Difference between revisions of "Warhammer 40,000: Dawn of War II: Chaos Rising"
From PCGamingWiki, the wiki about fixing PC games
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==System requirements== | ==System requirements== |
Revision as of 00:45, 30 January 2014
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Developers | |
---|---|
Relic Entertainment | |
Publishers | |
THQ | |
Engines | |
Essence Engine 2.0 | |
Release dates | |
Windows | March 11, 2010 |
Key points
- Dawn of War II: Chaos Rising is a standalone expansion that adds another campaign continuing off the ending of Dawn of War II and adds another playable race for use in multiplayer.
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
- All versions require Steam and Games for Windows - LIVE.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/56437/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/56437/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Issues fixed
Pagefile
- Dawn of War II will not run unless you have a pagefile of at least 1.5 GB in size.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista SP1 | |
Processor (CPU) | P4 3.2 GHz (single core) or any Dual Core processor | AMD Athlon 64x2 4400+ or any Intel Core 2 Duo |
System memory (RAM) | ||
Hard disk drive (HDD) | 6.5 GB | |
Video card (GPU) | Nvidia GeForce 6600 GT ATI X1600 128 MB of VRAM Shader model 3.0 support |
Nvidia GeForce 7800 GT ATI X1900 256 MB of VRAM Shader model 3.0 support |
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