Difference between revisions of "The Technomancer"
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'''Key points''' | '''Key points''' | ||
− | {{--}} Requires disabling of cores on systems with more than 4 cores, see [[#Infinite loading screen upon the game start | + | {{--}} Requires disabling of cores on systems with more than 4 cores, see [[#Infinite loading screen upon the game start without having to full system cap CPU thread count|Infinite loading screen upon the game start up]] |
'''General information''' | '''General information''' | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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==Issues fixed== | ==Issues fixed== | ||
− | ===Infinite loading screen upon the game start up=== | + | ===Infinite loading screen upon the game start without having to full system cap CPU thread count=== |
+ | {{Fixbox|description=On a system with more than 8 processing CPU threads system to run game 1-time configuration and no full system cap|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/256290/discussions/0/558754898898645363/?ctp=10#c4794664409795613305|title=Game Crashing on startup|date=2022-08-15}} | ||
+ | </ref>|fix= | ||
+ | From the above guide and comments, I was able to fix the game crash after some trial-and-error. I have a new hybrid-core 12th gen cpu so I also set the "ProcessorCountLieForHybridCPU" to 16. | ||
+ | |||
+ | For the tool: Search the web for adk-install (direct links might give old versions), look for "Download and install the Windows ADK", select the correct version for your operating system (Windows 10/11), ignore the PE download. Run the program and ONLY install the application compatibility toolkit. | ||
+ | |||
+ | To apply the fix: | ||
+ | #Open the new app "Compatibility Administrator (32-bit)" | ||
+ | #Right-click the current database under "Custom Databases" and rename it to something like "Game compatibility fixes" | ||
+ | #With that database highlighted, click "Fix" | ||
+ | #Fill in the fields of name and vendor (not important if incorrect), and then browse for the game | ||
+ | #Click Next twice (ignore the first Compatibility Modes screen) | ||
+ | #Scroll down and click the checkbox next to ProcessorCountLie | ||
+ | #Click Parameters while ProcessorCountLie is highlighted | ||
+ | #enter 8 into the "Command Line" field and click OK | ||
+ | - Repeat the above 2 steps for ProcessorCountLieForHybridCPU if you have different types of processor cores (like Intel's E and P cores on 12th gen processors) | ||
+ | #Click Next | ||
+ | #Click Finish (optionally click "Auto-Generate" first.. it adds uplay_r1_loader.dll to it.. not sure if that makes a difference) | ||
+ | (*If any mistakes were made, simply go back to the entry under Applications for The Technomancer, right-click Technomancer.exe and "Edit application fix") | ||
+ | - SAVE the database - either using the Max Payne guide's suggestions, or just save it as whatever and name it whatever you like. | ||
+ | - Right-click the database you renamed earlier, and click INSTALL | ||
+ | |||
+ | Now the game should run. | ||
+ | |||
+ | As noted in the guide, the compatibility layer will be in the registry at: | ||
+ | HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Custom | ||
+ | |||
+ | |||
+ | '''NOTE''': An expanded explanation for dumbs for this operation can be found ''here''<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2951759425|title=How to run The Technomancer/Child of Light with higher than supported multicore CPUs|date=2023-03-25}} | ||
+ | </ref>. | ||
+ | }} | ||
+ | |||
+ | ===Infinite loading screen upon the game start up (OLD)=== | ||
{{Fixbox|description=On a system with more than 4 cores enabled user needs to disable the extra cores|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/338390/discussions/1/358415738206360925/|title=Stuck in loading|date=2020-03-01}} | {{Fixbox|description=On a system with more than 4 cores enabled user needs to disable the extra cores|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/338390/discussions/1/358415738206360925/|title=Stuck in loading|date=2020-03-01}} | ||
</ref>|fix= | </ref>|fix= |
Latest revision as of 02:06, 25 March 2023
Developers | |
---|---|
Spiders | |
Publishers | |
Focus Home Interactive | |
Engines | |
Silk | |
Release dates | |
Windows | June 28, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | RPG, ARPG, Hack and slash |
Art styles | Realistic |
Themes | Sci-fi |
Series | Mars: War Logs |
Mars: War Logs | |
---|---|
Mars: War Logs | 2013 |
The Technomancer | 2016 |
Key points
- Requires disabling of cores on systems with more than 4 cores, see Infinite loading screen upon the game start up
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Replace intro files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\The Technomancer\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/338390/pfx/[Note 1] |
- Config files include default.profile and graphicconfig.txt.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\The Technomancer\* .fsav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/338390/pfx/[Note 1] |
- No apparent limit on number of save files. Previous Silk Engine games had a 50 file limit.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Save files only. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Supports dynamic resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to x16. | ||
Anti-aliasing (AA) | FXAA and TAA. A separate SSAA option is available for the UI. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) V2 requires DS4Windows to emulate DS4 V1 |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: The Technomancer. |
Issues fixed
Infinite loading screen upon the game start without having to full system cap CPU thread count
On a system with more than 8 processing CPU threads system to run game 1-time configuration and no full system cap[1] |
---|
From the above guide and comments, I was able to fix the game crash after some trial-and-error. I have a new hybrid-core 12th gen cpu so I also set the "ProcessorCountLieForHybridCPU" to 16. For the tool: Search the web for adk-install (direct links might give old versions), look for "Download and install the Windows ADK", select the correct version for your operating system (Windows 10/11), ignore the PE download. Run the program and ONLY install the application compatibility toolkit. To apply the fix:
- Repeat the above 2 steps for ProcessorCountLieForHybridCPU if you have different types of processor cores (like Intel's E and P cores on 12th gen processors)
(*If any mistakes were made, simply go back to the entry under Applications for The Technomancer, right-click Technomancer.exe and "Edit application fix") - SAVE the database - either using the Max Payne guide's suggestions, or just save it as whatever and name it whatever you like. - Right-click the database you renamed earlier, and click INSTALL Now the game should run. As noted in the guide, the compatibility layer will be in the registry at: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Custom
|
Infinite loading screen upon the game start up (OLD)
On a system with more than 4 cores enabled user needs to disable the extra cores[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 | SM 5.0 Support is not required.[citation needed] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 64-bit | |
Processor (CPU) | AMD FX-4100 X4 3.6 GHz Intel Core i5-2500 3.3 GHz | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | AMD Radeon HD 6950 Nvidia GeForce GTX 560 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/338390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (338390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Game Crashing on startup - last accessed on 2022-08-15
- ↑ How to run The Technomancer/Child of Light with higher than supported multicore CPUs - last accessed on 2023-03-25
- ↑ Stuck in loading - last accessed on 2020-03-01