Difference between revisions of "Celeste 64: Fragments of the Mountain"
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− | |anisotropic = | + | |anisotropic = false |
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Latest revision as of 23:30, 26 June 2024
This page is for the 2024 anniversary game. For the original game, see Celeste.
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|
Developers | |
---|---|
Extremely OK Games | |
Release dates | |
Windows | January 30, 2024 |
macOS (OS X) | February 5, 2024 |
Linux | January 30, 2024 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon, Pixel art |
Themes | Contemporary, North America, Fantasy |
Series | Celeste |
Celeste | |
---|---|
Celeste | 2018 |
Celeste 64: Fragments of the Mountain | 2024 |
Celeste 64: Fragments of the Mountain is a singleplayer third-person platform game developed by Extremely OK Games for Celeste's sixth anniversary.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Freeware. | |||
itch.io | Freeware. |
- Soundtrack is available at no cost on Bandcamp.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Celeste64/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Celeste64/ |
Save game cloud syncing
- This game is not available on any storefront offering save game cloud syncing.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in $XDG_DATA_HOME/Celeste64/controls.json . |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can be changed in $XDG_DATA_HOME/Celeste64/controls.json . |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.3 |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 100 MB |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Monterey | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 100 MB |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 100 MB |