OS X, Linux
| Release dates
September 21, 2010
November 23, 2010
June 10, 2014
|Conflicts in Civilization|
|Test of Time|
|Play the World|
|Beyond the Sword|
|Civilization IV: Colonization||2008|
|Gods & Kings|
|Brave New World|
|Civilization: Beyond Earth||2014|
- PC Report - Sid Meier's Civilzation V on Linux
- 2K Games Forum - Official Civilization V forum.
- Steam Community Discussions
- Steam Users' Forums for game series.
- Steam Workshop
- Steam Forum Troubleshooting Thread - Troubleshooting Guide for Windows version.
- CivFanatics very large Civilization community.
- 1 Availability
- 2 Essential improvements
- 3 Game data
- 4 Video settings
- 5 Input settings
- 6 Audio settings
- 7 Network
- 8 Issues fixed
- 8.1 General
- 8.2 Multiplayer
- 8.3 Windows
- 8.4 Linux
- 9 Other information
- 10 System requirements
- 11 References
|Green Man Gaming|
|Mac App Store||Campaign Edition. No online play.|
- All Windows and Linux versions require Steam.
- The Campaign Edition does not support online play; LAN multiplayer can work with other Mac App Store versions, or with the Steam version, if they are the same version. However, they are often updated at different times, so it can be months before they get the same update and are compatible.
- The Complete Edition includes all DLC.
Downloadable content (DLC) and expansions
- Mods are available through multiple distribution channels. Easily accessible through the Steam Workshop, as well as manually installable. Popular sources include CivFanatics.
- You must activate a mod after installing in order to make it work. To do so, enter the Mods menu and tick the checkbox next to the mods you want to activate.
- The OS X and Linux versions do not officially support mods or Steam Workshop.
Manual mod installation
Using mods on OS X and Linux
- Not all mods are guaranteed to work.
Enable the mods menu
Increasing the zoom level
Manually edit config.ini
Skip legal screen
Skipping legal screen
Skip mods warning
Skipping mods warning
1. Open "Sid Meier's Civilization V\Assets\UI\FrontEnd\Modding\EULA.lua" with a text editor.2. Find lines
--if not isHide and g_HasAcceptedEULA then -- NavigateForward(); --end --if(not isHide and g_QueueEulaToHide) then -- NavigateBack(); --end3. Replace them with
if not isHide then NavigateForward(); end if(not isHide and g_QueueEulaToHide) then NavigateBack(); end
Configuration files location
|Windows||%USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5\|
|OS X||~/Documents/Aspyr/Sid Meier's Civilization 5/|
|Linux||$XDG_DATA_HOME/Aspyr/Sid Meier's Civilization 5/|
- This game supports the XDG Base Directory Specification on Linux.
- The configuration can be found in
- User preferences can be found in
- Graphical settings for DX9 mode can be found in
- Graphical settings for DX11 mode can be found in
Save game data location
|Windows||%USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5\Saves\|
|OS X||~/Documents/Aspyr/Sid Meier's Civilization 5/Saves/|
|Linux||$XDG_DATA_HOME/Aspyr/Sid Meier's Civilization 5/Saves/|
- Save files are differently named for each OS, but are compatible when saved with the same version. To use them, you will need to rename them.
|Field of view (FOV)|
|Borderless fullscreen windowed||See Borderless fullscreen windowed.|
|Anisotropic filtering (AF)|
|Vertical sync (Vsync)|
|120+ FPS||No frame rate or refresh rate cap.|
- Requires a resolution at least 768 pixels tall.
- Direct3D 11 graphical features, including anti-aliasing, are not available in the OS X and Linux versions of the game.
|Keyboard and mouse||Native||Notes|
|Mouse input in menus|
|Mouse Y-axis inversion|
|Touchscreen optimised||Only available on Windows 8 and later.|
|Separate volume controls||Music, SFX, ambience and speech.|
|Mute on focus lost|
|Local play||6|| Hot seat|
|LAN play||6||Campaign Edition only supports LAN with other Mac App Store players.|
|Online play||6||Campaign Edition does not support online play.|
|Asynchronous multiplayer||Via the Pitboss system.|
|Protocol||Port(s) and/or port range(s)|
|TCP (outbound)||53, 80, 1745, 1795, 3074|
|UDP (outbound)||53, 88, 1745, 1795, 3064, 3074|
Mods disappear, fail to download
Clear the Mod Database
- This may be caused by database files and user settings becoming damaged.
Erase game cache
Remove user settings
Gray tiles, tiles not loading
Crash after starting a new game
- This is particularly important on DirectX 9 or graphics cards with low memory.
Fog of War Crash Fix
Can't select units or end turn
- If you have a delay in units responding, or the end turn button does not work, try the following:
- This has been improved in the latest patch, but the problem still exists.
- Turning down graphics settings may also correct this.
- The game may crash when meeting other leaders.
