Mini Motorways
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Dinosaur Polo Club | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
macOS (OS X) | October 7, 2019 |
Windows | July 20, 2021 |
Reception | |
Metacritic | 87 |
OpenCritic | 80 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view |
Controls | Point and select |
Genres | Puzzle, Simulation, Strategy |
Vehicles | Automobile |
Art styles | Abstract |
Series | Mini Metro |
Mini Metro | |
---|---|
Mini Metro | 2015 |
Mini Motorways | 2021 |
Mini Motorways is a singleplayer top-down view puzzle, simulation and strategy game in the Mini Metro series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | Included with Apple Arcade. | |||
Steam | Can be played without Steam running. |
Monetization
Type | Notes |
---|---|
One-time game purchase | Requires an upfront purchase to access on Steam. |
Subscription gaming service | Available via an Apple Arcade subscription. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Dinosaur Polo Club\Mini Motorways\ |
Steam | <Steam-folder>\userdata\<user-id>\1127500\remote\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1127500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\1127500\remote\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1127500/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA.[2] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | [3] |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Custom Resolution (Full Ultrawide Support)
- This allows for resolutions greater than the game's maximum 2560 x 1440.
Instructions |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | iOS version only. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | iOS version only. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | iOS version only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Volume can be set to Full, Quiet, Quieter, or Off. Soundscape can be set to Full, Minimal, or Silent. |
|
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 | Direct3D 12 can be forced using the -force-d3d12 command line argument.[4] |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | DirectX 10 compatible Shader model 4.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.14 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Shader model 4.0 support |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.15f2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1127500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1127500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2022-05-07
- ↑ Verified by User:Fds29 on 2022-05-07
- Verified with render target information via Special K.
- ↑ Mini Motorways on the Mac App Store - last accessed on 2019-10-08
- "Different color modes to choose from, including colorblind and night modes."
- ↑ Verified by User:Fds29 on 2022-05-09