Difference between revisions of "Zombie Panic! Source"
From PCGamingWiki, the wiki about fixing PC games
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|cover = Zombie_Panic_box.JPG | |cover = Zombie_Panic_box.JPG | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Zombie Panic! Team}} |
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 8: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 28, 2007}} | {{Infobox game/row/date|Windows|December 28, 2007}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | FPS}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Zombies}} | ||
+ | {{Infobox game/row/taxonomy/series | Zombie Panic! }} | ||
|steam appid = 17500 | |steam appid = 17500 | ||
− | |gogcom | + | |steam appid side = 633910 |
+ | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = Zombie Panic! Source | |strategywiki = Zombie Panic! Source | ||
|wikipedia = Zombie Panic! Source | |wikipedia = Zombie Panic! Source | ||
|winehq = 8454 | |winehq = 8454 | ||
+ | |license = Freeware | ||
+ | |official site= https://zombiepanicsource.com/ | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/sharedfiles/filedetails/?id=1355699253 Official Manual] |
− | {{mm}} [ | + | {{mm}} [https://forum.zombiepanicsource.com/ Official Forums] |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/17500/discussions/ Steam Community Discussions] |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/17500/discussions/1/ Bugs Report Sub-Forum] |
==Availability== | ==Availability== | ||
Line 30: | Line 42: | ||
{{Availability/row| Steam | 17500 | Steam | | | Windows }} | {{Availability/row| Steam | 17500 | Steam | | | Windows }} | ||
}} | }} | ||
− | {{ | + | |
+ | {{DLC| | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|steam}}Steam\steamapps\common\Zombie Panic Source\zps\cfg\config_default.cfg}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = Approx. 977 KB available. | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Zombie Panic Source Advanced Video.png|In-game Advanced video options.}} | {{Image|Zombie Panic Source Advanced Video.png|In-game Advanced video options.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
|multimonitor wsgf award = | |multimonitor wsgf award = | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
Line 69: | Line 91: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Use the <code>-window -noborder</code> [[Glossary:Command line arguments|command line arguments]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref>.Can cause issues See [[#Issues fixed|Sluggish Mouse with VSync]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = 300fps cap. |
|hdr = false | |hdr = false | ||
|hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
Line 86: | Line 111: | ||
}} | }} | ||
− | == | + | ==Input== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Image|Zombie Panic Source Input.png|In-game key binding options.}} | {{Image|Zombie Panic Source Input.png|In-game key binding options.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Full control rebindings | |key remap notes = Full control rebindings | ||
Line 124: | Line 136: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Zombie Panic Source Audio.png|In-game key audio options.}} | {{Image|Zombie Panic Source Audio.png|In-game key audio options.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music slider separate from game volume | |separate volume notes = Music slider separate from game volume | ||
Line 148: | Line 190: | ||
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | |mute on focus lost notes = "Silence the audio while the game window is in the background" check box. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 159: | Line 203: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Danish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Dutch | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 165: | Line 288: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = true | |lan play = true | ||
|lan play players = 24 | |lan play players = 24 | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = Make sure the server is set to <code>sv_lan 1</code> | + | |lan play notes = Make sure the server is set to <code>sv_lan 1</code>. |
|online play = true | |online play = true | ||
|online play players = 24 | |online play players = 24 | ||
Line 179: | Line 302: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | }} | + | }}{{Network/Connections |
− | |||
− | {{Network/Connections | ||
|matchmaking = false | |matchmaking = false | ||
|matchmaking notes = | |matchmaking notes = | ||
Line 202: | Line 323: | ||
{{ii}} A generic fix for this issue can be found [[Engine:Source#Broken textures|on our Source engine page]]. | {{ii}} A generic fix for this issue can be found [[Engine:Source#Broken textures|on our Source engine page]]. | ||
