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Difference between revisions of "Super Street Fighter IV: Arcade Edition"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Availability: added Games for Windows Marketplace)
 
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 +
{{disambig|expanded releases of the game|the original 2009 version|[[Street Fighter IV]]}}
 
{{Infobox game
 
{{Infobox game
 +
|title        = Super Street Fighter IV: Arcade Edition /<br>Ultra Street Fighter IV
 
|cover        = Super Street Fighter IV Arcade Edition cover.jpg
 
|cover        = Super Street Fighter IV Arcade Edition cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Dimps}}
 
{{Infobox game/row/developer|Dimps}}
 +
{{Infobox game/row/porter|QLOC|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Capcom}}
 
{{Infobox game/row/publisher|Capcom}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
Line 28: Line 32:
 
|gogcom id    =  
 
|gogcom id    =  
 
|hltb        = 9464
 
|hltb        = 9464
 +
|lutris      = ultra-street-fighter-iv
 
|strategywiki = Super Street Fighter IV: Arcade Edition
 
|strategywiki = Super Street Fighter IV: Arcade Edition
|mobygames    = super-street-fighter-iv-arcade-edition
+
|mobygames    = 66453
 
|wikipedia    = Super Street Fighter IV: Arcade Edition
 
|wikipedia    = Super Street Fighter IV: Arcade Edition
 
|winehq      = 16370
 
|winehq      = 16370
Line 35: Line 40:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Steam version renamed to '''Ultra Street Fighter IV'''. Arcade Edition owners must buy Ultra upgrade to get the new content.<ref>[https://steamcommunity.com/app/45760/discussions/0/34094415758294227/ PSA: Name Change from SSF4AE to Ultra SFIV in your Game Library :: Ultra Street Fighter IV General Discussion]</ref>
+
|introduction      = This article covers two mutually related expanded variants of the {{Glossary:Fighting}} game ''[[Street Fighter IV]]''.
 +
 
 +
|release history  = '''''Super Street Fighter IV: Arcade Edition''''' is the third variant of ''Street Fighter IV'', released on July 5, 2011. It was originally distributed on consoles as DLC/edition upgrade for ''Super Street Fighter IV'' (the second variant), but on PC they were only sold in a bundle. Compared to the original ''Street Fighter IV'', it includes multiple new characters, new stages, rebalanced existing characters, as well as new game modes (Team Battle, Replay Channel, Endless Battle). Two major updates were released: "Version 2012" from December 13, 2011, with changed attacks and updated hitboxes<ref>{{Refurl|url=http://static.capcom.com/streetfighter/downloads/SSFIV%20Arcade%20Edition%202012%20Final%20Change%20List%20-%20US.pdf|title=Official changelog (PDF)|date=2023-07-08}}</ref>; and the short-lived "Version 2014" from May 30, 2014 which switched the online multiplayer service from [[Games for Windows - LIVE]] to [[Store:Steam|Steamworks]]<ref>{{Refurl|url=https://www.pcgamer.com/super-street-fighter-4-arcade-edition-ditching-gfw-live-for-steamworks-this-friday/|title=Super Street Fighter 4: Arcade Edition ditching GfW Live for Steamworks this Friday <nowiki>|</nowiki> PC Gamer|date=2023-07-08}}</ref>, and also tweaked some interface elements and replay system.<ref>{{Refurl|url=https://worthplaying.com/article/2014/5/27/news/92448-super-street-fighter-iv-arcade-edition-all-switches-to-steamworks-dlcs-do-not-transfer/|title=Worthplaying <nowiki>|</nowiki> 'Super Street Fighter IV Arcade Edition' (ALL) Switches To Steamworks, DLCs Do Not Transfer|date=2023-07-08}}</ref>
 +
 
 +
'''''Ultra Street Fighter IV''''' is the fourth and final variant of the game, released on August 7, 2014, and existing owners of ''SSF4AE'' need to purchase an edition upgrade package to access its new content. Confusingly, the Steam SKU was renamed to this version for all users.<ref>{{Refurl|url=https://steamcommunity.com/app/45760/discussions/0/34094415758294227/|title=PSA: Name Change from SSF4AE to Ultra SFIV in your Game Library :: Ultra Street Fighter IV General Discussion|date=May 2023}}</ref> This edition includes a final set of 5 additional characters, 6 stages ported from ''[[Street Fighter X Tekken]]'', new mechanics (Ultra Combo Double, Red Focus Attack and Delayed Standing), the Elimination game mode, the ability to join other players online in Training mode, and an edition selection mechanic which allows the selection of characters as they were balanced in prior editions of the game.
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 42: Line 54:
 
