User contributions
- 15:51, 13 June 2017 (diff | hist) . . +218 . . FOV: The green checkmark alone means NOTHING! on Talk:Valley
- 15:50, 13 June 2017 diff hist +11 Valley →Video settings: Added "vertical", BUT THIS ISN'T VERIFIED. It's a Unity game though, so it's reasonable to assume the dev didn't use math-magic to assign a horz value to the vert variable. https://pcgamingwiki.com/wiki/Engine:Unity
- 15:46, 13 June 2017 (diff | hist) . . +285 . . FOV: The green checkmark alone means NOTHING! on Talk:Valley
- 03:29, 13 June 2017 (diff | hist) . . +365 . . N FOV: The green checkmark alone means NOTHING! on Talk:Valley
- 11:41, 21 March 2017 diff hist +32 NieR: Automata →Video settings: added that the camera distance is not a *true* FOV feature
- 10:43, 21 March 2017 diff hist +239 NieR: Automata →Video settings: Flipped FOV to true and added screenshot links: FOV in this 3rd person game is implemented via camera distance settings. I'm basing this off of forum posts, no firsthand experience.
- 10:33, 20 March 2017 diff hist +76 NieR: Automata Added PC settings Imgur album link found in this post: https://www.reddit.com/r/pcgaming/comments/5zyyvh/nier_automata_pc_settings_imgur_album/
- 11:26, 7 March 2017 diff hist +298 User:God ownerOfTheUniverse current
- 08:26, 6 March 2017 diff hist +83 User:God ownerOfTheUniverse Added SlaloM video link. (Finally got around to making one.)
- 11:36, 26 January 2017 diff hist -103 User:God ownerOfTheUniverse
- 11:34, 26 January 2017 diff hist +6 User:God ownerOfTheUniverse
- 08:00, 24 January 2017 diff hist +126 User:God ownerOfTheUniverse
- 07:58, 24 January 2017 diff hist +37 User:God ownerOfTheUniverse
- 11:16, 13 January 2017 diff hist +84 User:God ownerOfTheUniverse
- 09:38, 13 January 2017 diff hist +3 User:God ownerOfTheUniverse
- 09:34, 13 January 2017 diff hist +1 File:SlaloM v27 4K screenshot.png current
- 09:33, 13 January 2017 diff hist +12 File:SlaloM v27 4K screenshot.png
- 09:31, 13 January 2017 diff hist +117 User:God ownerOfTheUniverse
- 09:25, 13 January 2017 diff hist +477 User:God ownerOfTheUniverse
- 09:20, 13 January 2017 diff hist +2,782 User:God ownerOfTheUniverse
- 08:42, 13 January 2017 diff hist +454 N File:SlaloM v27 4K screenshot.png 2017-01-03 I decided to link my (free) game library manager SlaloM from my PCGW user page. Cause the main problem this software has that almost nobody is using it, and the main problem YOU have is that you haven't heard about it. It amends basically ev...
- 08:17, 11 January 2017 diff hist +118 Deus Ex: Mankind Divided →Game crashes when exiting the shooting range: Added another potential solution.
- 16:50, 20 December 2016 diff hist +101 Dishonored 2 →Field of view (FOV): Added info that Home key toggles HUD objective locators. (Relevant. At least, I use it often.)
- 18:16, 10 December 2016 diff hist +31 Dishonored 2 →Field of view (FOV): Added that Hattiwatti's DLL also works with the 1.3 patch. (Phew. *Had* to update today because of damn Denuvo.)
- 19:53, 4 December 2016 diff hist +40 Monstrum →Video settings: Added info about the ridiculous FOV slider.
- 17:16, 30 November 2016 (diff | hist) . . +237 . . Stub on Talk:Dishonored 2
- 07:26, 30 November 2016 (diff | hist) . . +460 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 16:02, 29 November 2016 (diff | hist) . . +84 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 05:01, 25 November 2016 (diff | hist) . . +124 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 21:01, 24 November 2016 (diff | hist) . . +50 . . N What range does "Just Cause 3 FOV Patcher" have? on Talk:Just Cause 3
- 20:59, 24 November 2016 diff hist +115 Just Cause 3 →Video settings: Added FOV tool details - the very thing I wanted to know before purchasing this.
- 16:54, 24 November 2016 diff hist +246 Wolfenstein: The New Order →Field of view (FOV): Added info that FOV can't be raised above 100 via console / config file.
- 05:25, 24 November 2016 diff hist +258 Qbeh-1: The Atlas Cube →Video settings: Added uncertain FOV slider info. Better than nothing, I guess.
