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Difference between revisions of "Spider-Man (2001)"

From PCGamingWiki, the wiki about fixing PC games
(Added Joystick fix, and added link to local download for a clean rip of the Kellogg's Demo.)
m (Edited format of title for level to be more consistent with the rest of the article.)
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* Support for more modern controllers.
 
* Support for more modern controllers.
  
The demo allows players to play until the end of "Rhino's Rampage". The demo removes the training, gallery, and cheat functions from the full game.
+
The demo allows players to play until the end of '''Rhino's Rampage'''. The demo removes the training, gallery, and cheat functions from the full game.
  
 
To launch the game, un-zip the download, navigate to the "demo" folder, and launch "SpideyPC.exe". Installation is optional on modern systems.
 
To launch the game, un-zip the download, navigate to the "demo" folder, and launch "SpideyPC.exe". Installation is optional on modern systems.

Revision as of 22:58, 29 July 2017

Template:Infobox game/row/winporterTemplate:Infobox game/row/macporter
Spider-Man (2001)
Spider-Man (2001) cover
Developers
Neversoft
Publishers
Activision
Engines
Apocalypse
Release dates
Windows September 19, 2001
Mac OS (Classic) February 2002
Spider-Man (2001) guide on StrategyWiki
Spider-Man (2001) on Wikipedia
Subseries of Marvel
Spider-Man (1986) 1986
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! 1989
The Amazing Spider-Man 1990
Spider-Man & Venom: Separation Anxiety 1995
Spider-Man: The Sinister Six 1996
Spider-Man (2001) 2001
Spider-Man (2002) 2002
Spider-Man 2: The Game 2004
Spider-Man 2: Activity Center 2004
Ultimate Spider-Man 2005
Spider-Man 3 2007
Spider-Man: Friend or Foe 2007
Spider-Man: Web of Shadows 2008
Spider-Man: Shattered Dimensions 2010
The Amazing Spider-Man (2012) 2012
The Amazing Spider-Man 2 2014
Spider-Man: Homecoming - Virtual Reality Experience 2017
Spider-Man: Far From Home - Virtual Reality Experience 2019
Marvel's Spider-Man Remastered 2022
Marvel's Spider-Man: Miles Morales 2022

Key points

Game launches without external applications
Large amount of game breaking bugs and glitches when ran at anything above 30 FPS
Minor bugs and glitches occur in in-game cut-scenes, even with a locked 30 FPS
Native support for only specific resolution selections
Only detects joysticks circa 2001 or older
Audio issues for certain devices, such as Bluetooth headphones

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Mac OS

Demo

An example of Spider-man's costume change in the demo. It's based on his appearance in the game "Spider-Man: The Movie," evident by it's reflective eyes and small spider on the chest.
An example of the UI changes made in-game. Spider-man's icon is notably more pointy than the original and it has a slightly higher resolution than the original. It reverts to the original when the Spider Armor is acquired in game. The bill board to the right also exemplifies the changes of the billboards in-game, as the original was for a new biography on Carnage instead of Spider-Man: The Movie.

In April 2002, Kellogg's offered this CD-ROM for free in exchange for some UPCs of their cereals and 2 proof-of-purchases from gallon milk jugs, as part of a campaign with "America's Dairy Farmers and Milk Processors" (the creators of "Got Milk?"). There are some differences between this Kellogg's Edition of the game and the original, including...

  • In-game billboard ads for The Kellogg Company and "Got Milk?"
  • A player model texture swap.
  • The title screen has it's graphics swapped with promotional art from the Sam Raimi Spider-Man movie.
  • The Stan Lee narration was removed.

This demo was also updated in technical aspects...

  • The demo contains a native 30 FPS cap absent from the full release.
  • Support for higher resolutions.
  • Support for more modern controllers.

The demo allows players to play until the end of Rhino's Rampage. The demo removes the training, gallery, and cheat functions from the full game.

To launch the game, un-zip the download, navigate to the "demo" folder, and launch "SpideyPC.exe". Installation is optional on modern systems. To access the Sam Raimi film bonus content, navigate the folder and view the files directly, or use the "Launcher.exe" within the base folder. The Demo can also be fully installed through this application to your computer.

Spider-Man (2001) Kellogg's Demo Download

Essential improvements

Patches

Spider-Man 1.0.2 Update updates the Mac OS release to the latest version.

Lock In-Game Framerate to 30 FPS

A picture of the Nvidia Inspector Profile window on the Spider-Man (2001) EXE titled SpideyPC.exe in the Profiles drop down menu on the top left. The Frame Limit option is highlighted in the picture, showing the drop down menu to it's right.
Instructions

Increase In-Game Graphical Quality

Instructions
Instructions

Fix Joystick Detection

Instructions

Game data

Configuration file(s) location

Save game data location

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Input settings

In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Issues unresolved

Bug with Chase Venom

A demonstration of a bug that happens in a cut scene after Spider-Man chases Venom through a building. Spider-Man, after Venom leaps out of the building, follows a bugged path, causing him to turn right and jump into the wall hes facing to climb it for a few seconds.

During the level Chase Venom Spider-Man must chase venom to a skyscraper, where-in the game plays an in-game cut scene of the two chasing each other through the skyscraper. There is a bug that causes Spider-Man to follow an improper path while chasing venom out of the building near the end, causing Spider-Man to become to far apart from Venom, causing a game-over.

Audio Issues for Specific Instances

The game has trouble detecting specific audio drivers properly. For example, using Bluetooth headphones causes the audio become heavily distorted. The audio will mute for certain music and sounds in-game, but will blare the music on the menu, and any dialogue from characters in-game to the point of distortion. The loud audio also gets louder overtime, despite being turned down to the lowest setting in the audio menu.

Other information

API

Technical specs Supported Notes
Direct3D 8
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME, 2000
Processor (CPU) Intel Pentium II 266 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 4 MB of VRAM
DirectX 8.0a compatible
Mac OS
Minimum
Operating system (OS) 8.6
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References