Civilization V
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| Developers
OS X
Linux
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| Publishers
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| Engines
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| Release dates
Windows
September 21, 2010 OS X
November 23, 2010 Linux
June 10, 2014 |
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| Civilization | 1991 |
| CivNet | 1995 |
| Civilization II | 1996 |
| Conflicts in Civilization | |
| Fantastic Worlds | |
| Test of Time | |
| Civilization III | 2003 |
| Play the World | |
| Conquests | |
| Civilization IV | 2005 |
| Warlords | |
| Beyond the Sword | |
| Civilization IV: Colonization | 2008 |
| Civilization V | 2010 |
| Gods & Kings | |
| Brave New World | |
| Civilization: Beyond Earth | 2014 |
General information
2K Games Forum - Official Civilization V Forum.
Steam Community Discussions
Steam Users' Forums for game series
Steam Workshop
Steam Forum Troubleshooting Thread - Troubleshooting Guide for Windows version.
CivFanatics very large Civilization community.
PC Report: Sid Meier's Civilzation V on Linux.
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Retail | |
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| Green Man Gaming | |
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| GamersGate | |
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| Mac App Store | |
Campaign Edition. No online play. | |
| Steam | |
All Windows and Linux versions require Steam.
Version differences[edit]
The Campaign Edition does not support online play; LAN multiplayer only works with other Mac App Store players.
The Complete Edition includes all DLC.
Downloadable content (DLC) and expansions
Essential improvements[edit]
Mods[edit]
Mods are available through multiple distribution channels. Easily accessible through the Steam Workshop, as well as manually installable. Popular sources include CivFanatics.
You need to activate a mod after installing it. To do so, go to the Mods menu and tick the checkbox next to the mods you want to activate.
The OS X and Linux versions do not officially support mods or Steam Workshop.
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Using mods on OS X and Linux[edit]
Not all mods are guaranteed to work.
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Increasing the zoom level[edit]
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Skip launcher[edit]
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Game data[edit]
Configuration files location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5\ |
| OS X | ~/Documents/Aspyr/Sid Meier's Civilization 5/ |
| Linux | ~/.local/share/Aspyr/Sid Meier's Civilization 5/ |
This game supports the XDG Base Directory Specification on Linux.
The configuration can be found in config.ini.
User preferences can be found in UserSettings.ini.
Graphical settings for DX9 mode can be found in GraphicsSettingsDX9.ini.
Graphical settings for DX11 mode can be found in GraphicsSettingsDX11.ini.
Save game data location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5\Saves\ |
| OS X | ~/Documents/Aspyr/Sid Meier's Civilization 5/Saves/ |
| Linux | ~/.local/share/Aspyr/Sid Meier's Civilization 5/Saves/ |
| Steam | <Steam-folder>/userdata/<user-id>/8930/ |
Save files are differently named for each OS, but are compatible when saved with the same version. To use them, you will need to rename them.
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
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| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
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| Widescreen resolution | |
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| Multi-monitor | |
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| Ultra-widescreen | |
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| Field of view (FOV) | |
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| Windowed | |
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| Borderless fullscreen windowed | |
See Borderless fullscreen windowed. | |
| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| High frame rate | |
No frame rate or refresh rate cap.[1] | |
Requires a resolution at least 768 pixels tall.
Direct3D 11 graphical features, including anti-aliasing, are not available in the OS X and Linux versions of the game.
Borderless fullscreen windowed[edit]
Functioning using Borderless Windowed.[2]
Mouse offset may be 15px off vertically.
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Can function if you disable always-on-top.
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
See Remapping. |
| Mouse acceleration | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
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| Other | ||
| Touchscreen optimised | |
Only available on Windows 8 and later. |
Remapping[edit]
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Audio settings[edit]
| Audio options | Native | Notes |
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| Separate volume controls | |
Music, SFX, ambience and speech. |
| Surround sound | |
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| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
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| English | |
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| Traditional Chinese | |
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Windows-only. |
| French | |
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| German | |
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| Italian | |
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| Japanese | |
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Windows-only. |
| Korean | |
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Windows-only. |
| Polish | |
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Windows-only. |
| Russian | |
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Windows-only. |
| Spanish | |
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Network[edit]
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| LAN play | |
6 | Campaign Edition only supports LAN with other Mac App Store players. | |
| Online play | |
6 | Campaign Edition does not support online play. | |
| Hot-seat | |
6 | ||
| Asynchronous multiplayer | |
Via the Pitboss system. | ||
Connection types
| Type | Native | Notes | |
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| Matchmaking | |
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| Peer-to-peer | |
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| Dedicated | |
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| Self-hosting | |
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| Direct IP | |
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Ports
| Protocol | Port(s) and/or port range(s) |
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| TCP (outbound) | 53, 80, 1745, 1795, 3074 |
| UDP (outbound) | 53, 88, 1745, 1795, 3064, 3074 |
Issues fixed[edit]
General[edit]
Mods disappear, fail to download[edit]
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Game corruption[edit]
This may be caused by database files and user settings becoming damaged.
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Checkerboard patterns[edit]
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Gray tiles, tiles not loading[edit]
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Crash after starting a new game[edit]
This is particularly important on DirectX 9 or graphics cards with low memory.
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Can't select units or end turn[edit]
If you have a delay in units responding, or the end turn button does not work, try the following:
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This has been improved in the latest patch, but the problem still exists.
