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Difference between revisions of "The Old City: Leviathan"

From PCGamingWiki, the wiki about fixing PC games
(Added work around for FOV)
m (General maintenance with AutoWikiBrowser in Bot mode)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = The Old City- Leviathan - cover.jpg
 
|cover        = The Old City- Leviathan - cover.jpg
Line 9: Line 8:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|December 3, 2014}}
 
{{Infobox game/row/date|Windows|December 3, 2014}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 297350
 
|steam appid  = 297350
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =
 +
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 +
|winehq      = 18115
 +
|license      = commercial
 +
|official site= http://postmodsoftworks.com/
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://postmodsoftworks.com/ Official website]
+
{{mm}} [https://steamcommunity.com/app/297350/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/297350/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 297350 | Steam |}}
+
{{Availability/row| Humble | the-old-city-leviathan | Steam | | | Windows }}
 +
{{Availability/row| Steam | 297350 | Steam | | | Windows }}
 
}}
 
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\UDKGame\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Binaries\Win32\SaveData.bin}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:The Old City Leviathan - video settings.jpeg|290px|right|thumb|Video settings.]]
+
{{Image|The Old City Leviathan - video settings.jpeg|Video settings.}}
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/old-city-leviathan/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = gold
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = silver
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/old-city-leviathan/en WSGF entry].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/old-city-leviathan/en WSGF entry].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 72: Line 96:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|60 fps                    = true
|oculus rift notes         =  
+
|60 fps notes               =
|high frame rate           = unknown
+
|120 fps                    = hackable
|high frame rate notes     =  
+
|120 fps notes              = Frame rate capped to 62 fps by default. See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                 =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===Field of view (FOV)===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{--}} This fix breaks the zoom function and needs to be reapplied every time a new level is loaded.
{{Fixbox/fix|Change FOV using console|ref=<ref>[http://www.wsgf.org/forums/viewtopic.php?p=155155#p155155 Changing FOV - Widescreen Gaming Forum (WSGF)]</ref>}}
+
 
 +
{{Fixbox|description=Change FOV using console|ref=<ref>{{Refurl|url=https://www.wsgf.org/phpBB3/viewtopic.php?p=155155#p155155|title=Changing FOV - Widescreen Gaming Forum (WSGF)|date=May 2023}}</ref>|fix=
 
# Press {{key|~}} (tidle key) to open the developer console.
 
# Press {{key|~}} (tidle key) to open the developer console.
 
# Type <code>fov XX</code> (replacing XX with your desired fov).
 
# Type <code>fov XX</code> (replacing XX with your desired fov).
# Press enter to apply the new fov.
+
# Press {{Key|Enter}} to apply the new fov.
 +
}}
 +
 
 +
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{Fixbox|description=High frame rate|ref={{cn|date=April 2017}}|fix=
 +
# Go to <code>{{p|game}}\UDKGame\Config\UDKEngine.ini</code>.
 +
# Change <code>MaxSmoothedFrameRate</code> to a higher cap; alternately, remove the frame rate cap entirely by setting <code>bSmoothFrameRate</code> to <code>false</code>.
 +
* UDKEngine.ini may need to be set to read-only to preserve the changes.
 +
* High frame rates may result in noticeable screen-tearing on GSYNC monitors. Setting the game's Vsync setting to <code>Fast</code> in the Nvidia control panel helps alleviate this. This is not a common issue for Unreal engine games.
 
}}
 
}}
==Input settings==
+
 
[[File:The Old City Leviathan - input settings.jpeg|290px|right|thumb|Input settings.]]
+
==Input==
{{Input settings
+
{{Image|The Old City Leviathan - input settings.jpeg|Input settings.}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = {{key|Enter}} as well as the mouse buttons cannot be correctly bound to any commands in-game. See [[#Remapping|Remapping]].
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 106: Line 147:
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = false
 +
|controller sensitivity notes=
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
===[[Glossary:Remapping|Remapping]]===
[[File:The Old City Leviathan - audio settings.jpeg|290px|right|thumb|Audio settings.]]
+
{{Fixbox|description=Mouse buttons and some keys must be rebound manually in the .ini files|ref={{cn|date=April 2017}}|fix=
{{Audio settings
+
# Keys can be rebound in <code>{{p|game}}/UDKGame/Config/UDKOldCityInput.ini</code>
|separate volume          = true
+
}}
|separate volume notes    =  
+
 
 +
==Audio==
 +
{{Image|The Old City Leviathan - audio settings.jpeg|Audio settings.}}
 +
{{Audio
 +
|separate volume          = false
 +
|separate volume notes    = Master volume and voice volume sliders
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
Line 126: Line 210:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|notes    = 1) [https://www.zoneofgames.ru/games/old_city_leviathan_the/files/5385.html  Fan translation by «Prometheus Project»]<br>2) [https://www.zoneofgames.ru/games/old_city_leviathan_the/files/5399.html Fan voice-over by R.G. MVO и ТД «A’den Ne’tra & Siviel Fleym»]<br>3) [https://www.zoneofgames.ru/games/old_city_leviathan_the/files/5395.html Fan voice-over by «GameSVoiCE»]
 +
|fan      = true
 +
}}
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = unknown
 +
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 135: Line 321:
 
|minOS    = Vista, 7, 8
 
|minOS    = Vista, 7, 8
 
|minCPU  = 3.0 GHz dual core
 
|minCPU  = 3.0 GHz dual core
|minRAM  = 4 GB  
+
|minRAM  = 4 GB
 
|minHD    = 3 GB
 
|minHD    = 3 GB
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
 +
|minGPU  =
 
|minDX    = 9.0c
 
|minDX    = 9.0c
  
Line 143: Line 330:
 
|recCPU  = 2.4 GHz quad core
 
|recCPU  = 2.4 GHz quad core
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 +
|recGPU  =
 
|recDX    = 9.0
 
|recDX    = 9.0
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 13:30, 20 May 2023

The Old City: Leviathan
The Old City: Leviathan cover
Developers
PostMod Softworks
Engines
Unreal Engine 3
Release dates
Windows December 3, 2014
Taxonomy
Monetization One-time game purchase

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\UDKGame\Config\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/297350/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\Binaries\Win32\SaveData.bin[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/297350/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate capped to 62 fps by default. See High frame rate.

Field of view (FOV)

This fix breaks the zoom function and needs to be reapplied every time a new level is loaded.
Change FOV using console[1]
  1. Press ~ (tidle key) to open the developer console.
  2. Type fov XX (replacing XX with your desired fov).
  3. Press Enter to apply the new fov.

High frame rate

High frame rate[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\UDKEngine.ini.
  2. Change MaxSmoothedFrameRate to a higher cap; alternately, remove the frame rate cap entirely by setting bSmoothFrameRate to false.
  • UDKEngine.ini may need to be set to read-only to preserve the changes.
  • High frame rates may result in noticeable screen-tearing on GSYNC monitors. Setting the game's Vsync setting to Fast in the Nvidia control panel helps alleviate this. This is not a common issue for Unreal engine games.

Input

Input settings.
Input settings.

Remapping

Mouse buttons and some keys must be rebound manually in the .ini files[citation needed]
  1. Keys can be rebound in <path-to-game>/UDKGame/Config/UDKOldCityInput.ini

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master volume and voice volume sliders
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

VR support

3D modes State Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) 3.0 GHz dual core
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References