{{mm}} [http://www.capcom-unity.com/street_fighter/go/forum/viewcategory/7411/general-forums Official forums]
 
{{mm}} [http://www.capcom-unity.com/street_fighter/go/forum/viewcategory/7411/general-forums Official forums]
 
{{mm}} [https://www.reddit.com/r/SF4/ Street Fighter IV Subreddit]
 
{{mm}} [https://www.reddit.com/r/SF4/ Street Fighter IV Subreddit]
{{mm}} [http://streetfighter.wikia.com/wiki/Street_Fighter_Wiki Street Fighter Wiki]
+
{{mm}} [https://streetfighter.fandom.com/wiki/Street_Fighter_Wiki Street Fighter Wiki]
 
{{mm}} [http://www.eventhubs.com/guides/2008/jul/08/street-fighter-4-strategy-guide-hints-and-tips/ Strategy guides]
 
{{mm}} [http://www.eventhubs.com/guides/2008/jul/08/street-fighter-4-strategy-guide-hints-and-tips/ Strategy guides]
  
Line 49: Line 61:
 
{{Availability/row| Retail | | GFWL | Arcade Edition. | Steam | Windows }}
 
{{Availability/row| Retail | | GFWL | Arcade Edition. | Steam | Windows }}
 
{{Availability/row| Retail | | Steam | Ultra Street Fighter IV. | | Windows }}
 
{{Availability/row| Retail | | Steam | Ultra Street Fighter IV. | | Windows }}
{{Availability/row| GamersGate | super-street-fighter-iv-arcade-edition | Steam | {{store link|GamersGate|ultra-street-fighter-iv|Ultra Street Fighter IV}} also available. | | Windows }}
+
{{Availability/row| GamersGate | super-street-fighter-iv-arcade-edition | Steam | Arcade Edition. {{store link|GamersGate|ultra-street-fighter-iv|Ultra Street Fighter IV}} also available. | | Windows }}
{{Availability/row| Gamesplanet | 1351-1 | Steam | {{store link|Gamesplanet|1351-2|Ultra Street Fighter IV}} also available. |  | Windows }}
+
{{Availability/row| Gamesplanet | 1351-1 | Steam | Arcade Edition. {{store link|Gamesplanet|1351-2|Ultra Street Fighter IV}} also available. |  | Windows }}
 
{{Availability/row| GMG | ultra-street-fighter-iv-pc | Steam | Ultra Street Fighter IV. | | Windows }}
 
{{Availability/row| GMG | ultra-street-fighter-iv-pc | Steam | Ultra Street Fighter IV. | | Windows }}
 
{{Availability/row| Humble | ultra-street-fighter-iv | Steam | Ultra Street Fighter IV. | | Windows }}
 
{{Availability/row| Humble | ultra-street-fighter-iv | Steam | Ultra Street Fighter IV. | | Windows }}
 
{{Availability/row| Steam | 45760 | Steam | Ultra Street Fighter IV. | | Windows }}
 
{{Availability/row| Steam | 45760 | Steam | Ultra Street Fighter IV. | | Windows }}
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20120228085120/http://marketplace.xbox.com/en-US/PC/Games|title=Microsoft Games for Windows Marketplace|date=20 August 2022}}</ref> | | Windows | unavailable }}
+
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | Arcade Edition.<ref>{{Refurl|url=https://web.archive.org/web/20120228085120/http://marketplace.xbox.com/en-US/PC/Games|title=Microsoft Games for Windows Marketplace|date=20 August 2022}}</ref> | | Windows | unavailable }}
 
{{Availability/row| Origin |  street-fighter/super-street-fighter-iv/arcade-edition | Origin, GFWL | Arcade Edition. | Steam | Windows | unavailable }}
 
{{Availability/row| Origin |  street-fighter/super-street-fighter-iv/arcade-edition | Origin, GFWL | Arcade Edition. | Steam | Windows | unavailable }}
 
