- DX11 high: 20 FPS
- DX11 low: 23 FPS 30% cpu usage
- DX9 extreme: 100 FPS 40% cpu usage
- DX9 normal: 200 FPS 60% cpu usage
Does this even make sense? I know I haven't an uber computer but this is the first time there's something this crazy happening.
EDIT: and the funny part is that 20FPS in dx11 actually felt better (more responsive mainly) than 100 in dx9 :|
Speaking of which, it's actually crazy to play with this last, considering even at highest d3d9 setting, you have no dark (it's just pale gray) and everything has to be redrawn when you look behind
Also, after first launch the game reported <Key xsi:type="xsd:string">RefreshRate</Key>
with value 60000 (instead of 60).
The following launch it fell back to 30Hz.
Moreover, tutorial 3 is bugged
EDIT2: oh, and not to mention 3GB (omitting that allocated to the system) is just enough RAM to make the game to plays levels without excessive paging. But I even exceeded 10GB of virtual memory once.