Difference between revisions of "System Shock 2"
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|oculus rift notes = Use [http://www.vorpx.com vorpX]<ref>[https://www.youtube.com/watch?v=jDVG3jRNmT0 Oculus Rift and VorpX | System Shock 2 - YouTube]</ref> (adjust the [[#UI too small on high screen resolutions|UI size]] to make the UI more readable). | |oculus rift notes = Use [http://www.vorpx.com vorpX]<ref>[https://www.youtube.com/watch?v=jDVG3jRNmT0 Oculus Rift and VorpX | System Shock 2 - YouTube]</ref> (adjust the [[#UI too small on high screen resolutions|UI size]] to make the UI more readable). | ||
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|tracked motion controllers = | |tracked motion controllers = | ||
|tracked motion controllers notes= | |tracked motion controllers notes= | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit cam_ext.cfg to enable ui scaling|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit cam_ext.cfg to enable ui scaling|ref={{cn|date=July 2016}}}} | ||
− | #Open cam_ext.cfg in | + | #Open cam_ext.cfg in Notepad or any other text editor. |
#Uncomment the line <code>;d3d_disp_scaled_2d_overlay 64</code> by removing the semicolon. | #Uncomment the line <code>;d3d_disp_scaled_2d_overlay 64</code> by removing the semicolon. | ||
Revision as of 10:06, 16 January 2017
Developers | |
---|---|
Irrational Games | |
Looking Glass Studios | |
Publishers | |
Electronic Arts | |
Night Dive Studios | |
Engines | |
Dark Engine | |
Release dates | |
Windows | August 11, 1999 |
macOS (OS X) | June 18, 2013[1] |
Linux | April 1, 2014 |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
Key points
- Install outside
C:\Program Files (x86)\
to avoid problems.[2] - Install SS2Tool to add widescreen/multi-monitor support and fix various compatibility and performance issues.
General information
- Modding guide on the PCGamingWiki blog
- SHODANPEDIA - Unofficial System Shock wiki
- TTLG Forums - System Shock Series
- systemshock.org Forum
- systemshock.org Forum - SS2 Troubleshooting Guide
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All the digital distribution versions are pre-patched with NewDark.
- OS X and Linux versions use Wine.
Essential improvements
SS2Tool
- Essential patcher which integrates the NewDark patch and fixes various issues.
Recommended mods
- Modding guide available on the PCGamingWiki blog.
- Alternate modding guide with updated links and mod info, from the System Shock 2 forums.
- SHTUP - 'Shock Texture Upgrade Project' enhances object texture quality.
- Rebirth Beta 03a - enhances polygons of enemies, gore and gibs.
System Shock 2 Mod Pack
- System Shock 2 Mods - A collection of mods to improve the graphics and audio of System Shock 2
OS X version
Modding the Wineskin version can be done by firstly installing the Windows version in a virtual machine, patching it and installing all desired modifications and then replacing the System Shock 2 installation within the Wineskin version with the custom version. If you are using the Steam version it may be necessary to deactivate Steam's "Keep up to date" function for this to work.
Game data
Configuration file(s) location
-
cam.cfg
contains game settings. -
cam_ext.cfg
is the configuration file for the game once patched using SS2Tool.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
- Save games are kept in multiple folders, e.g.
\save_0\
,\save_1\
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
High frame rate
Instructions |
---|
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 28800-28900 |
UDP | 2300-2400, 28800-28900 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See install/setup instructions. | ||
iZ3D | See install/setup instructions. |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Use vorpX[3] (adjust the UI size to make the UI more readable). | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Random crashing
Instructions |
---|
Left-clicking or dragging does not work
Instructions |
---|
Small game window or black screen
Instructions |
---|
Instructions |
---|
UI too small on high screen resolutions
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7.0 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM |
References
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Localizations)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)