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God of War Ragnarök

From PCGamingWiki, the wiki about fixing PC games
Revision as of 17:06, 20 September 2024 by Al2009man (talk | contribs) (added initial Steam Input controller support information. Additional information will be needed at a later date)
God of War Ragnarök
God of War Ragnarök cover
Developers
Santa Monica Studio
Bluepoint Games
Valkyrie Entertainment
Windows Jetpack Interactive
Publishers
PlayStation Publishing
Release dates
Windows September 19, 2024
Reception
OpenCritic 93
IGDB 96
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Metroidvania
Art styles Realistic
Themes Fantasy
Series God of War
God of War Ragnarök on HowLongToBeat
God of War Ragnarök on IGDB
God of War Ragnarök guide on StrategyWiki
God of War Ragnarök on MobyGames
God of War Ragnarök on Wikipedia
God of War
God of War 2022
God of War Ragnarök 2024

God of War Ragnarök is a singleplayer action game primary developed by Santa Monica Studio and published by Sony Interactive Entertainment via its PlayStation Publishing brand. It is part of the God of War series and a sequel to the 2018 game.

Originally released on PlayStation 4 and PlayStation 5 on November 9, 2022, it was ported to PC by Jetpack Interactive and released on September 19, 2024. The PC version comes with the Valhalla DLC integrated in it.[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store Digital Deluxe Edition also available.
Windows
GamersGate
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Digital Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Digital Deluxe Edition also available.
Windows
All versions require a PlayStation Network account.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.

DLC and expansion packs

Name Notes
Digital Deluxe Edition Upgrade
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.ini[Note 1]
%USERPROFILE%\Saved Games\God of War Ragnarök\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2322010/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\God of War Ragnarök\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2322010/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics and Camera settings
Graphics and Camera settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
21.9, 21.5:9 and supports 32:9 aspect ratio.[2] Use RoseTheFlower's mod for 48:9 or wider.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Low, Medium, High and Ultra.
Anti-aliasing (AA)
TAA, DLAA, FSR Native AA
High-fidelity upscaling
DLSS 3.7, FSR 3.1, XeSS 1.3
Supports FSR 3/DLSS Frame Generation.[3]
Vertical sync (Vsync)
Fractional options available. 1/2, 1/3 and 1/4.
60 FPS and 120+ FPS
High dynamic range display (HDR)
HDR Brightness, UI Brightness
Ray tracing (RT)
[Note 3]

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Referred to as Mouse Horizontal/Vertical Speed.
Mouse input in menus
Mouse Y-axis inversion
Referred to as Invert Horizontal/Vertical Control.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
Gyro Aiming is supported
PlayStation button prompts
Light bar support
Adaptive trigger support
Wired only.
DualSense haptic feedback support
Wired only.
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Supported via Steam Input API
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Simultaneous Input is disabled when Steam Input API is enabled
Steam Input
Steam Input API support
Certain features like Gyro Aiming does not work on Steam Deck and Steam Controllers.[4]
Official controller preset(s)
DualSense, Xbox One
Steam Controller button prompts
Steam Deck prompts only

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Global, Dialogue, Music, SFX, Controller Speaker Volume sliders from 0 to 10.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Croatian
Czech
Dutch
French
German
Greek
Hungarian
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Thai
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4670K
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD) 190 GB (SSD)
Video card (GPU) Nvidia GeForce GTX 1060
AMD Radeon RX 5500 XT
6 GB (Nvidia), 8 GB (AMD) of VRAM
A 64-bit operating system is required.
A SSD is required.
Minimum system requirements are for 1080p 30 FPS at low settings. Recommended system requirements are for 1080p 60 FPS at medium settings. Additional requirements for 1440p and 4K are listed on the PlayStation blog post.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. The game uses tracing of rays into a cubemap (with high quality lighting data baked into it) to determine the proper color of the reflection, but also trace into the geometry of the scene to determine cubemap placement. So, software raytracing is only used to improve coloring and placement of cubemaps. Not the actual reflected geometry itself or to build up the reflection itself. Software raytracing for other games often mean non-hardware accelerate ray tracing of things like reflections, which is not the case here.

References

  1. GoWR: Valhalla DLC comes with all versions of the game - Steam Community Forum - last accessed on 2024-05-31
  2. PlayStation Blog - God of War Ragnarök is coming to PC - last accessed on 2024-05-31
  3. AMD FSR 3.1 Now Available, FSR 3 Available and Upcoming in 60 Games - AMD Community Forum - last accessed on 2024-06-28
  4. Verified by User:Al2009man on 2024-09-20
    With assistance from GloSSI creator Alia5 , it was tested by using both Steam Controller and Steam Deck by simply testing the in-game gyro feature sets.