===Models appearing invisible=== | ===Models appearing invisible=== | ||
− | {{Fixbox| | + | {{Fixbox|description=How to fix missing character models|ref={{cn|date=July 2016}}|fix= |
− | |||
# Press {{key|~}} to open the console. | # Press {{key|~}} to open the console. | ||
− | # Type the code <code>cl_minmodels 1</code> into the console | + | # Type the code <code>cl_minmodels 1</code> into the console. |
− | {{ii}} This code disables server specific custom models | + | {{ii}} This code disables server specific custom models. |
}} | }} | ||
===Sluggish Mouse with VSync=== | ===Sluggish Mouse with VSync=== | ||
− | {{Fixbox| | + | {{Fixbox|description=How to fix sluggish mouse|ref={{cn|date=July 2016}}|fix= |
− | |||
# Press {{key|~}} to open the console. | # Press {{key|~}} to open the console. | ||
− | # Type the code <code>fps_max 59.9</code> into the console | + | # Type the code <code>fps_max 59.9</code> into the console. |
− | {{ii}} This code will limit the game to 59.9 | + | {{ii}} This code will limit the game to 59.9 frames per second even with VSync disabled. |
}} | }} | ||
Line 223: | Line 342: | ||
{{ii}} Launch parameters are typically prefixed with <code>-</code> (dash), however you can also set console commands by providing the console command with a <code>+</code> (plus) prefix. | {{ii}} Launch parameters are typically prefixed with <code>-</code> (dash), however you can also set console commands by providing the console command with a <code>+</code> (plus) prefix. | ||
− | {{Fixbox| | + | {{Fixbox|description=How to add launch paramaters|ref={{cn|date=July 2016}}|fix= |
− | + | # Find Zombie Panic! Source in your Steam Library. | |
− | # Find Zombie Panic! Source in your Steam Library | + | # Right-click the game name. |
− | # Right-click the game name | + | # Select <code>Properties</code>. |
− | # Select <code>Properties</code> | + | # Select <code>Set launch options...</code>. |
− | # Select <code>Set | + | # Add your launch parameters and press <code>OK</code>. |
− | # Add your launch parameters and press <code>OK</code> | + | # Next time you launch the game the properties will come into effect. |
− | # Next time you launch the game the properties will come into effect | ||
}} | }} | ||
Line 249: | Line 367: | ||
{{ii}} Remove this argument after starting Zombie Panic! Source once or it will keep reseting your other settings. | {{ii}} Remove this argument after starting Zombie Panic! Source once or it will keep reseting your other settings. | ||
|- | |- | ||
− | |||
{{ii}} If you experience stuttering disable Windows Aero from the video options menu. | {{ii}} If you experience stuttering disable Windows Aero from the video options menu. | ||
|- | |- | ||
Line 261: | Line 378: | ||
{{ii}} These commands can be saved into <code>{{p|game}}\autoexec.cfg</code> to be executed when the game launches. | {{ii}} These commands can be saved into <code>{{p|game}}\autoexec.cfg</code> to be executed when the game launches. | ||
− | {{Fixbox| | + | {{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix= |
− | + | # Launch the game. | |
− | # Launch the game | + | # From the main menu select <code>Options</code>. |
− | # From the main menu select <code>Options</code> | + | # Select the <code>Keyboard</code> tab. |
− | # Select the <code>Keyboard</code> tab | + | # Click the <code>Advanced</code> button. |
− | # Click the <code>Advanced</code> button | + | # Check the box next to <code>Enable developer console ({{key|~}})</code>. |
− | # Check the box next to <code>Enable developer console ({{key|~}})</code> | + | # Click Apply. |
− | # Click Apply | ||
'''Notes''' | '''Notes''' | ||
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| <code>net_graph 1</code> || Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this. | | <code>net_graph 1</code> || Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this. | ||
|- | |- | ||
− | | <code>ping</code> || Shows the ping of all clients connected to the server in the console | + | | <code>ping</code> || Shows the ping of all clients connected to the server in the console. |
|- | |- | ||
− | | <code>cl_showfps 1</code> || Shows the frames per second, 1 = exact frames per second, 2 = average over the last second | + | | <code>cl_showfps 1</code> || Shows the frames per second, 1 = exact frames per second, 2 = average over the last second. |
|- | |- | ||
| <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. | | <code>snd_async_fullyasync 1</code> ||May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. | ||
|- | |- | ||
− | | <code>fps_max 144</code> || This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps | + | | <code>fps_max 144</code> || This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps. |
|} | |} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 310: | Line 426: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 323: | Line 449: | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |
