User contributions
- 22:35, 30 March 2024 diff hist -38 Diablo IV Update for ray tracing being added
- 12:04, 6 December 2023 diff hist +184 Avatar: Frontiers of Pandora Adding HDR support
- 07:20, 25 October 2023 diff hist +166 Alan Wake II Adding DualSense support
- 23:09, 15 October 2023 diff hist +1 RoboCop: Rogue City Removing HDR support. There is no HDR option, and it doesn't look like HDR on my display.
- 04:36, 30 August 2023 diff hist +219 Alan Wake II Adding HDR support
- 04:05, 30 August 2023 diff hist -6 Alan Wake II Fixing link
- 04:01, 30 August 2023 diff hist +481 Alan Wake II Adding path tracing and DLSS 3.5
- 11:23, 28 August 2023 diff hist +635 Avatar: Frontiers of Pandora Adding DLSS, RT shadows, and ultra wide-screen support
- 22:30, 15 August 2023 diff hist +22 Madden NFL 24 Adding HDR and ray traced ambient occlusion, confirmed by videos of the in-game settings.
- 19:52, 10 August 2023 diff hist +170 Desordre Adding HDR support
- 11:46, 6 February 2023 diff hist -3 Hogwarts Legacy Setting HDR to true, since it appears in the game's menu in YouTube videos
- 01:49, 27 January 2023 diff hist +695 Dead Space Adding RT and DLSS support
- 01:38, 27 January 2023 diff hist -3 Dead Space Setting HDR to true: https://www.youtube.com/watch?v=-sOaNnZsb5c
- 12:27, 22 January 2023 diff hist +236 Hogwarts Legacy Adding ray tracing options per WB Games Support confirmation of RT support.
- 18:46, 18 January 2023 diff hist -3 Returnal Setting DualSense support to true after Sony announcement
- 03:26, 11 December 2022 diff hist +277 The Witcher 3: Wild Hunt
- 23:06, 22 July 2022 diff hist -100 Saints Row Adding back RT ambient occlusion, since it is in the PC version of the preview journalists were offered.
- 12:10, 26 June 2022 diff hist +829 Jurassic World Evolution 2 Adding RT ambient occlusion, DLAA, and DLSS support
- 21:03, 15 June 2022 diff hist +9 m Saints Row
- 21:01, 15 June 2022 (diff | hist) . . +349 . . N Ray tracing in Saints Row on User talk:Shadowstealer7
- 20:57, 15 June 2022 diff hist 0 m Saints Row
- 20:53, 15 June 2022 diff hist +252 Saints Row Changing ray tracing to unknown, since a ray tracing option isn't exposed in-game, and it isn't known whether the RT ambient occlusion in the config file has an effect.
- 20:46, 15 June 2022 diff hist -53 Saints Row Changing HDR note due to option being exposed in demo
- 21:34, 28 May 2022 diff hist -3 Atomic Heart Adding ray tracing support
- 21:22, 28 May 2022 diff hist +429 Raji: An Ancient Epic Added ray tracing, DLSS 2.0, and FSR 1.0 support
- 09:25, 9 August 2021 diff hist +236 Avatar: Frontiers of Pandora Setting ray tracing to true with note and
- 01:44, 26 March 2020 diff hist +21 Microsoft Flight
- 10:10, 8 December 2019 diff hist +1 Plants vs. Zombies: Battle for Neighborville Setting HDR to false, since it plays with SDR on my computer, and I haven't found any evidence of HDR support on PC.
- 08:55, 22 May 2019 diff hist -7 To Trust an Incubus
- 03:54, 6 April 2019 diff hist +1 m X-Plane 11
- 03:53, 6 April 2019 diff hist +76 X-Plane 11 I changed HDR to false because, so far as I can tell using my HDR monitor, the HDR is mapped onto an SDR image. I couldn't find any official source supporting this for x-plane 11, but there are official sources saying this for x-plane 10.
- 18:52, 31 March 2019 diff hist +67 Sunset Overdrive Added note about window size not adjusting. When the game's resolution is changes from 4k to 1080p on a 4k monitor, the window size remains at 3840 × 2160.
- 22:33, 24 March 2019 diff hist +93 Jump Force Changed HDR to true, as it does support HDR on PC.