Difference between revisions of "There Is No Game: Jam Edition 2015"
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===Save game data location=== | ===Save game data location=== | ||
{{ii}} Game does not have saving feature at all. | {{ii}} Game does not have saving feature at all. | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = unknown | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
==Video== | ==Video== | ||
Line 81: | Line 99: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = Uses [[Glossary:Scaling# | + | |4k ultra hd notes = Uses [[Glossary:Scaling#Scaling algorithm|bilinear scaling]] with most assets done for 1280x720. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
Line 92: | Line 110: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = Always enabled. | |vsync notes = Always enabled. | ||
Line 100: | Line 121: | ||
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 235: | Line 260: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 22:33, 23 October 2022
Developers | |
---|---|
Draw Me A Pixel | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | March 18, 2020 |
macOS (OS X) | March 18, 2020 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Side view |
Controls | Point and select |
Genres | Adventure, Paddle, Puzzle |
Art styles | Pixel art |
Themes | Comedy |
Series | There Is No Game |
There Is No Game | |
---|---|
There Is No Game: Jam Edition 2015 | 2020 |
There Is No Game: Wrong Dimension | 2020 |
There Is No Game: Jam Edition 2015 is a singleplayer side view adventure, paddle and puzzle game in the There Is No Game series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\DrawMeAPixel\Ting_Jam\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1241700/pfx/[Note 2] |
Save game data location
- Game does not have saving feature at all.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9 | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Uses bilinear scaling with most assets done for 1280x720. | ||
Field of view (FOV) | |||
Windowed | Press Alt+↵ Enter to toggle. 1280x720 only. | ||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Always enabled. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Dual Core with SSE2 instruction set support | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Intel HD Graphics 4000 DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12 | |
Processor (CPU) | Dual Core with SSE2 instruction set support | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | Intel HD Graphics 4000 1 GB of VRAM OpenGL 3.2 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.3.3f1[1]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1241700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-10-19