Difference between revisions of "Western Outlaw: Wanted Dead or Alive"
From PCGamingWiki, the wiki about fixing PC games
AlphaYellow (talk | contribs) |
AlphaYellow (talk | contribs) (→API) |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 24: | Line 24: | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://web.archive.org/web/20051119074150/http://www.groovegames.com/Games/WesternOutlaw/index.php |
|hltb = 15954 | |hltb = 15954 | ||
|igdb = western-outlaw-wanted-dead-or-alive | |igdb = western-outlaw-wanted-dead-or-alive | ||
− | |mobygames = western-outlaw-wanted-dead-or-alive | + | |mobygames = 10674 |
+ | |lutris = western-outlaw-wanted-dead-or-alive | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 35: | Line 36: | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''Western Outlaw: Wanted Dead or Alive''' is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games | + | |introduction = '''Western Outlaw: Wanted Dead or Alive''' is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games. |
− | |release history = | + | |release history = It was originally released on September 28, 2003 for Windows. |
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://web.archive.org/web/20051119074150/http://www.groovegames.com/Games/WesternOutlaw/index.php Official site] - retrieved with Wayback machine from November 19, 2005. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | DRM-free | | | Windows }} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 74: | Line 78: | ||
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = {{term|Stretched}}. | |4k ultra hd notes = {{term|Stretched}}. | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See the '''Instructions for other aspect ratios''' section of the [https://community.pcgamingwiki.com/files/file/2941-western-outlaw-wanted-dead-or-alive-fov-fix/ FOV fix] to change the horizontal FOV. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Add the line <code>"Windowed" "1"</code> in {{file|{{p|game}}/autoexec.cfg}}. | |windowed notes = Add the line <code>"Windowed" "1"</code> in {{file|{{p|game}}/autoexec.cfg}}. | ||
Line 194: | Line 198: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Stretched textures=== | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]}} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 8 | + | |direct3d versions = 8 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-05|comment=According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 244: | Line 252: | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = DirectInput |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = |
Latest revision as of 04:22, 7 April 2024
Developers | |
---|---|
Jarhead Games | |
Publishers | |
Groove Games | |
Russia | Russobit-M |
Engines | |
LithTech Talon | |
Release dates | |
Windows | September 28, 2003 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | North America, Western |
Western Outlaw: Wanted Dead or Alive is a Western-themed first-person shooter developed by Jarhead Games and published by Groove Games.
It was originally released on September 28, 2003 for Windows.
General information
- Official site - retrieved with Wayback machine from November 19, 2005.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Setting a custom resolution wider than 4:3 in <path-to-game>/autoexec.cfg gives a stretched image. |
||
Multi-monitor | Stretched. | ||
Ultra-widescreen | Stretched. | ||
4K Ultra HD | Stretched. | ||
Field of view (FOV) | See the Instructions for other aspect ratios section of the FOV fix to change the horizontal FOV. | ||
Windowed | Add the line "Windowed" "1" in <path-to-game>/autoexec.cfg . |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Has issues running faster than 60 FPS. Limiting the framerate is recommended. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Stretched textures
Use dgVoodoo 2 |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | [1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 3.0.0.0 |
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Pentium III 450 MHz or equivalent | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | SVGA high color 16-bit, capable of multi-texturing 16 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | 16-bit DirectX 8 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlphaYellow on 2024-04-05
- According to System Informer, the game loads d3d8.dll. dgVoodoo2's traces point to Direct3D 8 (e.g: "Direct3DDevice8").