Difference between revisions of "Unmechanical"
From PCGamingWiki, the wiki about fixing PC games
m (→API: updated template usage) |
|||
Line 406: | Line 406: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = unknown | ||
+ | |macos 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 06:27, 30 May 2019
Developers | |
---|---|
Talawa Games | |
Publishers | |
Teotl Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | August 9, 2012 |
macOS (OS X) | November 24, 2015[1] |
Linux | November 24, 2015[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Unmechanical\UDKGame\Config\ |
macOS (OS X) | |
Linux | ~/.local/share/TeotlStudios/Unmechanical/UDKGame/Config/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Unmechanical\SavedElements\ |
macOS (OS X) | user/Library(hidden folder)/Application Support/Unmechanical/SavedElements |
Linux | ~/.local/share/TeotlStudios/Unmechanical/SavedElements/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Field of view (FOV)
Edit UDKInput.ini[citation needed] |
---|
|
Anisotropic filtering (AF)
Edit UDKEngine.ini[citation needed] |
---|
|
Anti-aliasing (AA)
Enable MSAA using Nvidia Profile Inspector[citation needed] |
---|
|
Vertical sync (Vsync)
Edit UDKEngine.ini[citation needed] |
---|
|
High frame rate
Edit UDKEngine.ini[citation needed] |
---|
Notes
|
Input settings
Remapping
Edit DefaultInput.ini[citation needed] |
---|
|
Controller remapping
Edit DefaultInput.ini[citation needed] |
---|
|
Controller Y-axis inversion
Edit UDKInput.ini[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Issues unresolved
Crashes on Intel HD graphics
- There is an issue where the game crashes, or does not display correctly on Intel HD Graphics Family of graphics cards, even though their specifications meet the game requirements. Developers are currently working on a solution for this problem.
Issues fixed
Failed to create the D3D9 Device
Instructions[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | 2.0+ GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Shader model 3.0 support |