Difference between revisions of "Split/Second"
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< Split
(added FPS cap reference) |
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{{--}} Notable micro-stuttering issues even at a stable frame rate. | {{--}} Notable micro-stuttering issues even at a stable frame rate. | ||
{{ii}} Released as '''Split/Second: Velocity''' in the United Kingdom. | {{ii}} Released as '''Split/Second: Velocity''' in the United Kingdom. | ||
+ | {{--}} Official multiplayer servers have been shut down.<ref name="multiplayer">[http://steamcommunity.com/app/297860/discussions/0/613937943125220677/ Multiplayer offline :: Split/Second General Discussions]</ref> | ||
'''General information''' | '''General information''' | ||
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|local play players = 2 | |local play players = 2 | ||
|local play notes = Split-screen. | |local play notes = Split-screen. | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 8 |
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
− | |online play players = | + | |online play players = 8 |
− | |online play notes = | + | |online play notes = Official multiplayer servers have been shut down.<ref name="multiplayer"/> |
|local co-op = | |local co-op = | ||
|local co-op players = | |local co-op players = |
Revision as of 22:32, 6 October 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Black Rock Studio | |
Publishers | |
Disney Interactive Studios | |
Release dates | |
Windows | May 18, 2010 |
Key points
- Frame rate is capped at 30 FPS.[1]
- Notable micro-stuttering issues even at a stable frame rate.
- Released as Split/Second: Velocity in the United Kingdom.
- Official multiplayer servers have been shut down.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Contains inert SecuROM DRM.[3] | |||
Amazon.com | ||||
Retail |
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/297860/pfx/[Note 1] |
- The configuration file is encrypted.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen. | ||
LAN play | 8 | |||
Online play | 8 | Official multiplayer servers have been shut down.[2] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP (SP3) / Vista (SP2) / 7 | |
Processor (CPU) | Intel Pentium D - 3GHz AMD Athlon 64 X2 2.0 GHz |
|
System memory (RAM) | 2GB RAM | |
Hard disk drive (HDD) | 6656MB | |
Video card (GPU) | NVIDIA GeForce 7600 ATI Radeon X1600 256MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/297860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (297860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.