- 07:52, 23 November 2016 diff hist +11 m Dishonored 2 →Field of view (FOV): Improved reference link again: Used already existing reference.
- 07:50, 23 November 2016 diff hist +75 m Dishonored 2 →Field of view (FOV): Improved quality of reference link I had put in FOV edit.
- 07:47, 23 November 2016 diff hist +642 Dishonored 2 →Video settings: Moved the FOV hack info to its own section and added exe version information.
- 07:32, 23 November 2016 (diff | hist) . . +52 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 07:29, 23 November 2016 (diff | hist) . . +1,207 . . N "Edit war" regarding FOV tool to be used on Talk:Dishonored 2
- 11:40, 19 November 2016 (diff | hist) . . +614 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 05:11, 18 November 2016 (diff | hist) . . +621 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 16:52, 17 November 2016 (diff | hist) . . +808 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 09:29, 17 November 2016 (diff | hist) . . +137 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 07:12, 16 November 2016 (diff | hist) . . +2,689 . . N Logo videos can't be skipped. Can be replaced though. on Talk:Dishonored 2
- 05:34, 16 November 2016 diff hist +186 Dishonored 2 →Video settings: I reject unknown person 24.67.29.101's assumption that EI "is a bit easier". 17/56 vs 13/57 VirusTotal hits = more user issues on average (?ban probability?). Also, Swiss army knife "CE" should be known&had, why spam users with tools?
- 14:24, 15 November 2016 (diff | hist) . . +202 . . FOV on Talk:Dishonored 2
- 19:18, 14 November 2016 diff hist +91 Dishonored 2 →Video settings: Figured out how to use the damn FOV camera DLL. Just spit a HowTo YouTube URL in there for now.
- 10:47, 13 November 2016 (diff | hist) . . +576 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 18:26, 12 November 2016 diff hist +47 Belladonna →Save game data location: added savegame location
- 13:27, 12 November 2016 (diff | hist) . . +1,684 . . FOV on Talk:Dishonored 2
- 16:08, 11 November 2016 (diff | hist) . . +1,036 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 13:58, 11 November 2016 (diff | hist) . . +378 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 13:57, 11 November 2016 (diff | hist) . . +709 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 11:22, 11 November 2016 (diff | hist) . . +121 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 11:04, 11 November 2016 (diff | hist) . . +896 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 05:31, 11 November 2016 (diff | hist) . . +779 . . N Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 21:14, 10 November 2016 diff hist +38 Dishonored 2 →Input settings: Added "Mouse speed is affected by framerate."
- 19:00, 10 November 2016 diff hist +328 Dishonored 2 →Game data: Added ESSENTIAL IMPROVEMENTS section with intro "skip" method (short video - PLEASE HOST ON pcgw!)
- 05:36, 10 November 2016 diff hist +141 Dishonored 2 →Video settings: Added info that FOV variable editing does not help. :(
- 05:20, 10 November 2016 diff hist -4 Dishonored 2 →Video settings: Added FOV slider range info.
- 19:07, 8 November 2016 diff hist +134 NaissanceE →Video settings: Added quick and dirty FOV help. (link to someone's Steam guide with screenshots)
- 17:04, 3 November 2016 diff hist +181 Firewatch Undo revision 293466 by 24.67.29.101 (talk) - Reason: No reason for the edit was given, and the edit seems unreasonable, because e.g. the FOV change indeed causes artifacts.
- 20:22, 31 October 2016 diff hist +171 Firewatch →Field of view (FOV): FOV tip didn't work. Checked history. Found "http://www.wsgf.org/dr/firewatch/en" mentioned. The tip on that page works. I extended the information accordingly.
- 12:02, 27 October 2016 (diff | hist) . . +358 . . N Config folder information is supposedly incorrect by now. on Talk:Counter-Strike: Global Offensive
- 18:39, 14 October 2016 diff hist -107 Risen 3: Titan Lords →Video settings: Removed FOV CE table link because download link in forum is dead and author K-putt also said that it probably doesn't work any longer, anyway.
- 15:40, 5 October 2016 diff hist +28 Deus Ex: Mankind Divided →Skip intro videos: Changed "-nonixxes" to "-benchmark". The former does nothing, the latter skips the launcher AND intro videos.
- 18:10, 3 October 2016 diff hist +11 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.8.565.4" to one of the FOV CE scripts.
- 18:09, 3 October 2016 diff hist +136 Deus Ex: Mankind Divided →Essential improvements: Added "-nonixxes" command line argument as alternative for intro video skipping. Not perfectly sure that it works, because I didn't bother to first restore my vids from "orange" to default.
- 04:49, 24 September 2016 diff hist +11 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.7.551.7" to one of the FOV CE scripts.
