Difference between revisions of "Saints Row: Gat out of Hell"
From PCGamingWiki, the wiki about fixing PC games
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|fan notes = | |fan notes = | ||
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+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = true | ||
+ | |lan co-op players = 2 | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = 2 | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 18:28, 4 January 2015
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Developers | |
---|---|
Deep Silver Volition | |
Publishers | |
Deep Silver | |
Engines | |
CTG | |
Release dates | |
Windows | January 20, 2015 |
Saints Row | |
---|---|
Saints Row 2 | 2009 |
Saints Row: The Third | 2011 |
Saints Row IV | 2013 |
Saints Row: Gat out of Hell | 2015 |
Saints Row: The Third Remastered | 2020 |
Saints Row | 2022 |
Key Points
- The game will be released in North America three days before Europe.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
GamersGate | ||||
Incorrect store name. See here for available options. |
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301910/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Quad Q6600 AMD Athlon II x3 |
Intel i3 2100T AMD Phenom II x4 or higher |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | NVIDIA GeForce GTX 260 AMD Radeon HD 5800 DirectX 10 compatible | NVIDIA GeForce GTX 560 AMD Radeon HD 6800 DirectX 11 compatible |
- These system requirements are currently provisional and are subject to change on the release of the game
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301910/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301910) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.