}}
 
}}
 
{{ii}} All non-Steam versions require {{DRM|GFWL|SSA=yes|ZDPP=no|local=unknown}}
 
{{ii}} All non-Steam versions require {{DRM|GFWL|SSA=yes|ZDPP=no|local=unknown}}
{{ii}} All product keys activate on [[Steam]].<ref name="Steamworks">[http://www.capcom-unity.com/combofiend/blog/2014/05/27/ssfivae-gfwl-to-steamworks-transition SSFIVAE GFWL to Steamworks Transition : ComboFiend > Manage Blog]</ref>
+
{{ii}} Base game product keys activate on [[Steam]], but DLC bought via the Games for Windows Marketplace can not be redeemed this way.<ref name="Steamworks">[http://www.capcom-unity.com/combofiend/blog/2014/05/27/ssfivae-gfwl-to-steamworks-transition SSFIVAE GFWL to Steamworks Transition : ComboFiend > Manage Blog]</ref>
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Skip NVIDIA logo|ref=<ref>}}</ref>|fix=
+
{{Fixbox|description=Skip NVIDIA logo|ref=|fix=
# Go to <code>{{P|game}}\movie\nvidia</code>
+
# Go to {{folder|{{P|game}}\movie\nvidia}}.
 
# Delete, move or rename {{file|TheWay_1280x800.wmv}}
 
# Delete, move or rename {{file|TheWay_1280x800.wmv}}
 
}}
 
}}
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = In-game Vsync is broken.<ref>[http://forums.shoryuken.com/discussion/comment/8266624/#Comment_8266624 VSync on causes input lag? - shoryuken forums]</ref>
+
|vsync notes                = In-game Vsync is broken.<ref>{{Refurl|url=http://forums.shoryuken.com/discussion/comment/8266624/#Comment_8266624|title=VSync on causes input lag? - shoryuken forums|date=May 2023}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Locked to 60fps
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              = Fixed frame rate has to be enabled to prevent [[#Frame rate and online sync issues|broken game speed]].{{cn|date=February 2017}}
 
|120 fps notes              = Fixed frame rate has to be enabled to prevent [[#Frame rate and online sync issues|broken game speed]].{{cn|date=February 2017}}
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|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 167: Line 182:
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Use the [http://aemods.pbworks.com/w/page/41166309/misc#PS3ButtonModcreditDarkSamus USFIV PS3 Button Mod]
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox, generic, DualShock
+
|button prompts            = Generic
|button prompts notes      = For DualShock use the [http://w11.zetaboards.com/SFxT_Mods/single/?p=8206247&t=10469063 USFIV Playstation Button Mod].
+
|button prompts notes      = For DualShock, use the [http://aemods.pbworks.com/w/page/41166309/misc#PS3ButtonModcreditDarkSamus USFIV PS3 Button Mod].
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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|separate volume notes    = Background music, sound effects, voice
 
|separate volume notes    = Background music, sound effects, voice
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Auto configures up to 5.1 output<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Auto configures up to 5.1 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          = Cutscenes
 
|subtitles notes          = Cutscenes
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = true
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 325: Line 342:
 
}}
 
}}
 
}}
 
}}
{{--}} Some language options seems to have vanished after Steamworks update, including Danish, Finnish, Norwegian and Swedish. Steam defaults language to English with these languages.
+
{{--}} Some language options seems to have vanished after Steamworks update, including Danish, Finnish, Norwegian and Swedish. Steam defaults language to English with these languages.{{cn|July 2023}}
  
 
==Network==
 
==Network==
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{{Fixbox|description=Plug controller after launching game|ref=<ref name="controllerissue">[https://steamcommunity.com/app/45760/discussions/0/34094415763417484/ Not detecting controller??? :: Ultra Street Fighter IV General Discussion]</ref>}}
 
{{Fixbox|description=Plug controller after launching game|ref=<ref name="controllerissue">[https://steamcommunity.com/app/45760/discussions/0/34094415763417484/ Not detecting controller??? :: Ultra Street Fighter IV General Discussion]</ref>}}
  
{{Fixbox|description=Lose window focus and return|ref=<ref name="controllerissue" />|fix=
+
{{Fixbox|description=Change window focus and return|ref=<ref name="controllerissue" />|fix=
 
* {{key|alt|tab}} out of the game and return.
 
* {{key|alt|tab}} out of the game and return.
 
}}
 
}}
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{{Fixbox|description=Edit the registry|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit the registry|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|hkcu}}\Software\Valve\Steam\Apps\45760</code>
+
# Go to {{registry|{{p|hkcu}}\Software\Valve\Steam\Apps\45760}}.
# If any of the <code>directx</code>, <code>vcredist</code> or <code>gfwl</code> values are missing, you need to add a string with that missing name, and set it with a decimal value of <code>1</code>.
+
# If any of the <code>directx</code>, <code>vcredist</code> or <code>gfwl</code> values are missing, add a string with that missing name, and set it with a decimal value of <code>1</code>.
 
