Difference between revisions of "Cities in Motion"
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{{Infobox game | {{Infobox game | ||
− | |cover = Cities in Motion | + | |cover = Cities in Motion cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Colossal Order}} | {{Infobox game/row/developer|Colossal Order}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Edward Rudd|Linux}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Paradox Interactive}} | {{Infobox game/row/publisher|Paradox Interactive}} | ||
+ | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 23, 2011}} | {{Infobox game/row/date|Windows|February 23, 2011}} | ||
{{Infobox game/row/date|OS X|May 20, 2011}} | {{Infobox game/row/date|OS X|May 20, 2011}} | ||
{{Infobox game/row/date|Linux|January 9, 2014}} | {{Infobox game/row/date|Linux|January 9, 2014}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|cities-in-motion|70}} | ||
+ | {{Infobox game/row/reception|Opencritic|rating|}} | ||
+ | {{Infobox game/row/reception|IGDB|cities-in-motion|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Building, Simulation }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Cities in Motion }} | ||
|steam appid = 73010 | |steam appid = 73010 | ||
− | |gogcom | + | |gogcom id = 1437043994 |
+ | |gogcom id side = 1437047329, 1437046838 | ||
+ | |strategywiki = | ||
+ | |mobygames = 51892 | ||
|wikipedia = Cities in Motion | |wikipedia = Cities in Motion | ||
+ | |winehq = 12734 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://forum.paradoxplaza.com/forum/forumdisplay.php?552-Cities-in-Motion Official Forum] |
− | {{mm}} [ | + | {{GOG.com links|1437043994|cities_in_motion}} |
+ | {{mm}} [https://steamcommunity.com/app/73010/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
− | {{Availability | + | {{Availability| |
− | {{Availability | + | {{Availability/row| Retail | | DRM-free | General European release. | Steam | Windows }} |
− | {{Availability | + | {{Availability/row| Retail | | Disc | Polish release. | Steam | Windows }} |
− | {{Availability | + | {{Availability/row| Publisher | https://www.paradoxinteractive.com/games/cities-in-motion-collection/buy | Steam | Collection. | | Windows, OS X, Linux }} |
− | {{ | + | {{Availability/row| Amazon | B004NEVYMC | DRM-free | | | Windows }} |
+ | {{Availability/row| Gamesplanet | 2146-1 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| GOG.com | cities_in_motion | DRM-free | {{Store link|GOG.com|cities_in_motion_collection|Collection}} also available. | | Windows, OS X }} | ||
+ | {{Availability/row| GMG | cities-in-motion | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Humble | cities-in-motion | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 73010 | Steam | {{Store link|Steam-bundle|9741|Complete Edition}} also available. | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110518032147/http://www.gamesforwindows.com/en-US/Games/cities-in-motion/|title=cities-in-motion - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
+ | {{Availability/row| MacApp | id999210226 | MacApp | Collection | | OS X | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} The '''Collection / Complete''' edition includes the base game and all DLC. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| London | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Classics | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Marvels | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Now | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Tokyo | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Metro Stations | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| German Cities | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| US Cities | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Dreams | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Ulm | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Paris | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| St. Petersburg | | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Design Quirks | | Windows, OS X, Linux }} | ||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
Line 34: | Line 91: | ||
==Game data== | ==Game data== | ||
− | ===Configuration | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Cities In Motion\}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Cities in Motion/}} |
− | {{Game data/ | + | {{Game data/config|Linux|{{P|xdgdatahome}}/Cities In Motion/}} |
}} | }} | ||
{{XDG|true}} | {{XDG|true}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Cities In Motion\}} | ||
+ | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Cities in Motion/}} | ||
+ | {{Game data/saves|Linux|{{P|xdgdatahome}}/Cities In Motion/}} | ||
+ | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = false |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | + | {{Image|Cities in Motion settings.png|General settings.}} | |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/cities-motion |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 70: | Line 140: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
Line 80: | Line 150: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
− | | | + | |120 fps = true |
− | | | + | |120 fps notes = No frame rate cap; to set a cap see [[#Set maximum frame rate|Set maximum frame rate]]. |
− | |color blind = | + | |hdr = unknown |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse sensitivity = unknown |
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
Line 106: | Line 185: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | |
− | {{Audio | + | ==Audio== |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Over-all and music slider. | |separate volume notes = Over-all and music slider. | ||
Line 124: | Line 242: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
}} | }} | ||
==Issues fixed== | ==Issues fixed== | ||
− | + | ===Set maximum frame rate=== | |
− | {{ | + | {{ii}} Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer. |
− | + | ||
− | # Open <code>settings.script</code> | + | {{Fixbox|description=FPS limiting|ref={{cn|date=July 2016}}|fix= |
+ | # Go to the [[#Game data|configuration files location]]. | ||
+ | # Open <code>settings.script</code>. | ||
# Fine the line <code>$fpsLimit = 0.0;</code> and set it to the desired value. | # Fine the line <code>$fpsLimit = 0.0;</code> and set it to the desired value. | ||
}} | }} | ||
