Touhou: Scarlet Curiosity
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Revision as of 19:58, 4 June 2021 by AmethystViper (talk | contribs) (Attempting to clean up this article and update the game's original Japanese releases and release dates.)
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Developers | |
---|---|
Ankake Spa | |
Publishers | |
XSEED | |
Marvelous | |
Release dates | |
Windows | August 16, 2014[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG |
Art styles | Anime |
Themes | Fantasy |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
General information
- Official developer website (Japanese)
- Official game website (Japanese)
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original Japanese Comiket 86 release. | |||
Developer website | Digital re-release of the Japanese version via DLsite. | |||
Publisher website | English version. | |||
Steam | English version. |
- A demo of the Japanese version is available on the developer's website and DLsite; up to Chapter 2 can be played.
Version differences
- The English version is based on the PlayStation 4 version, which features improved graphics and a "Bullet Hell" difficulty modifier.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\AnkakeSpa\ScarletCuriosity\graphics_setting.json %APPDATA%\AnkakeSpa\ScarletCuriosity\input_setting.json %APPDATA%\AnkakeSpa\ScarletCuriosity\main_setting.json %APPDATA%\AnkakeSpa\ScarletCuriosity\sound.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/845880/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\AnkakeSpa\ScarletCuriosity\remi_auto.sav %APPDATA%\AnkakeSpa\ScarletCuriosity\saku_auto.sav %APPDATA%\AnkakeSpa\ScarletCuriosity\remi\save###.save %APPDATA%\AnkakeSpa\ScarletCuriosity\saku\save###.save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/845880/pfx/[Note 1] |
-
remi_auto.sav
andsaku_auto.sav
are the game's auto save files for Remilia and Sakuya, respectively, whileremi
andsaku
folders respectively stores their campaign's save data. - Auto save files from the demo can be transferred into the full game.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | SMAA, can be toggled on or off. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Option to cap the framerate to 30 FPS is available. | ||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Configured through the game's launcher. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | DirectInput controllers are supported. | |
---|---|---|
Button prompts | Xbox 360 prompts when an XInput controller is connected, generic for DirectInput controllers. Keyboard prompts are shown when no controllers are connected. |
Additional information | ||
---|---|---|
Button prompts | Xbox 360 prompts when an XInput controller is connected, generic for DirectInput controllers. Keyboard prompts are shown when no controllers are connected. | |
Controller hotplugging | ||
Haptic feedback | XInput only. "Off", "Low", "Medium", and "High" settings in the configuration launcher. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE. | |
Surround sound | ||
Subtitles | Dialogue is entirely text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Supported in the English release. | |||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | Japanese version uses Direct3D 9. English version uses Direct3D 10. |
Shader Model support | 3.0, 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Japanese version
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Core2 Duo 2.4 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9600GT AMD RaedonHD 3800 DirectX 9 compatible |
English version
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 (2-core, 2.4 GHz) | Intel Core i5-2300 AMD FX-6350 |
System memory (RAM) | 2 GB | 6 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 DirectX 10 compatible | Nvidia GeForce GTX 950 AMD Radeon R7 360 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/845880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (845880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Adventures of Scarlet Curiosity - Touhou Wiki - last accessed on 2021-06-04
- ↑ Verified by User:AmethystViper on 2021-06-04
- Interpreted from a rough translation via Google Translate.