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  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
    11 KB (1,165 words) - 09:33, 20 May 2023
  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
    10 KB (1,069 words) - 08:19, 21 May 2023
  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
    12 KB (1,383 words) - 08:39, 21 May 2023
  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
    8 KB (792 words) - 08:54, 21 May 2023
  • ...frames at higher refresh rates, making it consume double the resources at 120hz or above without visible change from 60hz
    11 KB (1,234 words) - 15:19, 28 May 2023
  • ...you are using does not exceed 60hz. Using a monitor with a refresh rate of 120hz causes all input for movement with land vehicles to lock up. Switching the
    12 KB (1,460 words) - 19:42, 28 May 2023
  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=June 2023}}</ref>
    10 KB (1,177 words) - 02:26, 7 June 2023
  • ...0/619573787325370108/#c521643320360731535|title=Patch 1.1 - Why 60FPS Cap? 120hz+ Experience Killed :: Gauntlet™ General Discussions|date=9 June 2023}}</r
    13 KB (1,315 words) - 02:35, 9 June 2023
  • If you have a 120hz or higher display with no 60hz mode, the game will not launch.
    10 KB (1,153 words) - 03:37, 9 June 2023
  • ....<ref>{{Refcheck|user=Radmaxx|date=2022-02-22|comment=At 144Hz only 60 and 120Hz options were available.}}</ref> Optional 30.5 FPS cap available.
    10 KB (1,119 words) - 19:24, 1 July 2023
  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> Laser rifle stops consuming ammo at fram
    31 KB (3,970 words) - 00:29, 28 July 2023
  • ...0913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
    11 KB (1,160 words) - 15:40, 28 July 2023
  • ...ouse movement worked fine at 60 FPS. Cannot be certain if this is true for 120Hz displays with a 120 FPS cap.}}</ref>
    13 KB (1,552 words) - 05:36, 7 August 2023
  • .../forums.steampowered.com:80/forums/showthread.php?t=2854833 60fps limit in 120hz? - Steam Users' Forums] (retrieved)</ref>
    10 KB (1,026 words) - 16:41, 13 August 2023
  • |120 fps notes = Requires a 120hz monitor due to vsync.
    11 KB (1,249 words) - 18:20, 14 August 2023
  • ...h like LCD monitors but have additional features such as auto-contrast and 120Hz motion. This looks fantastic on the shop floor but it can add between 50-20
    10 KB (1,609 words) - 20:53, 6 September 2023
  • ...3805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref>
    19 KB (2,247 words) - 09:28, 17 September 2023
  • ...8023667588807303/#c2518023667588946048|title=Looks terrible in motion on a 120hz G-sync display.|date=2020-06-18}}</ref>|fix=
    17 KB (1,996 words) - 23:19, 1 October 2023
  • |120 fps notes = Choice between Auto, 30Hz, 60Hz, or 120Hz.<br>Auto runs at the monitor's refresh rate.
    16 KB (1,850 words) - 06:57, 11 October 2023
  • ...=2021-07-30|comment=Tested at 50 Hz, 60 Hz.}}</ref> resulting in needing a 120Hz monitor to get native 60 FPS.
    10 KB (1,037 words) - 15:36, 22 October 2023

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