Difference between revisions of "The Dawning Clocks of Time Remake"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Steam | 2744390 | Steam | | | Windows }} |
+ | {{Availability/row| Steam | 1294456720 | GOG | | | Windows }} | ||
}} | }} | ||
Revision as of 20:47, 26 June 2024
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Developers | |
---|---|
Spacefarer R&D Ltd. | |
Publishers | |
Spacefarer R&D Ltd. | |
Engines | |
Unity | |
Release dates | |
Windows | September 2, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival |
Art styles | Realistic |
Themes | Contemporary, Sci-fi |
The Dawning Clocks of Time Remake is an upcoming singleplayer cinematic camera survival game.
General information
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Spacefarer Games Ltd\The Dawning Clocks of Time Remake\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2744390/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Spacefarer Games Ltd\The Dawning Clocks of Time Remake\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2744390/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | Save files, PlayerPrefs, Debug Log | |
Steam Cloud | Save files, PlayerPrefs, Debug Log |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | SMAA forced on at all times. | ||
Vertical sync (Vsync) | On by default. | ||
60 FPS and 120+ FPS | Game engine not tied to specific framerate, but targets 60fps by default which can be changed. Game engine not tied to specific framerate, but can be changed to 120fps. |
||
High dynamic range display (HDR) | Game will always target HDR rendering if display supports it. | ||
Ray tracing (RT) | Supports Raytracing on all GPUs using Standard Pipeline. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | Key bindings are locked and not able to be changed. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse can be used to interact with everything on display, and will become hidden and locked when returning to game. | |
Mouse Y-axis inversion | ||
Touchscreen optimised | All GUI elements can be used on touch screens. e.g Steam Deck. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Shown as static hints no matter if a XBOX or Generic controller is used. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Supports all DINPUT / XINPUT controllers plugged into the system. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | Digital movement only supported if switch to Digital mode is present on certain controllers (For example Logitech), but this is not true digital movement. | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only one audio option, to enable or disable all sound completely. | |
Surround sound | ||
Subtitles | All dialogue whether spoken by voice overs or not will be displayed on screen. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Credited soundtrack to Darren Curtis, with specific modifications for the game narrative. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Requires at least Direct3D Feature Level 11_1. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | 64bit exe only, Universal Windows Platform version supports ARM64. |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | Uses the Unity version of PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | AMD RYZEN 5 2.9GHz | Intel Core i7-12650H 3.2GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 12 GB | 30 GB |
Video card (GPU) | AMD RYZEN 5 7600X iGPU 4 GB of VRAM DirectX 11 compatible | NVIDIA GeForce RTX 4060 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2744390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2744390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.