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Difference between revisions of "Trials of Mana"

From PCGamingWiki, the wiki about fixing PC games
(Added UE4 Console Tweaks)
(→‎Video settings: formatting and styling errors fixed, letter case, links to the fixboxes)
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|borderless windowed notes  = Borderless can only be enabled by selecting Windowed mode and choosing the resolution that matches that of the monitor.
 
|borderless windowed notes  = Borderless can only be enabled by selecting Windowed mode and choosing the resolution that matches that of the monitor.
 
|anisotropic                = always on
 
|anisotropic                = always on
|anisotropic notes          = The game always uses x8 anisotropic filtering.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2020-04-26|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref>
+
|anisotropic notes          = The game always uses x8 anisotropic filtering.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2020-04-26|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = always on  
 
|antialiasing              = always on  
|antialiasing notes        = The game always uses [[TAA]].<ref name="unlocker"/>
+
|antialiasing notes        = [[TAA]] is always enabled.<ref name="unlocker"/> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for workarounds.
 
|vsync                      = limited
 
|vsync                      = limited
|vsync notes                = The game always uses Vsync when the screen supports it together with the selected FPS cap. If a framerate above the maximum supported screen refresh rate is selected the game automatically disables Vsync.<ref name="unlocker"/>
+
|vsync notes                = The game always uses Vsync when the screen supports it together with the selected FPS cap. If a frame rate above the maximum supported screen refresh rate is selected, the game automatically disables Vsync.<ref name="unlocker"/> See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Toggleable between 30, 60, and 120 FPS.
+
|120 fps notes              = Toggleable between 30, 60, and 120 FPS. See [[#High frame rate|High frame rate]] for more.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
+
{{Fixbox|description=Change anti-aliasing to [[FXAA]] or turn it off|ref=|fix=
{{Fixbox|description=Change Anti-aliasing to FXAA or Turn it Off|ref=|fix=
 
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Press {{key|~}}.
 
# Press {{key|~}}.
# Change the value of <code>r.DefaultFeature.AntiAliasing<code/>
+
# Change the value of <code>r.DefaultFeature.AntiAliasing</code>
  
'''Notes'''
+
These are the default values
These are the default values.
 
 
<pre>
 
<pre>
 
r.DefaultFeature.AntiAliasing=2
 
r.DefaultFeature.AntiAliasing=2
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</pre>
 
</pre>
  
These are the possible Values
+
These are the possible values
 
<pre>
 
<pre>
 
r.DefaultFeature.AntiAliasing=
 
r.DefaultFeature.AntiAliasing=
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2: TemporalAA (default)
 
2: TemporalAA (default)
 
</pre>
 
</pre>
{{ii}}Enabling FXAA will disable TAA.
+
{{ii}} Enabling FXAA will disable TAA.
{{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1(low) and 6(high).
+
{{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1 (low) and 6 (high).
 
{{--}} Requires to be run after each game launch.
 
{{--}} Requires to be run after each game launch.
 
}}
 
}}
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# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Press {{key|~}}.
 
# Press {{key|~}}.
# Change the value of <code>r.VSync<code/>
+
# Change the value of <code>r.VSync</code>
These are the possible Values
+
These are the possible values
 
<pre>
 
<pre>
 
r.VSync=
 
r.VSync=

Revision as of 10:10, 9 May 2020

Trials of Mana
Trials of Mana cover
Developers
Xeen
Publishers
Square Enix
Engines
Unreal Engine 4
Release dates
Windows April 24, 2020
Reception
Metacritic 77
OpenCritic 76
IGDB 79
Taxonomy
Series Mana
Trials of Mana on IGDB
Trials of Mana guide on StrategyWiki
Trials of Mana on MobyGames
Trials of Mana on Wikipedia
Mana
Subseries of Final Fantasy
Secret of Mana 2018
Trials of Mana 2020
Legend of Mana 2021
Visions of Mana 2024

Key points

3D remake of the Super Famicom title Seiken Densetsu 3 with voiced characters.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
A demo is also available.
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.[1]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Trials of Mana\Steam\<user-id>\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/924980/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Trials of Mana\Steam\<user-id>\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/924980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Display settings
Display settings

Template:Video settings

Anti-aliasing (AA)

Change anti-aliasing to FXAA or turn it off
  1. Follow the instructions to enable the developer console in the game.
  2. Press ~.
  3. Change the value of r.DefaultFeature.AntiAliasing

These are the default values

r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=4

These are the possible values

r.DefaultFeature.AntiAliasing=
0: off (no anti-aliasing)
1: FXAA
2: TemporalAA (default)
Enabling FXAA will disable TAA.
FXAA quality can be adjusted by changing the value of r.PostProcessAAQuality between 1 (low) and 6 (high).
Requires to be run after each game launch.

Anisotropic filtering (AF)

Custom anisotropic filtering
  1. Follow the instructions to enable the developer console in the game.
  2. Press ~.
  3. Change r.MaxAnisotropy=8 to the anisotropic amount, e.g. r.MaxAnisotropy=16.

Vertical sync (Vsync)

Enable/Disable Vertical sync
  1. Follow the instructions to enable the developer console in the game.
  2. Press ~.
  3. Change the value of r.VSync

These are the possible values

r.VSync=
0: off (no Vsync)
1: Vsync on

High frame rate

Custom frame rate cap
  1. Follow the instructions to enable the developer console in the game.
  2. Press ~.
  3. Change t.MaxFPS=60 to the desired frame rate cap, e.g. t.MaxFPS=144.

Input settings

Keyboard bindings
Keyboard bindings
Camera settings
Camera settings

Template:Input settings

Audio settings

Audio and language settings
Audio and language settings

Template:Audio settings

Localizations

Audio can only be swapped between English or Japanese at the main menu. Doing so in-game requires a restart back to the title screen.
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Vorbis

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1, 10
Processor (CPU) AMD A-Series 2.5Ghz
Intel Core i3 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) AMD Radeon RX 460
Nvidia GeForce GTX 760
DirectX 11 compatible
Other 60 FPS @ 1280x720
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Pre-purchase Trials of Mana on Steam - last accessed on 2020-03-05
    "Incorporates 3rd-party DRM: Denuvo Anti-tamper"