− | |minCPU = 1.7 GHz | + | |minOS = Vista |
− | |minRAM = | + | |minCPU = 1.7 GHz |
− | |minHD = | + | |minRAM = 2 GB |
+ | |minHD = 8 GB | ||
|minGPU = | |minGPU = | ||
− | |minDX = | + | |minDX = 9.0c |
+ | |minSM = 3.0 | ||
+ | |minaudio = DirectX compatible sound card | ||
+ | |||
|recOS = 7 | |recOS = 7 | ||
− | |recCPU = | + | |recCPU = Dual Core 2.4 GHz |
− | |recRAM = | + | |recRAM = 4 GB |
− | |recGPU = | + | |recGPU = Nvidia GeForce 7600 |
− | |recDX = | + | |recGPU2 = ATI Radeon X1600 |
+ | |recDX = | ||
}} | }} | ||
Latest revision as of 14:11, 20 January 2024
Developers | |
---|---|
Zombie Panic! Team | |
Engines | |
Source | |
Release dates | |
Windows | December 28, 2007 |
Taxonomy | |
Monetization | Freeware |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Zombies |
Series | Zombie Panic! |
Zombie Panic! | |
---|---|
Subseries of Contagion | |
Zombie Panic! (mod) | 2003 |
Zombie Panic! Source | 2007 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>Steam\steamapps\common\Zombie Panic Source\zps\cfg\config_default.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 977 KB available. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use the -window -noborder command line arguments. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Double buffered [1].Can cause issues See Sluggish Mouse with VSync. | ||
60 FPS and 120+ FPS | 300fps cap. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full control rebindings | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music slider separate from game volume | |
Surround sound | 7.1, 5.1 Surround Sound, 4 Speaker Surrond | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Silence the audio while the game window is in the background" check box. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Use Nucleus Co-op. | |||
LAN play | 24 | Make sure the server is set to sv_lan 1 . |
||
Online play | 24 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Windows dedicated server available under Tools in the Steam client. | |
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Models appearing invisible
How to fix missing character models[citation needed] |
---|
|
Sluggish Mouse with VSync
How to fix sluggish mouse[citation needed] |
---|
|
Other information
Launch parameters
- You can launch Zombie Panic! Source with launch parameters - these parameters dictating how certain aspects of the game behaves (outside of gameplay).
- Launch parameters are typically prefixed with
-
(dash), however you can also set console commands by providing the console command with a+
(plus) prefix.
How to add launch paramaters[citation needed] |
---|
|
Useful launch parameters
- If you experience stuttering disable Windows Aero from the video options menu.
Parameter | Description |
---|---|
-autoconfig |
Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. |
-console |
Starts the game with the developer console enabled. |
-dxlevel xx |
Forces the game to launch in a specific DirectX version, where xx is:
|
-h height or -height height |
Forces the engine to start with resolution set to height .
|
-w width or -width width |
Forces the engine to start with resolution set to width .
|
Console Commands
- Games running on the source engine can utilize Source Engine Console Commands for various tasks.
- These commands can be saved into
<path-to-game>\autoexec.cfg
to be executed when the game launches.
Enabling the console in Source games[citation needed] |
---|
Notes
|
Useful console commands
Command | Notes |
---|---|
net_graph 1 |
Can be used from 1 to 4 with higher numbers providing more information. This code enables you to view in-game FPS, ping and more. There may be a performance loss from using this. |
ping |
Shows the ping of all clients connected to the server in the console. |
cl_showfps 1 |
Shows the frames per second, 1 = exact frames per second, 2 = average over the last second. |
snd_async_fullyasync 1 |
May help you are experiencing freezes when some sounds that aren't cached are playing. Allows sounds to play when ready if loading it is too slow, instead of freezing the entire game until it is. |
fps_max 144 |
This code sets the maximum frame rate for the game and it can be changed to any value up to one decimal place, in this example the maximum frame rate would be 144.0 fps. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | 1.7 GHz | Dual Core 2.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 7600 ATI Radeon X1600 |
Sound (audio device) | DirectX compatible sound card |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/17500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (17500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Black mesa vsync is double buffered - last accessed on 2024