Difference between revisions of "My Hero: Ultra Rumble"
From PCGamingWiki, the wiki about fixing PC games
(controller support too) |
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Battle Music, SFX & Voice |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 10:19, 30 September 2023
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Developers | |
---|---|
Byking | |
Q Studio Co.,Ltd | |
Think Logic Co,Ltd | |
grasys Inc | |
iret, Inc | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 28, 2023 |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Battle royale |
Art styles | Anime |
Series | My Hero Academia |
My Hero Academia | |
---|---|
My Hero: One's Justice | 2018 |
My Hero: One's Justice 2 | 2020 |
My Hero: Ultra Rumble | 2023 |
My Hero: Ultra Rumble is a multiplayer third-person battle royale game in the My Hero Academia series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
Free-to-play | The game is free-to-play. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1607250/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1607250/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Gacha and Tutorial introduction cutscenes are locked at 30 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | as called Aim Sensitivity and Aim Mode Sensitivity | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Battle Music, SFX & Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 24 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio, Vorbis, Ogg, Vivox, Criware | Vivox as ingame voice chat |
Cutscenes | Criware | |
Multiplayer | Steamworks, Epic Online Services | |
Anti-cheat | Easy Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2550K AMD FX-6300 |
Intel Core i5-3470 AMD Ryzen 3 1200 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon HD 7770 DirectX 11 compatible | Nvidia GeForce GTX 660 Ti AMD Radeon R9 280X |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1607250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:PuyiHakim on 2023-09-30