Difference between revisions of "The Red Solstice"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = Approx. 977 KB available. |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|The Red Solstice - General.png|General settings.}} | {{Image|The Red Solstice - General.png|General settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|The Red Solstice - Input.png|Input settings.}} | {{Image|The Red Solstice - Input.png|Input settings.}} | ||
{{Image|The Red Solstice - Rebinding.png|Key rebinding.}} | {{Image|The Red Solstice - Rebinding.png|Key rebinding.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = One key per action. | |key remap notes = One key per action. | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
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|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, effects, voice chat | |separate volume notes = Music, effects, voice chat |
Revision as of 10:16, 27 September 2021
Developers | |
---|---|
Ironward | |
Publishers | |
Nkidu Games | |
Release dates | |
Windows | July 9, 2015 |
Taxonomy | |
Series | Red Solstice |
Red Solstice | |
---|---|
The Red Solstice | 2015 |
Red Solstice 2: Survivors | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Gold Edition also available. | |||
Green Man Gaming (unavailable) | ||||
Humble Store (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Armory Pack | Part of the Gold Edition | |
Operations Pack | Part of the Gold Edition | |
Soundtrack | Part of the Gold Edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TheRedSolstice\settings.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TheRedSolstice\save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 977 KB available. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Disabling vsync enables 60 FPS cap. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One key per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, effects, voice chat | |
Surround sound | ||
Subtitles | Always on. | |
Closed captions | ||
Mute on focus lost | Volume remains unmuted when focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 8 | Co-op |
Issues unresolved
- Unless otherwise noted, there are currently no known fixes or workarounds for these issues.
Stability issues
General
- Third-party overlays, API hooks, or graphics mods, such as the TeamSpeak overlay, FRAPS, or DSFix, can cause the game to become unstable.
Disable any third-party API hooks or overlays and graphics mods[2][3] |
---|
Nvidia GPU users
Subscribe to the "testers" beta[4] |
---|
|
Startup issues
Replace openal32.dll[3][5] |
---|
Notes
|
Game crashes on startup
- Users of Nvidia GeForce GTX 260, GTX 275, and GTX 280 cards have reported their graphics card drivers crashing when attempting to start the game.
- The developers recommend any Nvidia users experiencing problems to first read this Instructables article for detailed information on fixing the problem.
Modify registry settings[3] |
---|
Notes
|
Netcode issues
Desynchronization (de-sync)
- Work is ongoing to improve netcode and reduce or eliminate de-syncs.[6]
Gameplay issues
Game crashes on mulitplayer maps
- Affects singleplayer "Survival" mode and multiplayer.[7]
- The developers are actively working on a fix.[8]
Singleplayer missions exhibit choppiness/jerkiness
- This is a known, difficult-to-diagnose issue.[9]
Invisible solar rays
- Solar radiation rays, which appear in the final moments of a multiplayer game, are invisible, yet still deal Solar damage.[10]
- This is a regression of a previously-fixed issue.[11]
Low FPS in Multiplayer
- When playing on the Central District map on Veteran difficulty and on Fast mode with primary and secondary objectives enabled, all players experience low FPS and absolutely no synchronization after Wave 9.[12]
- Has the side-effect of preventing players from damaging enemies.
- Developers are aware of the issue and are working on a permanent fix.
Disable item descriptions[13] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.3 | [5] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-2320 3.00 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 9600 GT ATI Radeon HD 3800 |
|
Sound (audio device) | A Fine High Definition Audio Device Never Hurt Anyone | |
Other | OpenGL / OpenAL |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (265590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ The Red Solstice by Ironward — Kickstarter
- ↑ Steam Community Discussion - Important notice regarding the usage of streaming software
- ↑ 3.0 3.1 3.2 Steam Community Discussion - Known issues. Please read this first before reporting problems
- ↑ Steam Community Discussion - Nvidia crahes unofficial fix
- ↑ 5.0 5.1 Verified by User:Expack3 on 16 July 2015
- ↑ Steam Community Discussion - The most important technical problem: De-Sync
- ↑ Steam Community Discussion - Crashed
- ↑ Steam Community Discussion - Crashed, reply #15
- ↑ Badly optimized for anyone else?
- ↑ Invisible Solar ray
- ↑ Invisible Solar ray, reply #7
- ↑ Steam Community Discussion - v1.000 Low fps in Multiplayer
- ↑ Steam Community Discussion - v1.000 Low fps in Multiplayer, reply #2