Difference between revisions of "FIFA World Cup 98"
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|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = limited |
− | |vsync notes = In | + | |vsync notes = In Direct3D and software mode, it is enabled by default. In Glide mode, it can be forced using a 3dfx wrapper. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = limited | |120 fps = limited | ||
− | |120 fps notes = Glide is capped | + | |120 fps notes = Glide mode is capped at 63 FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|ref = | |ref = | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
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|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = unknown | |direct ip = unknown |
Revision as of 21:18, 17 May 2024
Not to be confused with FIFA: Road to World Cup 98.
Developers | |
---|---|
EA Canada | |
Publishers | |
EA Sports | |
Release dates | |
Windows | April 30, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Sports |
Sports | Football (Soccer) |
Art styles | Realistic |
Themes | Contemporary |
Series | FIFA World Cup |
FIFA World Cup | |
---|---|
Subseries of FIFA | |
World Cup Soccer: Italia '90 | 1990 |
World Cup USA '94 | 1994 |
World Cup 98 | 1998 |
2002 FIFA World Cup | 2002 |
2006 FIFA World Cup | 2006 |
FIFA World Cup 98 is a singleplayer and multiplayer bird's-eye view sports game developed by EA Canada and published by Electronic Arts via its EA Sports brand. It is a licensed FIFA World Cup game.
It was first released in Europe on April 30, 1998, followed by North America and Japan on May 19 and November 5 respectively.
It is noted that the game cannot be installed on 64-bit Windows OS with its default installer, and requires the workarounds to do so.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally; Only rare second-hand copies are available.
Essential improvements
nGlide wrapper
FIFA World Cup 98 supports multiple rendering methods (Software Rendering, Direct3D and 3dfx). However, due to compatibility issues, it's recommended to use nGlide 3dfx wrapper.
Using nGlide with FIFA WC 98[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\USER[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | In Direct3D and software mode, it is enabled by default. In Glide mode, it can be forced using a 3dfx wrapper. | ||
60 FPS | |||
120+ FPS | Glide mode is capped at 63 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports DirectInput controllers. Works well with Xbox 360 Controllers. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | The main theme is "Tubthumping" by Chumbawamba. All other music is licensed (various artists) |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Installing on 64-bit versions of Windows
- The original setup file is 16-bit and can't run on 64-bit versions of Windows.[1]
Use replacement setup executable[1] |
---|
Notes
|
Black screen
Use nGlide wrapper[citation needed] |
---|
Use software rendering[citation needed] |
---|
Run Notes
|
Sound issues
Fixing sound issues[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 166 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | SVGA, True Color |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Verified by User:Garrett on 30 August 2021