}}
 
}}
  
 
===Frame rate and online sync issues===
 
===Frame rate and online sync issues===
{{Fixbox|description=Change frame rate options|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Change frame rate options|ref=<ref>{{Refurl|url=https://www.reddit.com/r/SF4/comments/2o5fr9/psa_dont_use_smooth_framerate_option/|title=PSA: Don't use 'Smooth Framerate' option. : SF4 - Reddit.com|date=May 2023}}</ref>|fix=
The game runs best when you use the 'Fixed' frame rate option under 'Graphics Settings' and disable VSync. This also fixes some potential online desynchronization issues. Using the 'Smooth' frame rate option can lead to malfunctioning attacks. The game was designed to be ran at a constant 60fps so anything other than a fixed frame rate can cause issues. If you experience tearing, you can enable VSync either through the game or your graphics driver software, but this adds a minor delay in input, though it's not noticeable to most players.<ref>[https://www.reddit.com/r/SF4/comments/2o5fr9/psa_dont_use_smooth_framerate_option/ PSA: Don't use 'Smooth Framerate' option. : SF4 - Reddit.com]</ref>
+
The game runs best when using the 'Fixed' frame rate option under 'Graphics Settings' and disabled VSync. This also fixes some potential online desynchronization issues. Using the 'Smooth' frame rate option can lead to malfunctioning attacks. The game was designed to be run at a constant 60 FPS so anything other than a fixed frame rate can cause issues. If tearing occurs, enable VSync either through the game or the graphics card's control panel, but this adds a minor delay in input, albeit not noticeable to most players.
 
}}
 
}}
  
Line 408: Line 425:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 427: Line 447:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Windows Media Foundation
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      = Steamworks, Games for Windows - LIVE
 
|multiplayer      = Steamworks, Games for Windows - LIVE
Line 447: Line 467:
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
  
|recOS    = XP, Vista
+
|recOS    =  
 
|recCPU  = Intel Core 2 Duo 2.0 GHz
 
|recCPU  = Intel Core 2 Duo 2.0 GHz
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recHD    = 10 GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce 8600
 
|recGPU  = Nvidia GeForce 8600
 
|recGPU2  = ATI Radeon X1900
 
|recGPU2  = ATI Radeon X1900
|recDX    = 9.0c
+
|recDX    =  
 
|recSM    = 3.0
 
|recSM    = 3.0
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB

Latest revision as of 01:03, 23 September 2023

This page is for expanded releases of the game. For the original 2009 version, see Street Fighter IV.

Super Street Fighter IV: Arcade Edition /
Ultra Street Fighter IV
Super Street Fighter IV: Arcade Edition / Ultra Street Fighter IV cover
Developers
Capcom
Dimps
Windows QLOC
Publishers
Capcom
Russia 1C-SoftClub
Release dates
Windows July 5, 2011
Reception
Metacritic 84
IGDB 82
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions Cosmetic, Unlock
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting
Series Street Fighter
Super Street Fighter IV: Arcade Edition on HowLongToBeat
Super Street Fighter IV: Arcade Edition on IGDB
Super Street Fighter IV: Arcade Edition guide on StrategyWiki
Super Street Fighter IV: Arcade Edition on MobyGames
Super Street Fighter IV: Arcade Edition on Wikipedia
Street Fighter 1989
Street Fighter II 1993
Super Street Fighter II Turbo 1995
Super Street Fighter II 1996
Super Puzzle Fighter II Turbo 1997
Street Fighter Alpha: Warriors' Dreams 1997
Street Fighter Alpha 2 1997
Typing Fighter II Plus 2000
Street Fighter Online: Mouse Generation 2008
Street Fighter IV 2009
Super Street Fighter IV: Arcade Edition 2011
Street Fighter X Tekken 2012
Street Fighter X Mega Man 2012
Ultra Street Fighter IV 2014
Street Fighter V 2016
Street Fighter 30th Anniversary Collection 2018
Capcom Fighting Collection 2022
Street Fighter 6 2023

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

This article covers two mutually related expanded variants of the fighting game Street Fighter IV.

