Difference between revisions of "Strafe"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/reception|IGDB|strafe|72}} | {{Infobox game/row/reception|IGDB|strafe|72}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | FPS }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 442780 | |steam appid = 442780 | ||
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|gogcom id = 1493047913 | |gogcom id = 1493047913 | ||
|gogcom id side = 1313223849 | |gogcom id side = 1313223849 | ||
− | |official site= http://www.strafe1996.com | + | |official site= http://www.strafe1996.com |
|hltb = 33340 | |hltb = 33340 | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 88299 |
|wikipedia = Strafe (video game) | |wikipedia = Strafe (video game) | ||
|winehq = 18274 | |winehq = 18274 | ||
Line 41: | Line 41: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{ii}} Also known as '''Strafe: Gold Edition''' or previously '''Strafe: Millennium Edition'''. | ||
{{GOG.com links|1493047913|strafe}} | {{GOG.com links|1493047913|strafe}} | ||
{{mm}} [https://steamcommunity.com/app/442780/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/442780/discussions/ Steam Community Discussions] | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\Pixel Titans\Strafe\}} | {{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\Pixel Titans\Strafe\}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/unity.Pixel Titans.STRAFE/}} |
− | {{Game data/config|Linux| | + | {{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Pixel Titans/STRAFE/}} |
}} | }} | ||
{{ii}} The save file (save.STRAFE) contains in-game preferences. | {{ii}} The save file (save.STRAFE) contains in-game preferences. | ||
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{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Pixel Titans\Strafe\}} | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Pixel Titans\Strafe\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/unity.Pixel Titans.STRAFE/}} |
− | {{Game data/saves|Linux| | + | {{Game data/saves|Linux|{{p|linuxhome}}/.config/unity3d/Pixel Titans/STRAFE/}} |
}} | }} | ||
{{ii}} Save file (save.STRAFE) is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design. | {{ii}} Save file (save.STRAFE) is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design. | ||
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = 2x, 4x, and 8x settings that affect only the edge of the helmet overlay. | |antialiasing notes = 2x, 4x, and 8x settings that affect only the edge of the helmet overlay. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===The game crashes after the "Pixel Titans" logo=== | ||
+ | {{Fixbox|description=Change a compatibility environment variable|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2813929482|title=Steam Community :: Guide :: The game won't launch (2022)|date=2023-05-25}}</ref>|fix= | ||
+ | # Press <code>Win+R</code> on your keyboard. | ||
+ | # Enter <code>sysdm.cpl</code> and press Enter. | ||
+ | # Navigate to Advanced → Environment Variables. | ||
+ | # Under "System", press the "New..." button. | ||
+ | # In the "Variable name" box, enter <code>OPENSSL_ia32cap</code>. | ||
+ | # In the "Variable value" box, enter <code>~0x20000000</code>. | ||
+ | # Press the "OK" button on all of the open dialogues to close them. | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minOS = Ubuntu 14.04 | |minOS = Ubuntu 14.04 | ||
|minCPU = Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 * 3400) or equivalent | |minCPU = Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 * 3400) or equivalent | ||
− | |minRAM = 4 GB | + | |minRAM = 4 GB |
|minHD = 3 GB | |minHD = 3 GB | ||
|minGPU = Nvidia GeForce 9800 GT (1024 MB) | |minGPU = Nvidia GeForce 9800 GT (1024 MB) |
Latest revision as of 15:56, 26 December 2023
Developers | |
---|---|
Pixel Titans | |
Publishers | |
Devolver Digital | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | May 9, 2017 |
macOS (OS X) | May 9, 2017 |
Linux | March 28, 2018[2] |
Reception | |
Metacritic | 64 |
OpenCritic | 64 |
IGDB | 72 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Sci-fi |
Strafe is a singleplayer first-person FPS game.
General information
- Also known as Strafe: Gold Edition or previously Strafe: Millennium Edition.
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Kickstarter page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | The store page incorrectly excludes listing Linux as the Steam key includes Linux version. | |||
Steam |
- A Strafe Oculus VR Test Room tech demo is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Pixel Titans\Strafe\ |
macOS (OS X) | $HOME/Library/Application Support/unity.Pixel Titans.STRAFE/ |
Linux | $HOME/.config/unity3d/Pixel Titans/STRAFE/ |
- The save file (save.STRAFE) contains in-game preferences.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Pixel Titans\Strafe\ |
macOS (OS X) | $HOME/Library/Application Support/unity.Pixel Titans.STRAFE/ |
Linux | $HOME/.config/unity3d/Pixel Titans/STRAFE/ |
- Save file (save.STRAFE) is immediately written to at the end of a session (dying or quitting) due to game's Rogue-like design.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Save file only. Store page incorrectly doesn't list cloud save support. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:10 resolutions are letterboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 60 to 120°. | ||
Windowed | |||
Borderless fullscreen windowed | Default fullscreen is borderless. Use -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x, 4x, and 8x settings that affect only the edge of the helmet overlay. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 4 predefined controller layouts available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Seen in the tutorial only. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
The game crashes after the "Pixel Titans" logo
Change a compatibility environment variable[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Can be forced to use DirectX 9 using the -force-d3d9 parameter. |
OpenGL | MacOS and Linux only. | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Pentium G3250 AMD Phenom II X4 965 |
Intel Core i3-4160 AMD FX-6350 |
System memory (RAM) | 2 GB | 6 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9800 GT AMD Radeon HD 5770 | Nvidia GeForce GTX 460 AMD Radeon R7 260X |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | Intel Core i5 2.9 GHz | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GT 750M |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 * 3400) or equivalent | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9800 GT (1024 MB) AMD Radeon HD 5770 (1024 MB) Intel HD Graphics 4600 |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Vetle on 2018-03-19
- ↑ Steam :: STRAFE: Gold Edition :: LUSCIOUS LINUX SUPPORT - last accessed on 2020-08-08
- ↑ Steam Community :: Guide :: The game won't launch (2022) - last accessed on 2023-05-25