Change Leaderhead Quality
- The latest patch resolves most of the reported multiplayer bugs.
Multiplayer Games Dropping or Disconnecting During Play
Sometimes players will be dropped after a multiplayer match has progressed for several dozen turns or more. After reloading the game, the player will repeatedly disconnect. This problem can be caused by an insufficient MTU value on the network connection. Changing it before starting the multiplayer game can often fix the problem. To do so, enter the following in the command prompt:
Set network MTU value
Windows and OS X version mismatch
The OS X version is not handled by Firaxis or 2K Games, so they only develop patches for Windows. Another company (Aspyr) handles the OS X version of the patches, after they have been released on Windows. As a result, OS X patches are released later than Windows patches. You cannot play multiplayer unless the versions match, so after a Windows update, you cannot play online against OS X until the OS X has also been patched.
Unable to run DirectX 11
If the DirectX 11 option is unavailable, try the following.
- Ensure Steam is not running in Compatibility Mode.
Disabling Compatibility Mode
- This may also be caused by out of date drivers.
- DirectX 10/11 Mode will not work on XP.
- Not all video cards are capable of running DirectX 10 or 11, even with Windows 7. Intel Core i3 integrated graphics do not support DirectX 11 Mode in Civilization V.
- Enabling pointer trails in Windows may cause the cursor to disappear or act strangely. Disable this feature while playing.
Black screen (anti aliasing issue)
- Enabling anti-aliasing on DirectX 11 mode may cause the game to turn black. It is recommended that you enabled anti-aliasing through your graphics software, and not the game. If antialiasing is enabled and this issue is present (causing the screen to be black), you can edit
GraphicsSettingsDX11.inito fix this.
Issues with resolution (screen cutoff)
Sometimes after installing the game, the game resolution will be larger than the screen and parts of the game will be cut off. To fix this, go into options and change the game resolution. If you are unable to access the options, manually edit
GraphicsSettingsDX11.ini (depending on which DirectX mode you use) in
%USERPROFILE%\Documents\My Games\Sid Meier's Civilization 5 to the correct resolution (1024x768 Minimum).
If the game does not run, or will not start most of the time, and nothing else seems to fix the problem, Virtu MVP might be causing the issue. Try unchecking Civ 5 DirectX 9 and Civ 5 DirectX 10/11 in the Virtu MVP control panel.
Issues with opening movies
If the game crashes to desktop or loads to a black screen, then there may be an incompatibility with the video files. Deleting the WMV video files from the Civilization V folder may allow the game to run, as the expense of losing the opening movies.
The video files for Civilization V are located in the installation folder. If you have Gods and Kings, you will also need to delete the videos from
"N" Versions of Windows may not be compatible with the opening videos.
To fix the audio stuttering when using PulseAudio just follow this guide: Setting the default fragment number and buffer size in PulseAudio
If the issue persists, close the game, run pulseaudio -k and start the game again.
|OpenGL||3.3||OS X and Linux only.|
|Shader Model support||3, 5|
|Audio||Miles Sound System|
|Operating system (OS)||XP SP3, Vista SP2, 7||Vista SP2, 7|
|Processor (CPU)|| AMD Athlon X2 64 2.0 GHz
Intel Core 2 Duo 1.8 GHz
|1.8 GHz Quad core|
|System memory (RAM)||2 GB||4 GB|
|Hard disk drive (HDD)|| |
|Video card (GPU)|| ATI HD2600 XT or better
nVidia 7900 GS or better
Core i3 or better integrated graphics
256 MB of VRAM
DirectX 9.0c compatible
| ATI 4800 series or better |
nVidia 9800 series or better
512 MB of VRAM
DirectX 11 compatible
|Sound (audio device)|| |
DirectX 9.0c-compatible sound card
|Operating system (OS)|| |
10.8.5 (Mountain Lion)
|Processor (CPU)||2.4 GHz Intel Core 2 Duo||2.4GHz Intel Quad core|
|System memory (RAM)||2 GB||4 GB|
|Hard disk drive (HDD)|| |
|Video card (GPU)|| ATI Radeon HD 2600
NVidia GeForce 8600
Intel HD 4000
256 MB of VRAM
| ATI Radeon HD 2600 |
NVidia GeForce 8600
1GB of VRAM
|Operating system (OS)||SteamOS|
|Processor (CPU)|| 2.4 GHz Intel Core i3|
2.4 GHz AMD A10
|System memory (RAM)||4 GB|
|Hard disk drive (HDD)||10 GB|
|Video card (GPU)|| Geforce 640M |
Radeon HD 6450
Intel Iris Pro
1 GB of VRAM
- Ubuntu and other distributions of Linux should be compatible with the game, albeit this isn't guaranteeed.
- Intel Integrated video chipsets (GMA 9XX, HD 3XXX) are officially unsupported with SteamOS and Linux, although they might work anyway.