Super Street Fighter IV: Arcade Edition is the third variant of Street Fighter IV, released on July 5, 2011. It was originally distributed on consoles as DLC/edition upgrade for Super Street Fighter IV (the second variant), but on PC they were only sold in a bundle. Compared to the original Street Fighter IV, it includes multiple new characters, new stages, rebalanced existing characters, as well as new game modes (Team Battle, Replay Channel, Endless Battle). Two major updates were released: "Version 2012" from December 13, 2011, with changed attacks and updated hitboxes[1]; and the short-lived "Version 2014" from May 30, 2014 which switched the online multiplayer service from Games for Windows - LIVE to Steamworks[2], and also tweaked some interface elements and replay system.[3]

Ultra Street Fighter IV is the fourth and final variant of the game, released on August 7, 2014, and existing owners of SSF4AE need to purchase an edition upgrade package to access its new content. Confusingly, the Steam SKU was renamed to this version for all users.[4] This edition includes a final set of 5 additional characters, 6 stages ported from Street Fighter X Tekken, new mechanics (Ultra Combo Double, Red Focus Attack and Delayed Standing), the Elimination game mode, the ability to join other players online in Training mode, and an edition selection mechanic which allows the selection of characters as they were balanced in prior editions of the game.

General information

Steam Community Discussions
Official forums
Street Fighter IV Subreddit
Street Fighter Wiki
Strategy guides

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Arcade Edition.
Icon overlay.png
Windows
Retail
Icon overlay.png
Ultra Street Fighter IV.
Windows
GamersGate
Icon overlay.png
Arcade Edition. Ultra Street Fighter IV also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Arcade Edition. Ultra Street Fighter IV also available.
Windows
Green Man Gaming
Icon overlay.png
Ultra Street Fighter IV.
Windows
Humble Store
Icon overlay.png
Ultra Street Fighter IV.
Windows
Steam
Icon overlay.png
Ultra Street Fighter IV.
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
Arcade Edition.[5]
Windows
Origin (unavailable)
Origin
Icon overlay.png
Arcade Edition.
Icon overlay.png
Windows
All non-Steam versions require Games for Windows - LIVE DRM.[Note 1]
Base game product keys activate on Steam, but DLC bought via the Games for Windows Marketplace can not be redeemed this way.[6]

Essential improvements

Skip intro videos

Skip NVIDIA logo
  1. Go to <path-to-game>\movie\nvidia.
  2. Delete, move or rename TheWay_1280x800.wmv

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\CAPCOM\SUPERSTREETFIGHTERIV\config.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/45760/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\CAPCOM\SUPERSTREETFIGHTERIV\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/45760/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Use this modified exe.
Ultra-widescreen
Use this modified exe.
4K Ultra HD
Field of view (FOV)
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
Use GameCompanion or similar software.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
In-game Vsync is broken.[7]
60 FPS
Locked to 60fps
120+ FPS
Fixed frame rate has to be enabled to prevent broken game speed.[citation needed]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input settings.
Input settings.

Audio

Sound settings.
Sound settings.

Audio feature State Notes
Separate volume controls
Background music, sound effects, voice
Surround sound
Auto configures up to 5.1 output[8]
Subtitles
Cutscenes
Closed captions
Mute on focus lost
Royalty free audio

Localizations

English or Japanese voices can be set individually for each character upon clearing Arcade Mode for the first time, as well as the cutscenes.
Language UI Audio Sub Notes
English
Simplified Chinese
Czech
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Marked as "Portuguese (Portugal)".
Russian
Spanish
Some language options seems to have vanished after Steamworks update, including Danish, Finnish, Norwegian and Swedish. Steam defaults language to English with these languages.[citation needed]

Network

Online features in non-Steam versions require a Microsoft account (optional for offline play).

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
2 Versus
Asynchronous multiplayer

Connection types

Issues fixed

Game not detecting controller

Plug controller after launching game[9]
Change window focus and return[9]
  • Alt+Tab out of the game and return.

Dependency installation at each launch

Steam version may try to install dependencies that are already installed.
Edit the registry[citation needed]
  1. Go to HKEY_CURRENT_USER\Software\Valve\Steam\Apps\45760.
  2. If any of the directx, vcredist or gfwl values are missing, add a string with that missing name, and set it with a decimal value of 1.

Frame rate and online sync issues

Change frame rate options[10]

The game runs best when using the 'Fixed' frame rate option under 'Graphics Settings' and disabled VSync. This also fixes some potential online desynchronization issues. Using the 'Smooth' frame rate option can lead to malfunctioning attacks. The game was designed to be run at a constant 60 FPS so anything other than a fixed frame rate can cause issues. If tearing occurs, enable VSync either through the game or the graphics card's control panel, but this adds a minor delay in input, albeit not noticeable to most players.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Interface Scaleform
Cutscenes Windows Media Foundation
Multiplayer Steamworks, Games for Windows - LIVE Non-Steam versions use Games for Windows - LIVE.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium 4 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon X1600
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. Games for Windows - LIVE DRM features: SSA activation, local profile support unknown.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References