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Difference between revisions of "Vancouver 2010"

From PCGamingWiki, the wiki about fixing PC games
(→‎Network: Removed false note of online multiplayer being shut down and set it back to true.)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Vancouver 2010 - The Official Video Game of the Olympic Winter Games cover.jpg
 
|cover        = Vancouver 2010 - The Official Video Game of the Olympic Winter Games cover.jpg
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|hltb        =
 
|hltb        =
 
|lutris      =  
 
|lutris      =  
|mobygames    = vancouver-2010
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|mobygames    = 46737
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Vancouver 2010 (video game)
 
|wikipedia    = Vancouver 2010 (video game)
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|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = false
 
|vsync                      = false
|vsync notes                = <ref>{{Refcheck|user=SojerManLan|date=2021-10-13|comment=Tested with a 144hz display set to 30, 60, 120 and 144hz refresh rate and the display's internal refresh-rate counter. While the game is locked to 30 FPS, the refresh rate always stays at the set values.}}</ref>
+
|vsync notes                = <ref>{{Refcheck|user=SargeCassidy|date=2021-10-13|comment=Tested with a 144hz display set to 30, 60, 120 and 144hz refresh rate and the display's internal refresh-rate counter. While the game is locked to 30 FPS, the refresh rate always stays at the set values.}}</ref>
 
|60 fps                    = false
 
|60 fps                    = false
 
|60 fps notes              = Locked to 30 FPS.
 
|60 fps notes              = Locked to 30 FPS.
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|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = false
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|online play          = true
 
|online play players  = 4
 
|online play players  = 4
 
|online play modes    =  
 
|online play modes    =  
|online play notes    = The official multiplayer service was shut down.
+
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
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|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = Nvidia GeForce 7600GT
+
|minGPU  = Nvidia GeForce 7600GT
 
|minGPU2  = ATI Radeon 2900
 
|minGPU2  = ATI Radeon 2900
 
|minSM    = 3.0
 
|minSM    = 3.0

Latest revision as of 23:02, 18 July 2023

Vancouver 2010
Vancouver 2010 cover
Developers
Eurocom
Publishers
Sega
Engines
EngineX
Release dates
Windows February 18, 2010
Taxonomy
Monetization One-time game purchase
Genres Sports
Sports Snowboarding or skiing, Mixed sports
Series Winter Olympics
Vancouver 2010 on MobyGames
Vancouver 2010 on Wikipedia
Winter Olympics
Winter Olympic Games 1993
Salt Lake 2002 2002
Torino 2006 2006
Vancouver 2010 2010
Steep: Road to the Olympics (DLC) 2017

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Icon overlay.png
Disc check.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[1]
Windows
Steam (unavailable)
Icon overlay.png
Icon overlay.png
Windows
All versions require Games for Windows - LIVE DRM.[Note 1]

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/34180/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\SEGA\Vancouver 2010\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/34180/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game display settings.
In-game display settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Only the camera perspective can be changed.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
[2]
60 FPS and 120+ FPS
Locked to 30 FPS.

Input

In-game controls setttings.
In-game controls setttings.
In-game keyboard remapping.
In-game keyboard remapping.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sound Effects, Music.
Surround sound
In-game options for Quad or 5.1 speaker setups.
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
4
Online play
4

Connection types

Type Native Notes
Peer-to-peer
Direct IP

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3 GHz
AMD Athlon Single Core 3 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 7600GT
ATI Radeon 2900
Shader model 3.0 support


Notes

  1. Games for Windows - LIVE DRM features: Legacy activation, supports local profiles.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Vancouver 2010™ - Games for Windows - last accessed on 19 August 2022
  2. Verified by User:SargeCassidy on 2021-10-13
    Tested with a 144hz display set to 30, 60, 120 and 144hz refresh rate and the display's internal refresh-rate counter. While the game is locked to 30 FPS, the refresh rate always stays at the set values.