− | + | ===Poor performance=== | |
− | {{ | + | {{ii}} Since the game engine is poorly optimized, the game may have trouble on many computers. |
− | |||
{{ii}} The following settings might make a difference in performance. | {{ii}} The following settings might make a difference in performance. | ||
+ | |||
+ | {{Fixbox|description=Poor performance|ref={{cn|date=September 2016}}|fix= | ||
# Use system cursor instead. | # Use system cursor instead. | ||
# Disable vertical sync. | # Disable vertical sync. | ||
}} | }} | ||
− | + | ===Game doesn't load=== | |
− | + | {{ii}} If the game will not load, try forcing the game to run in a window. | |
− | + | ||
− | # Open <code>settings.script</code> | + | {{Fixbox|description=Game doesn't load|ref={{cn|date=September 2016}}|fix= |
− | # | + | # Go to the [[#Game data|configuration files location]]. |
+ | # Open <code>settings.script</code>. | ||
+ | # Change <code>$fullscreen = true;</code> to <code>$fullscreen = false;</code>. | ||
+ | }} | ||
+ | |||
+ | ===Running on ATI/AMD cards=== | ||
+ | {{ii}} If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work. | ||
+ | |||
+ | {{Fixbox|description=Running on ATI/AMD cards|ref={{cn|date=July 2016}}|fix= | ||
+ | # Download the necessary .DLL file [http://www.kn00tcn.net/kn-atigktxx-10.4.zip here]. | ||
+ | # Go to where the game is installed and copy that DLL file there. | ||
+ | # If the game still doesn't work, go to the [[#Game data|configuration files location]] and delete <code>settings.script</code>. | ||
}} | }} | ||
− | {{ | + | ==Other information== |
− | + | ===API=== | |
− | + | {{API | |
− | + | |direct3d versions = | |
− | + | |direct3d notes = | |
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
− | + | ===Middleware=== | |
− | + | {{Middleware | |
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SDL2 | ||
+ | |input notes = Linux only. | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | + | |minOS = XP | |
− | |minOS = XP | + | |minCPU = 2.0 GHz Dual Core |
− | |minCPU = 2 GHz Dual Core | + | |minRAM = 2 GB |
− | | | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8800 |
|minGPU2 = ATI Radeon HD 3850 | |minGPU2 = ATI Radeon HD 3850 | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|minOGL = 3.0 | |minOGL = 3.0 | ||
+ | |||
+ | |recOS = Vista, 7 | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |notes = {{ii}} Integrated video cards are not supported. | ||
}} | }} | ||
+ | |||
{{System requirements | {{System requirements | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.6.3 |
− | |minCPU = 2 GHz Dual Core | + | |minCPU = 2.0 GHz Dual Core |
− | | | + | |minRAM = 2 GB |
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 8800 |
|minGPU2 = ATI Radeon HD 3850 | |minGPU2 = ATI Radeon HD 3850 | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|minOGL = 3.0 | |minOGL = 3.0 | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |minOS = Ubuntu 12.04 LTS | ||
+ | |minCPU = Intel Core Duo 2.0 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 2 GB | ||
+ | |minGPU = Nvidia GeForce 8800 | ||
+ | |minGPU2 = ATI Radeon HD 3850 | ||
+ | |minVRAM = 512 MB | ||
+ | |minOGL = 2.1 | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 15:58, 16 December 2023
Developers | |
---|---|
Colossal Order | |
Linux | Edward Rudd |
Publishers | |
Paradox Interactive | |
Release dates | |
Windows | February 23, 2011 |
macOS (OS X) | May 20, 2011 |
Linux | January 9, 2014 |
Reception | |
Metacritic | 70 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Building, Simulation |
Themes | Contemporary |
Series | Cities in Motion |
Cities in Motion | |
---|---|
Cities in Motion | 2011 |
Cities in Motion 2 | 2013 |
Cities: Skylines | 2015 |
Cities: Skylines II | 2023 |
Cities in Motion is a singleplayer bird's-eye view building and simulation game in the Cities in Motion series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | General European release. | |||
Retail | Polish release. | |||
Publisher website | Collection. | |||
Amazon.com | ||||
GOG.com | Collection also available. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Complete Edition also available. | |||
Games for Windows Marketplace (unavailable) | [1] | |||
Mac App Store (unavailable) | Collection |
Version differences
- The Collection / Complete edition includes the base game and all DLC.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
London | ||
Design Classics | ||
Design Marvels | ||
Design Now | ||
Tokyo | ||
Metro Stations | ||
German Cities | ||
US Cities | ||
Design Dreams | ||
Ulm | ||
Paris | ||
St. Petersburg | ||
Design Quirks |
Essential improvements
Modifications
- Ultimate Camera Control - Introduces several new camera modes as well as allowing you to zoom down to ground level.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Cities In Motion\ |
macOS (OS X) | $HOME/Library/Application Support/Cities in Motion/ |
Linux | $XDG_DATA_HOME/Cities In Motion/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Cities In Motion\ |
macOS (OS X) | $HOME/Library/Application Support/Cities in Motion/ |
Linux | $XDG_DATA_HOME/Cities In Motion/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap; to set a cap see Set maximum frame rate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all and music slider. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Issues fixed
Set maximum frame rate
- Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer.
FPS limiting[citation needed] |
---|
|
Poor performance
- Since the game engine is poorly optimized, the game may have trouble on many computers.
- The following settings might make a difference in performance.
Poor performance[citation needed] |
---|
|
Game doesn't load
- If the game will not load, try forcing the game to run in a window.
Game doesn't load[citation needed] |
---|
|
Running on ATI/AMD cards
- If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work.
Running on ATI/AMD cards[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | Linux only. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
- Integrated video cards are not supported.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | Intel Core Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 2.1 compatible |
References
- ↑ cities-in-motion - Games for Windows - last accessed on 19 August 2022