Difference between revisions of "Trine 2"
From PCGamingWiki, the wiki about fixing PC games
(→Availability: removed GamersGate (not sold)) |
(→Video settings: moved anisotropic steps to fixbox, fixed configuration file mentions) |
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|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Tied to the graphics detail level. | + | |anisotropic notes = Tied to the graphics detail level. To set manually see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
+ | |||
+ | |||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Enforces FXAA with launcher. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = Enforces FXAA with launcher. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
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===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
− | |||
− | |||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Borderless fullscreen windowed|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Borderless fullscreen windowed|ref={{cn|date=July 2016}}}} | ||
+ | # Go to the [[#Game data|Configuration file and save game data location]]. | ||
# Open <code>options.txt</code>. | # Open <code>options.txt</code>. | ||
# Find and change the following three lines | # Find and change the following three lines | ||
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#* <code>setOption(renderingModule, "WindowTitleBar", true)</code> to <code>false</code>. | #* <code>setOption(renderingModule, "WindowTitleBar", true)</code> to <code>false</code>. | ||
# Save the file. | # Save the file. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Anisotropic filtering|ref={{cn|date=July 2016}}}} | ||
+ | # Go to the [[#Game data|Configuration file and save game data location]]. | ||
+ | # Open <code>options.txt</code>. | ||
+ | # Change <code>setOption(renderingModule, "Anisotropy", X)</code> to the desired value. | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable FXAA and enable SSAA through config|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Disable FXAA and enable SSAA through config|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to the [[#Game data|Configuration file and save game data location]]. |
+ | # Open <code>options.txt</code>. | ||
# Locate <code>setOption(renderingModule, "PostProcessAntiAliasing", true)</code> and change to <code>false</code>. | # Locate <code>setOption(renderingModule, "PostProcessAntiAliasing", true)</code> and change to <code>false</code>. | ||
# Locate <code>setOption(renderingModule, "AntiAliasSamples", 0)</code> and change to desired SSAA value. | # Locate <code>setOption(renderingModule, "AntiAliasSamples", 0)</code> and change to desired SSAA value. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Remove frame rate cap|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Remove frame rate cap|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to the [[#Game data|Configuration file and save game data location]]. |
+ | # Open <code>options.txt</code>. | ||
# Locate <code>setOption(gameBaseApplicationModule, "FPSCapEnabled", true)</code> and change to <code>false</code>. | # Locate <code>setOption(gameBaseApplicationModule, "FPSCapEnabled", true)</code> and change to <code>false</code>. | ||
# In the Trine 2 launcher, it may be necessary to change the refresh rate from "Automatic" to the actual number in hertz (windowed also works). | # In the Trine 2 launcher, it may be necessary to change the refresh rate from "Automatic" to the actual number in hertz (windowed also works). | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable bloom|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Disable bloom|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to the [[#Game data|Configuration file and save game data location]]. |
+ | # Open <code>options.txt</code>. | ||
# Locate <code>setOption(renderingModule, "ShowGlow", true)</code> and change to <code>false</code>. | # Locate <code>setOption(renderingModule, "ShowGlow", true)</code> and change to <code>false</code>. | ||
}} | }} |
Revision as of 10:04, 3 November 2016
Developers | |
---|---|
Frozenbyte | |
Release dates | |
Windows | December 7, 2011 |
macOS (OS X) | December 7, 2011 |
Linux | March 31, 2012 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Trine | |
---|---|
Trine | 2009 |
Trine 2 | 2011 |
Trine Enchanted Edition | 2014 |
Trine 3: The Artifacts of Power | 2015 |
Trine 4: The Nightmare Prince | 2019 |
Trine 5: A Clockwork Conspiracy | 2023 |
General information
- Official game site
- Official Forums
- Trine Wiki
- Trine 2 controller config FAQ / how-to thread on Steam Users' Forums
- Trine 2 rendering information - anti-aliasing, overheating, stereo, input lag, etc thread on Steam Users' Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Collector's Edition is also available. | ||||
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Goblin Menace |
- Goblin Menace DLC is now part of Complete Story which also includes Dwarven Caverns level. With Steam previous owners of Goblin Menace DLC are automatically updated to Complete Story.
Game data
Configuration file and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Anti-aliasing (AA)
- Game does feature SSAA, but enforces FXAA on top of it. FXAA is known to blur image so some users may want to disable it.
Instructions |
---|
High frame rate
- By default Trine 2 limits the frame rate to 100.
Instructions |
---|
Disable bloom
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
Finnish | Only basic game. DLC content in English. | |||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 3 | Co-op |
||
LAN play | ||||
Online play | 3 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | AMD HD3D, SBS (swapped, no-stretch), Top-Bottom (swapped, no-stretch), Line interlace (swapped) and Checkboard (swapped). | |||
Nvidia 3D Vision | 3D Vision -ready. | |||
TriDef 3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.0 GHz | Dual core |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | ATi Radeon HD 2400 NVIDIA GeForce 7600 DirectX 9.0c compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | ATi Radeon 2400 NVIDIA GeForce 8600M |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 2.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | ATI Radeon HD 2400 NVIDIA GeForce 7600 OpenGL 2.1 compatible |
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)