Turning down graphics settings may also correct this.
Leaderhead crash[edit]
The game may crash when meeting other leaders.
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Multiplayer[edit]
The latest patch resolves most of the reported multiplayer bugs.
Multiplayer Games Dropping or Disconnecting During Play[edit]
Sometimes players will be dropped after a multiplayer match has progressed for several dozen turns or more. After reloading the game, the player will repeatedly disconnect. This problem can be caused by an insufficient MTU value on the network connection. Changing it before starting the multiplayer game can often fix the problem. To do so, enter the following in the command prompt:
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Windows and OS X version mismatch[edit]
The OS X version is not handled by Firaxis or 2K Games, so they only develop patches for Windows. Another company (Aspyr) handles the OS X version of the patches, after they have been released on Windows. As a result, OS X patches are released later than Windows patches. You cannot play multiplayer unless the versions match, so after a Windows update, you cannot play online against OS X until the OS X has also been patched.
Windows[edit]
Unable to run DirectX 11[edit]
If the DirectX 11 option is unavailable, try the following.
Ensure Steam is not running in Compatibility Mode.
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This may also be caused by out of date drivers.
DirectX 10/11 Mode will not work on XP.
Not all video cards are capable of running DirectX 10 or 11, even with Windows 7. Intel Core i3 integrated graphics do not support DirectX 11 Mode in Civilization V.
Disappearing cursor[edit]
Enabling pointer trails in Windows may cause the cursor to disappear or act strangely. Disable this feature while playing.
Black screen (anti aliasing issue)[edit]
Enabling anti-aliasing on DirectX 11 mode may cause the game to turn black. It is recommended that you enabled anti-aliasing through your graphics software, and not the game. If antialiasing is enabled and this issue is present (causing the screen to be black), you can edit GraphicsSettingsDX11.inito fix this.
Issues with resolution (screen cutoff)[edit]
Sometimes after installing the game, the game resolution will be larger than the screen and parts of the game will be cut off. To fix this, go into options and change the game resolution. If you are unable to access the options, manually edit GraphicsSettingsDX9.ini or GraphicsSettingsDX11.ini (depending on which DirectX mode you use) in %USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5 to the correct resolution (1024x768 Minimum).
Virtu MVP[edit]
If the game does not run, or will not start most of the time, and nothing else seems to fix the problem, Virtu MVP might be causing the issue. Try unchecking Civ 5 DirectX 9 and Civ 5 DirectX 10/11 in the Virtu MVP control panel.
Issues with opening movies[edit]
If the game crashes to desktop or loads to a black screen, then there may be an incompatibility with the video files. Deleting the WMV video files from the Civilization V folder may allow the game to run, as the expense of losing the opening movies.
The video files for Civilization V are located in the installation folder. If you have Gods and Kings, you will also need to delete the videos from <path-to-game>\Assets\DLC\Expansion
"N" Versions of Windows may not be compatible with the opening videos.
Linux[edit]
Audio stuttering[edit]
To fix the audio stuttering when using PulseAudio just follow this guide: Setting the default fragment number and buffer size in PulseAudio
If the issue persists, close the game, run pulseaudio -k and start the game again.
System requirements[edit]
| Windows | ||
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| Minimum | Recommended | |
| Operating system (OS) | XP SP3 | Vista SP2, 7 |
| Processor (CPU) | AMD Athlon 64 X2 2.0 GHz Intel Core 2 Duo 1.8 GHz |
1.8 GHz Quad core |
| System memory (RAM) | 2 GB | 4 GB |
| Hard disk drive (HDD) | 8 GB
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| Video card (GPU) | ATi Radeon HD 2600 XT nVidia GeForce 7900 GS Core i3 integrated graphics 256 MB of VRAM |
ATi 4800 nVidia 9800 512 MB of VRAM |
| OS X | ||
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| Minimum | Recommended | |
| Operating system (OS) | 10.6.4
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| Processor (CPU) | 2.4 GHz Intel Core 2 Duo | Intel Quad core |
| System memory (RAM) | 2 GB | 4 GB |
| Hard disk drive (HDD) | 8 GB
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| Video card (GPU) | ATi Radeon HD 2600 NVidia GeForce 8600 256 MB of VRAM |
ATI Radeon HD 2600 NVidia GeForce 8600 512 MB of VRAM |
| Linux | ||
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| Minimum | ||
| Operating system (OS) | SteamOS | |
| Processor (CPU) | 2.4 GHz Intel Core i3 2.4 GHz AMD A10 | |
| System memory (RAM) | 4 GB | |
| Hard disk drive (HDD) | 10 GB | |
| Video card (GPU) | Geforce 640M Radeon HD 6450 Iris Pro 1 GB of VRAM | |
Ubuntu and other distributions of Linux should be compatible with the game, albeit this isn't guaranteeed.
Intel Integrated video chipsets (GMA 9XX, HD 3XXX) will not run Civilization V for SteamOS and Linux, and are unsupported.
References
- ↑ New 120Hz Games Report
- ↑ Tested by Andytizer.
- ↑ Play all your games in Windowed borderless mode - Steam Users' Forums
- ↑ "F12 conflict; how to remap keys?" - Steam Community Discussions
- ↑ Civ V Hot fix released - Civilization Fanatics' Forums
- ↑ Problems after the latest patch? :: Steam Community Discussions
