rate to 60. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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{{Fixbox|description=Set FOV in console|ref=<ref>[https://www.wsgf.org/dr/turok Turok | WSGF]</ref>|fix= | {{Fixbox|description=Set FOV in console|ref=<ref>[https://www.wsgf.org/dr/turok Turok | WSGF]</ref>|fix= | ||
# Edit {{file|{{p|game}}\TurokGame\Config\TurokInput.ini}}. | # Edit {{file|{{p|game}}\TurokGame\Config\TurokInput.ini}}. | ||
− | # Under {{code|[Engine.Console]}} look for {{code|1=TypeKey=None}} and replace with {{code|1=TypeKey=Tab}}. | + | # Under {{code|[Engine.Console]}} look for {{code|1=TypeKey=None}} and {{code|1=ConsoleKey=None}} then replace with {{code|1=TypeKey=Tab}} and {{code|1=ConsoleKey=Tab}}. |
# In the game, press {{key|Tab}} to bring up the console and type {{code|fov x}}. | # In the game, press {{key|Tab}} to bring up the console and type {{code|fov x}}. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} | + | {{ii}} Default FOV is 65, use [https://www.wsgf.org/fovcalc.php FOV Calc] to find the right value for your aspect ratio. |
{{--}} You will have to re-enter your FOV value every once in a while during the game, since each death or new map loaded will set the FOV back to the default value. | {{--}} You will have to re-enter your FOV value every once in a while during the game, since each death or new map loaded will set the FOV back to the default value. | ||
{{--}} During the spaceship level parts of the hallway in the distance will not be rendered with large FOV. | {{--}} During the spaceship level parts of the hallway in the distance will not be rendered with large FOV. | ||
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}} | }} | ||
− | ==Input | + | ===Post Effects Fix=== |
− | {{Input | + | {{Fixbox|description=Copy files below to fix post effects|ref=|fix= |
+ | # [https://community.pcgamingwiki.com/files/file/1889-turok-2008-postfix/ Files]. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = The left/right {{key|Shift}} key is used as a modifier for secondary fire/throw grenade and cannot be rebound. | |key remap notes = The left/right {{key|Shift}} key is used as a modifier for secondary fire/throw grenade and cannot be rebound. | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 156: | Line 183: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 169: | Line 196: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 179: | Line 208: | ||
|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = Retail only. [https://github.com/hornster02/Turok-2008-CZ link #1] | ||
|fan = | |fan = | ||
}} | }} | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 206: | Line 251: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 214: | Line 259: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
Line 221: | Line 266: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game freezing a few seconds after launch=== | ||
+ | {{Fixbox|description=Delete certain corrupted files|fix= | ||
+ | # Go to <code>{{p|game}}\TurokGame\Config\</code> | ||
+ | # Delete {{file|TurokGame.ini}}, {{file|TurokInput.ini}}, {{file|TurokEngine.ini}}, {{file|TurokEditor.ini}}, and {{file|PerfSettingsEngine.ini}} | ||
+ | # Launch the game, it should now create the deleted files again upon launch and the game will load without freezing | ||
}} | }} | ||
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|lan play modes = Co-op, Versus | |lan play modes = Co-op, Versus | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 16 | |online play players = 16 | ||
− | |online play modes = | + | |online play modes = |
− | |online play notes = | + | |online play notes = Online play has been shut-down. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 271: | Line 324: | ||
|iz3d = unknown | |iz3d = unknown | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/search/Turok_01/ vorpx forum] profile introduction. | ||
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
Line 279: | Line 335: | ||
|keyboard-mouse = | |keyboard-mouse = | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
− | |3rd space gaming vest = | + | |3rd space gaming vest = true |
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
|novint falcon = | |novint falcon = | ||
Line 298: | Line 354: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 320: | Line 376: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 12:35, 24 March 2024
This page is for the 2008 game. For the 1997 original, see Turok: Dinosaur Hunter. For the remaster of the original, see Turok (2015).
Developers | |
---|---|
Propaganda Games | |
Windows | Aspyr Media |
Publishers | |
Disney Interactive Studios | |
Touchstone Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | April 22, 2008 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Series | Turok (Disney Interactive Studios) |
Turok (Disney Interactive Studios) | |
---|---|
Subseries of Turok | |
Turok (2008) | 2008 |
Turok (2008) is a singleplayer and multiplayer first-person FPS game in the Turok (Disney Interactive Studios) series.
The game has extremely low default FOV, combined with on screen effects can cause the feeling of nausea, especially among people prone to motion sickness. FOV can be adjusted, but doing so will result in graphical glitches, especially common in cutscenes. A fix for the post effects is below.[1]
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TurokGame\Config\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Touchstone\Turok\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Fullscreen mode may lock the frame rate or refresh rate to 60. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Set FOV in console[2] |
---|
Notes
|
Post Effects Fix
Copy files below to fix post effects |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | The left/right ⇧ Shift key is used as a modifier for secondary fire/throw grenade and cannot be rebound. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Screen prompts only show mouse and keyboard inputs. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. link #1 | |||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Game freezing a few seconds after launch
Delete certain corrupted files |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Online play has been shut-down. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Turok 2008. | ||
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 2.4 GHz AMD Athlon 3400+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 18 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X1300 128 MB of VRAM DirectX 9.0c compatible | |
Sound (audio device) | DirectX compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Post Effects Fix - last accessed on January 24, 2024
- ↑ Turok | WSGF