Vessel
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| Developers
OS X
Linux
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| Publishers
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| Release dates
Windows
March 1, 2012 OS X
January 7, 2013 Linux
December 10, 2012 |
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General information
Steam Community Discussions
Steam Users' Forums for game series
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Developer website | |
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| Humble Store | |
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| Steam | |
Windows only |
Further patches for the OS X and Linux versions of Vessel can be downloaded here.
Game data[edit]
Configuration files location[edit]
| Location | |
|---|---|
| Windows | %APPDATA%\Vessel\ |
| OS X | ~/Library/Application Support/Vessel/ |
| Linux | ~/.config/Vessel/ |
This game supports the XDG Base Directory Specification on Linux.
Save game data location[edit]
| Location | |
|---|---|
| Windows | %APPDATA%\Vessel\ |
| OS X | ~/Library/Application Support/Vessel/ |
| Linux | ~/.local/share/Vessel/ |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
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| Multi-monitor | |
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| Ultra-widescreen | |
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| Field of view (FOV) | |
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| Windowed | |
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| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
Only editable in the VesselConfig.ini file, the setting SuperSample. Possible values are 1X, 2X, 4X, 8X and 16X. | |
| Vertical sync (Vsync) | |
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| High frame rate | |
Frame rate is capped at 60 FPS.[1] | |
OS X Resolution Settings[edit]
Due to a flaw in SDL video modes, Vessel for OS X requires that the settings be changed outside of Vessel. Edit ~/Library/Application Support/Vessel/VesselConfig.ini for this.
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
To change the key bindings, edit VesselKeys.ini.
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| Mouse acceleration | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
To configure your gamepad for Vessel, edit VesselGamepad.ini. Also see below. (OS X/Linux only)
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| Full controller support | |
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| Controller remapping | |
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| Controller Y-axis inversion | |
Controller Input[edit]
If you've got a compiler handy, you can use this C file to determine your controller's config values. Note: Requires SDL headers/libs!
The bindings that follow are named after the buttons found on the Xbox 360 controller. Simply bind the values described above to the equivalent 360 controller value.
Configurations[edit]
The full list of known configurations for various controllers (contributed by the community) can be found in the Files section.
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
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| Surround sound | |
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| Subtitles | |
No speech |
| Closed captions | |
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| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
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| French | |
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| German | |
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| Italian | |
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| Spanish | |
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Issues unresolved[edit]
Vessels appear empty[edit]
This bug only appears in the OS X and Linux versions of the game. The vessels are being filled, but the fluid isn't being displayed.
Multi-monitor issues[edit]
The game works without problems in multi-monitor setups, however overviews, for example which reactors have been fixed in factory, will appear severely taller than the screen height.
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP, Vista, 7 | |
| Processor (CPU) | Dual Core 2.0 GHz | |
| System memory (RAM) | 2 GB | |
| Hard disk drive (HDD) | 1.5 GB | |
| Video card (GPU) | ATI Radeon HD 2400 Nvidia GeForce 7600 DirectX 9.0c compatible Shader model 3.0 support | |
