Difference between revisions of "Beatbuddy: Tale of the Guardians"
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− | {{ | + | {{Infobox game |
+ | |cover = Beatbuddy Tale of the Guardians - cover.png | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Threaks}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Reverb Publishing}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-05-21}}</ref>|build=4.5.5p2}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|August 6, 2013}} | ||
+ | {{Infobox game/row/date|OS X|August 6, 2013}} | ||
+ | {{Infobox game/row/date|Linux|August 6, 2013}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Beatbuddy }} | ||
+ | |steam appid = 231040 | ||
+ | |steam appid side = 257310 | ||
+ | |gogcom id = 1207662533 | ||
+ | |strategywiki = | ||
+ | |mobygames = beatbuddy-tale-of-the-guardians | ||
+ | |wikipedia = | ||
+ | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{GOG.com links|1207662533|beatbuddy_tale_of_the_guardians}} | ||
+ | {{mm}} [https://steamcommunity.com/app/231040/discussions/ Steam Community Discussions] | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| GOG.com | beatbuddy_tale_of_the_guardians | DRM-free | | | Windows, OS X }} | ||
+ | {{Availability/row| Humble | beatbuddy | DRM-free | | Steam | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 231040 | Steam | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| MacApp | id704260992 | MacApp | | | OS X | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|hkcu}}\Software\Threaks\Beatbuddy\}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Threaks/Beatbuddy/}} | ||
+ | }} | ||
+ | {{XDG|false}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Threaks\Beatbuddy}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|{{p|linuxhome}}/.config/unity3d/Threaks/Beatbuddy/}} | ||
+ | {{Game data/saves|Steam|{{p|steam}}/userdata/{{P|uid}}/231040/}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Beatbuddy Tale of the Guardians Video.png|In-game video settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/beatbuddy-tale-guardians/en | ||
+ | |widescreen wsgf award = gold | ||
+ | |multimonitor wsgf award = incomplete | ||
+ | |ultrawidescreen wsgf award = gold | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= | ||
+ | |multimonitor = unknown | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = true | ||
+ | |ultrawidescreen notes = | ||
+ | |4k ultra hd = true | ||
+ | |4k ultra hd notes = | ||
+ | |fov = n/a | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = unknown | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = n/a | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = true | ||
+ | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = true | ||
+ | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Beatbuddy Tale of the Guardians Controls.png|In-game control settings.}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = | ||
+ | |mouse sensitivity = false | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = n/a | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = false | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = n/a | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = true | ||
+ | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | <gallery> | ||
+ | Beatbuddy Tale of the Guardians Keyboard Remapping.png|In-game keyboard key map settings. | ||
+ | Beatbuddy Tale of the Guardians Mouse Remapping.png|In-game mouse button map settings. | ||
+ | Beatbuddy Tale of the Guardians Gamepad Remapping.png|In-game gamepad button map settings. | ||
+ | </gallery> | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|Beatbuddy Tale of the Guardians Audio.png|In-game audio settings.}} | ||
+ | {{Image|Beatbuddy Tale of the Guardians Language.png|In-game language settings.}} | ||
+ | {{Audio | ||
+ | |separate volume = false | ||
+ | |separate volume notes = | ||
+ | |surround sound = false | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = Voice acting is mumbling, all speech is text. | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = false | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Missing terrain=== | ||
+ | {{ii}} There are parts in game where environment vanishes. This happens randomly and mostly after dying in certain part<ref>https://www.youtube.com/watch?v=APauZDx98iw</ref> | ||
+ | {{ii}} New patch supposedly fixed this but some users still are still experiencing this. Devs are working for next patch<ref>{{Refurl|url=https://steamcommunity.com/app/231040/discussions/0/558749190705133695/|title=Steam Community|date=26 May 2023}}</ref> which should also fix it for all the recent savefiles without having to restart<ref>https://steamcommunity.com/app/231040/discussions/0/558748822776521359/#c558748822782157003</ref> | ||
+ | {{--}} If this happens only workaround at the moment is restart level and levels are lengthy. Playing without dying is best workaround. | ||
+ | |||
+ | ==="The Rhythm Leecher" enemy not working=== | ||
+ | {{ii}} There's an enemy called "The Rhythm Leecher" which you can hit in rhythm to advance. However, sometimes it simply refuses to take hits at all and usually killing it is required to advance in game<ref>https://www.youtube.com/watch?v=eT7_s_V2W9o</ref> | ||
+ | {{ii}} This seems to be problem with restarting/resuming game at point where Leech is present. | ||
+ | {{--}} If this happens only workaround at the moment is restart level and levels are lengthy. Playing whole level through before quitting is best workaround. | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 2 | ||
+ | |opengl notes = OS X and Linux only. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3 | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP, Vista, 7, 8 | ||
+ | |minCPU = 1.8 GHz Dual Core | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 1 GB | ||
+ | |minGPU = Intel HD Graphics 3000 | ||
+ | |minVRAM = 256 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.6 | ||
+ | |minCPU = 1.8 GHz Dual Core | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 1 GB | ||
+ | |minGPU = Intel HD Graphics 3000 | ||
+ | |minVRAM = 256 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = Ubuntu 12.04 LTS | ||
+ | |minCPU = 1.8 GHz Dual Core | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 1 GB | ||
+ | |minGPU = Intel HD Graphics 3000 | ||
+ | |minVRAM = 256 MB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 00:35, 28 May 2023
Developers | |
---|---|
Threaks | |
Publishers | |
Reverb Publishing | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | August 6, 2013 |
macOS (OS X) | August 6, 2013 |
Linux | August 6, 2013 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Beatbuddy |
Beatbuddy | |
---|---|
Beatbuddy: Tale of the Guardians | 2013 |
Beatbuddy: On Tour | 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Mac App Store (unavailable) |
Game data
Configuration file location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Threaks\Beatbuddy\ |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Threaks/Beatbuddy/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Threaks\Beatbuddy |
macOS (OS X) | |
Linux | $HOME/.config/unity3d/Threaks/Beatbuddy/ |
Steam | <Steam-folder>/userdata/<user-id>/231040/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Voice acting is mumbling, all speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Missing terrain
- There are parts in game where environment vanishes. This happens randomly and mostly after dying in certain part[2]
- New patch supposedly fixed this but some users still are still experiencing this. Devs are working for next patch[3] which should also fix it for all the recent savefiles without having to restart[4]
- If this happens only workaround at the moment is restart level and levels are lengthy. Playing without dying is best workaround.
"The Rhythm Leecher" enemy not working
- There's an enemy called "The Rhythm Leecher" which you can hit in rhythm to advance. However, sometimes it simply refuses to take hits at all and usually killing it is required to advance in game[5]
- This seems to be problem with restarting/resuming game at point where Leech is present.
- If this happens only workaround at the moment is restart level and levels are lengthy. Playing whole level through before quitting is best workaround.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2 | OS X and Linux only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 3000 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 1.8 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 3000 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | 1.8 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 3000 256 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2017-05-21
- ↑ https://www.youtube.com/watch?v=APauZDx98iw
- ↑ Steam Community - last accessed on 26 May 2023
- ↑ https://steamcommunity.com/app/231040/discussions/0/558748822776521359/#c558748822782157003
- ↑ https://www.youtube.com/watch?v=eT7_s_V2W9o