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Difference between revisions of "SkyTime"

From PCGamingWiki, the wiki about fixing PC games
 
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|windows 64-bit exe    = hackable
 
|windows arm app        = false
 
|windows arm app        = false
|windows exe notes      =  
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|windows exe notes      = [https://community.pcgamingwiki.com/files/file/3025-skytime-x64-patch-for-windows/ Unofficial 64-bit patch]
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = true
 
|macos intel 64-bit app = true

Latest revision as of 08:31, 28 June 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
SkyTime
SkyTime cover
Developers
Alexey Khazov
Cristian Ionescu
Lars van Dorenvanck
Brandon van Doorn
Joran Vergoessen
Admir Leka
Publishers
Sometimes You
Engines
Unity 2017[Note 1]
Release dates
Windows December 2, 2016
macOS (OS X) December 2, 2016
Linux December 2, 2016
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Six Bobs\SkyTime
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Six Bobs\SkyTime
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default Unity behavior, use -window-mode exclusive for exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Antialiasing is enabled under Beautiful/Fantastic qualities only
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Vsync is enabled under Simple/Good/Beautiful qualities only
60 FPS and 120+ FPS
Uncapped
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9, 11, 12 Default 11, use -force-d3d9 for 9 (some tiny glitches), use -force-d3d12 for 12 (perfect runs)[1]
Executable 32-bit 64-bit Notes
Windows
Unofficial 64-bit patch
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Any multicore processor with 2GHz speed
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) Any graphics card made in the last couple years
1 GB of VRAM
DirectX 11 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7+
Processor (CPU) Any multicore processor with 2GHz speed
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) Any graphics card made in the last couple years
1 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 10.10+
Processor (CPU) Any multicore processor with 2GHz speed
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) Any graphics card made in the last couple years
1 GB of VRAM


Notes

  1. Unity engine build: 2017.1.0.4662803

References

  1. Verified by User:Qinlili on 2024-06-28