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Difference between revisions of "Strafe"

From PCGamingWiki, the wiki about fixing PC games
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{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Pixel Titans\Strafe\}}
 
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{{Game data/saves|OS X|}}
 
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{{Game data/saves|Linux|~/.config/unity3d/Pixel Titans/STRAFE/}}
 
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{{ii}} Save file is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design.
 
{{ii}} Save file is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design.

Revision as of 14:43, 2 August 2020

Strafe
Cover image missing, please upload it
Developers
Pixel Titans
Publishers
Devolver Digital
Engines
Unity 5[Note 1]
Release dates
Windows May 9, 2017
macOS (OS X) May 9, 2017
Linux May 9, 2017
Strafe on MobyGames
Strafe on Wikipedia

Key points

Also known as Strafe: Gold Edition.

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Kickstarter page

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
A Strafe Oculus VR Test Room tech demo is available.

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Pixel Titans\Strafe\
macOS (OS X) ~/Library/Application Support/unity.Pixel Titans.STRAFE/

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Pixel Titans\Strafe\
macOS (OS X)
Linux ~/.config/unity3d/Pixel Titans/STRAFE/
Save file is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Save file only.

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
16:10 resolutions are letterboxed.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
60 to 120°.
Windowed
Borderless fullscreen windowed
Default fullscreen is borderless. Use -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
2x, 4x, and 8x settings.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game control settings.
In-game control settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
MacOS and Linux only.
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Pentium G3250
AMD Phenom II X4 965
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9800 GT
AMD Radeon HD 5770
A 64-bit system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
A 64-bit system is required.
Linux
Minimum
Operating system (OS) Ubuntu 14.04
Processor (CPU) Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 * 3400) or equivalent
System memory (RAM) 4 GB RAM
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 9800 GT (1024 MB)
Intel HD Graphics 4600
AMD Radeon HD 5770 (1024 MB)


Notes

  1. Unity engine build: 5.4.3f1[1]

References

  1. Verified by User:Vetle on 2018-03-19