Castlevania: Lords of Shadow

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Castlevania: Lords of Shadow
Castlevania Lords of Shadow cover.jpg
Release dates
August 27, 2013
Castlevania: Lords of Shadow at WineHQ
Castlevania: Lords of Shadow at Steam Charts
Castlevania: Lords of Shadow at SteamDB
 Castlevania: Lords of Shadow at Wikipedia
Castlevania 1990
Konami Collector's Series: Castlevania & Contra 2002
Castlevania: Lords of Shadow 2013
Castlevania: Lords of Shadow 2 2014
Castlevania: Lords of Shadow – Mirror of Fate HD 2014

General information

More information Official site
More information Steam Community Discussions


Source DRM Notes Keys
Retail Availability Table Icons - Steam.svg Availability Table Icons - Steam.svg
Steam Availability Table Icons - Steam.svg
Information All versions require Steam.

Game data[edit]

Configuration file(s) and save game location[edit]

Steam <Steam-folder>\userdata\<user-id>\234080\remote\
Information Configuration file seems to be encrypted.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native

Video settings[edit]

In-game general video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg
Multi-monitor Native WSGF MM Gold.svg
Ultra-widescreen Native WSGF UW Bronze.svg
Field of view (FOV) Impossible
Windowed Native Can be stretched to any windowed resolution.
Borderless fullscreen windowed Hackable Works with 3rd-Party Tools
Anisotropic filtering (AF) Native Up to 16 samples.
Anti-aliasing (AA) Native FXAA. For others, see Anti-aliasing (AA).
Vertical sync (Vsync) Native
High frame rate Native

Anti-aliasing (AA)[edit]

Information There is an In-Game AA option. (FXAA)

Fix Other AA Methods

  • See guides for downsampling method for AMD cards or nVidia cards.
    Downsampling can be combined with other methods of AA of your choosing. Such as in game AA 2x2 downsampling+In Game AA
  • Follow guide for driver-specific solution on nVidia cards. Additional info with screens can be found at Guru3D forums.

Input settings[edit]

Keyboard rebinding.
Controller buttons.
Information If controller is present game changes prompts to 360 buttons and disables key rebinding.
Keyboard and mouse Native Notes
Remapping Native Possible to rebind to mouse and its extra buttons as well.
Mouse acceleration Not applicable Mouse movement not used at all.
Mouse input in menus Impossible
Mouse Y-axis inversion Not applicable
Controller support Native XInput controllers only.
Full controller support Native
Controller remapping Impossible
Controller Y-axis inversion Impossible

Audio settings[edit]

In-game audio settings.
Audio options Native Notes
Separate volume controls Native Voice, effects and music.
Surround sound Native Auto configures up to 7.1 output[1]
Subtitles Native
Closed captions Impossible
Mute on focus lost Native


Language UI Audio CC Notes
English Native Native Native
German Native Impossible Native
French Native Impossible Native
Italian Native Impossible Native
Spanish Native Impossible Native
Brazilian Portuguese Native Impossible Native
Turkish Native Impossible Native A Turkish fan translation is available.
Polish Native Impossible Native A Polish fan translation is available.

Issues unresolved[edit]

Black/white screen at 30 Hz[edit]

Disadvantage The game doesn't seem to support a 30 Hz refresh rate. Screen simply turns black or white, while still playing the audio in the background.[citation needed]

System requirements[edit]

Minimum Recommended
Operating system (OS) XP SP3 7 or higher
Processor (CPU) 2.4Ghz Intel Core 2 Duo Quad Core CPU
System memory (RAM) 1 GB 2 GB
Hard disk drive (HDD)
15 GB
Video card (GPU) 512 MB of VRAM
DirectX 9 compatible
1 GB of VRAM
DirectX 11 compatible


  1. PC Gaming Surround Sound Round-up