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Difference between revisions of "Flicker of Hope"

From PCGamingWiki, the wiki about fixing PC games
(Created article skeleton)
 
(stub removed, release history)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Flicker of Hope cover.jpg
 
|cover        = Flicker of Hope cover.jpg
Line 44: Line 43:
 
|introduction      =  
 
|introduction      =  
  
|release history  =  
+
|release history  = Initially released under the name '''''Wick'''''. Renamed to the '''''Flicker of Hope''''' on December 12, 2020<ref>{{Refurl|url=https://steamdb.info/app/1314460/history/?changeid=10247553|title=Flicker of Hope History · Change #10247553 · SteamDB|date=2023-09-09}}</ref> due to a name conflict with a product of another company.<ref>{{Refurl|url=https://steamcommunity.com/games/1314460/announcements/detail/2924489389638818624?snr=2_9_100003_|title=Steam :: Flicker of Hope :: Studio Whip Announcement|date=2023-09-09}}</ref>
  
 
|current state    =  
 
|current state    =  
Line 89: Line 88:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\FlickerOfHope\Saved\Config\WindowsNoEditor\}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
{{Game data|
+
{{ii}} The game has checkpoints but does not save progress on disk. It's short and can be completed in 30-40 minutes.
{{Game data/saves|Windows|}}
 
{{Game data/saves|OS X|}}
 
}}
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
Line 107: Line 103:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = false
 
|steam cloud notes        =  
 
|steam cloud notes        =  
 
|ubisoft connect          =  
 
|ubisoft connect          =  
Line 116: Line 112:
  
 
==Video==
 
==Video==
 +
{{Image|Flicker of Hope graphics.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 122: Line 119:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= In-game resolution selection is limited but game always starts in borderless fullscreen windowed mode using desktop resolution.
|multimonitor              = unknown
+
|multimonitor              = limited
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Vert-}} by default. To change FOV scaling to {{term|Hor+}} see [[Engine:Unreal_Engine_4#Field_of_view_.28FOV.29|Unreal Engine 4/Field of view (FOV)]]. The final cutscene is {{term|pillarboxed}} 16:9.<ref>{{Refcheck|user=Mastan|date=2023-09-09|comment=Tested at 3840x1080 custom resolution.}}</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Vert-}} by default. The game can be played without problem.<ref>{{Refcheck|user=Mastan|date=2023-09-09|comment=Tested at 3440x1440 custom resolution.}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Fullscreen is always borderless.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = 8x regardless of the in-game settings.<ref name="devconsole">{{Refcheck|user=Mastan|date=2023-09-09|comment=Verified using [[Engine:Unreal_Engine_4#Enable_developer_console|developer console]].}}</ref>
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]] regardless of the in-game setting.<ref name="devconsole"/>
|upscaling                  = unknown
+
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Capped at 62 FPS.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|ray tracing                = unknown
 
|ray tracing                = unknown
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==Input==
 
==Input==
 +
{{Image|Flicker of Hope keyboard.png|Keyboard controls}}
 +
{{Image|Flicker of Hope controller.png|Controller layout}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
|simultaneous input notes  =  
+
|simultaneous input notes  = Controller has a higher priority.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
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==Audio==
 
==Audio==
 +
{{Image|Flicker of Hope sound.png|Sound settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, Ambient Sound, Music, Sound Effects
|surround sound            = unknown
+
|surround sound            = always on
|surround sound notes      =  
+
|surround sound notes      = 5.1 Surround<ref>{{Refcheck|user=Mastan|date=2023-09-09|comment=Tested in 7.1 using Orban Loudness Meter.}}</ref>
|subtitles                = unknown
+
|subtitles                = n/a
|subtitles notes          =  
+
|subtitles notes          = No speech.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = always on
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = unknown
 
|mac os x powerpc app  = unknown
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app = false
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = true
|macos arm app          = unknown
+
|macos arm app          = false
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      = unknown
 
|linux powerpc app      = unknown

Latest revision as of 21:29, 9 September 2023

Flicker of Hope
Flicker of Hope cover
Developers
Studio Whip
Engines
Unreal Engine 4[Note 1]
Release dates
Windows August 3, 2020
macOS (OS X) August 3, 2020
Taxonomy
Monetization Freeware
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Flicker of Hope on HowLongToBeat
Flicker of Hope on IGDB
Flicker of Hope on MobyGames

Flicker of Hope is a singleplayer cinematic camera survival horror game.

Initially released under the name Wick. Renamed to the Flicker of Hope on December 12, 2020[2] due to a name conflict with a product of another company.[3]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[1]
Windows

Monetization

Type Notes
Freeware Completely free.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FlickerOfHope\Saved\Config\WindowsNoEditor\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1314460/pfx/[Note 2]

Save game data location

The game has checkpoints but does not save progress on disk. It's short and can be completed in 30-40 minutes.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
In-game resolution selection is limited but game always starts in borderless fullscreen windowed mode using desktop resolution.
Multi-monitor
Vert- by default. To change FOV scaling to Hor+ see Unreal Engine 4/Field of view (FOV). The final cutscene is pillarboxed 16:9.[4]
Ultra-widescreen
Vert- by default. The game can be played without problem.[5]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen is always borderless.
Anisotropic filtering (AF)
8x regardless of the in-game settings.[6]
Anti-aliasing (AA)
TAA regardless of the in-game setting.[6]
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 62 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard controls
Keyboard controls
Controller layout
Controller layout

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Master, Ambient Sound, Music, Sound Effects
Surround sound
5.1 Surround[7]
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) Intel Core i7-9750H
System memory (RAM) 8 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 1070
DirectX 12 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.15
Processor (CPU) Intel Core i7 2.6 GHz
System memory (RAM) 16 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) AMD Radeon Pro 560X
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.23.1.0[1]
  2. Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:Mastan on 2023-09-09
  2. Flicker of Hope History · Change #10247553 · SteamDB - last accessed on 2023-09-09
  3. Steam :: Flicker of Hope :: Studio Whip Announcement - last accessed on 2023-09-09
  4. Verified by User:Mastan on 2023-09-09
    Tested at 3840x1080 custom resolution.
  5. Verified by User:Mastan on 2023-09-09
    Tested at 3440x1440 custom resolution.
  6. 6.0 6.1 Verified by User:Mastan on 2023-09-09
    Verified using developer console.
  7. Verified by User:Mastan on 2023-09-09
    Tested in 7.1 using Orban Loudness Meter.