Difference between revisions of "Styx: Master of Shadows"
From PCGamingWiki, the wiki about fixing PC games
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|xinput controllers notes = | |xinput controllers notes = | ||
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|controller hotplug notes = | |controller hotplug notes = |
Revision as of 21:09, 25 February 2023
Developers | |
---|---|
Cyanide | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 7, 2014 |
Reception | |
Metacritic | 71 |
OpenCritic | 68 |
IGDB | 74 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic, Stylized |
Themes | Fantasy |
Series | Styx |
Styx | |
---|---|
Of Orcs and Men | 2012 |
Styx: Master of Shadows | 2014 |
Styx: Shards of Darkness | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | DRM-free when launched directly from executable. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Styx\StyxGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/242640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Styx\Save\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/242640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Works with GeDoSaTo. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA AA bits = 0x080100C5 or See SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS by default;[1] See Frame rate (FPS). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Custom FOV[2] |
---|
Bindings=(Name="F3",Command="FOV 120",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="F4",Command="FOV 125",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
|
Frame rate (FPS)
Change bSmoothFramerate[citation needed] |
---|
|
Change MaxSmoothedFrameRate[citation needed] |
---|
Notes
|
SMAA
SMAA Anti-Aliasing with SweetFX[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Fan Translation | |||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
Replaying missions at certain points in the story will lock further progress
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Interface | wxWidgets | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista SP2, 7, 8 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | AMD Radeon HD 5850 Nvidia GeForce GTX 560 1 GB of VRAM DirectX 9 compatible Shader model 4 support |
|
Sound (audio device) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/242640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (242640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Removing the 62 FPS Cap :: Styx: Master of Shadows General Discussions
- ↑ Styx: Master of Shadows | WSGF
- ↑ Game Breaking Bug :: Styx: Master of Shadows General Discussions - last accessed on 2023-02-10
- "Earlier threads suggest that it happens if you replay Chapter 1 before playing 2, same with 5/6 and I believe 3/4. The bug can happen whenever you have a cutscene sequence in the hideout which triggers the passage to the next chapter, since replays don't trigger the cutscene the passage doesn't open."
- ↑ Cant go to mission 2. Game bugged after replaying mission. :: Styx: Master of Shadows General Discussions - last accessed on 2023-02-10