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Castlevania: Lords of Shadow

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Castlevania: Lords of Shadow
Castlevania: Lords of Shadow cover
Developers
MercurySteam
Kojima Productions
Windows Climax Studios
Publishers
Konami
Engines
Mercury Engine
Release dates
Windows August 27, 2013
Castlevania: Lords of Shadow guide at StrategyWiki
Castlevania
Castlevania 1990
Konami Collector's Series: Castlevania & Contra 2002
Castlevania: Lords of Shadow 2013
Castlevania: Lords of Shadow 2 2014
Castlevania: Lords of Shadow – Mirror of Fate HD 2014

General information

Official site
Steam Community Discussions

Availability[edit]

All versions require Steam.

Game data[edit]

Configuration file(s) and save game location[edit]

System Location
Steam <Steam-folder>\userdata\<user-id>\234080\remote\
Configuration file seems to be encrypted.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Field of view (FOV)
Windowed
Can be stretched to any windowed resolution.
Borderless fullscreen windowed
Works with 3rd-Party Tools
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
FXAA. For others, see Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS
120+ FPS

Anti-aliasing (AA)[edit]

There is an In-Game AA option (FXAA).
Other AA Methods
  • See guides for downsampling method for AMD cards or nVidia cards.
    Downsampling can be combined with other methods of AA of your choosing. Such as in game AA 2x2 downsampling+In Game AA
  • Follow guide for driver-specific solution on nVidia cards. Additional info with screens can be found at Guru3D forums.

Input settings[edit]

Keyboard rebinding.
Keyboard rebinding.
Controller buttons.
Controller buttons.
If controller is present game changes prompts to 360 buttons and disables key rebinding.
Keyboard and mouse Native Notes
Remapping
Possible to rebind to mouse and its extra buttons as well.
Mouse acceleration
Mouse movement not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput controllers only.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Other
Touchscreen optimised
Additional information
Button prompts
Controller hotplugging
Haptic feedback

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Voice, effects and music.
Surround sound
Auto configures up to 7.1 output[1]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
German
French
Italian
Spanish
Brazilian Portuguese
Turkish
A Turkish fan translation is available.
Polish
A Polish fan translation is available.

VR support[edit]

Issues unresolved[edit]

Black/white screen at 30 Hz[edit]

The game doesn't seem to support a 30 Hz refresh rate. Screen simply turns black or white, while still playing the audio in the background.[citation needed]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3 7 or higher
Processor (CPU) 2.4Ghz Intel Core 2 Duo Quad Core CPU
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) 512 MB of VRAM
DirectX 9 compatible
1 GB of VRAM
DirectX 11 compatible

References

  1. PC Gaming Surround Sound Round-up