- 07:17, 22 September 2016 (diff | hist) . . +175 . . Could someone please edit in the rich information from this Reddit post? on Talk:BioShock Remastered
- 07:12, 22 September 2016 diff hist +451 BioShock Remastered →Video settings: Added alternative FOV solution (in case the dedicated app stops working etc.) and moved both to dedicated section.
- 14:18, 21 September 2016 (diff | hist) . . +508 . . Could someone please edit in the rich information from this Reddit post? on Talk:BioShock Remastered
- 04:33, 19 September 2016 (diff | hist) . . +164 . . N Could someone please edit in the rich information from this Reddit post? on Talk:BioShock Remastered
- 16:02, 17 September 2016 diff hist +363 Deus Ex: Mankind Divided →Issues fixed: Added problem/solution "game crashes when exiting the shooting range"
- 15:49, 17 September 2016 diff hist +194 Deus Ex: Mankind Divided →Field of view (FOV): Added note with reference that it's confirmed that Square Enix does not ban players for use of Cheat Engine.
- 15:02, 16 September 2016 diff hist -1 m Deus Ex: Mankind Divided →Field of view (FOV): (removed "v") Lesson learned: ALWAYS do the preview first. Especially when you think you don't need it.
- 15:01, 16 September 2016 diff hist +12 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.4.545.5" to one of the FOV CE scripts.
- 14:02, 16 September 2016 diff hist +38 m Deus Ex: Mankind Divided →Unable to save when there are too many save games: Refined info text of savegame cloud overflow situation a bit.
- 09:06, 16 September 2016 (diff | hist) . . +985 . . N Max FOV too low, is 90-100° tops (in 16:9), can't be adjusted via Registry. on Talk:Deus Ex: Mankind Divided
- 09:04, 16 September 2016 (diff | hist) . . +1,459 . . N Regarding the save game issues (EXE version 1.0.524.7): Possibly a Steam cloud bug! on Talk:Deus Ex: Mankind Divided
- 08:57, 16 September 2016 diff hist +78 Deus Ex: Mankind Divided →Issues fixed: Added info to solved DLC savegame issue that re-download of several GB is required.
- 08:54, 16 September 2016 diff hist +484 Deus Ex: Mankind Divided →Issues fixed: Added solved issue that save games requiring DLC stop working if game is reinstalled elsewhere / moved.
- 08:43, 16 September 2016 diff hist -2 m Deus Ex: Mankind Divided →Issues fixed: Fixed ) and }} issue.
- 08:34, 16 September 2016 diff hist +256 Deus Ex: Mankind Divided Moved to "Issues fixed" and expanded upon the too-many-savegames issue/solution. Removed its redundancy from "Issues unresolved".
- 08:14, 16 September 2016 diff hist +672 Deus Ex: Invisible War →Issues fixed: Added solved issue that mouse does not move in menu/inventory/etc. with references.
- 13:41, 14 September 2016 diff hist 0 m Deus Ex: Mankind Divided →Field of view (FOV): Changed said reference to one forum comment earlier.
- 13:39, 14 September 2016 diff hist +163 m Deus Ex: Mankind Divided →Field of view (FOV): Added the requested reference to the FOV hex edit solution.
- 13:28, 14 September 2016 diff hist +47 m User:God ownerOfTheUniverse I changed something.
- 10:07, 12 September 2016 diff hist -19 m Deus Ex: Mankind Divided →All dialog audio reduced to 1% volume after using inventory: Fixed my reference.
- 10:03, 12 September 2016 diff hist 0 m Deus Ex: Mankind Divided →Issues unresolved: switched line order in entry I just added
- 10:02, 12 September 2016 diff hist +408 Deus Ex: Mankind Divided →Issues unresolved: Added dialog-goes-almost-silent audio issue (with reference).
- 19:12, 8 September 2016 diff hist +11 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.4.545.4" to one of the FOV CE script s
- 07:19, 3 September 2016 diff hist +13 Deus Ex: Mankind Divided →Field of view (FOV): Added additional verified working version to CE script.
- 10:01, 31 August 2016 diff hist +15 Deus Ex: Mankind Divided →Field of view (FOV): Successfully tested 2nd FOV CE script with version released on 2016-08-30, added version number accordingly.
- 09:07, 30 August 2016 diff hist +93 Red Faction: Guerrilla →Video settings: Added FOV fix link for the Steam version.
- 09:52, 27 August 2016 diff hist +6 m Deus Ex: Mankind Divided →Input settings: Since, oddly, the update was from v1.0.524.7 to v1.1.524.10 (Note: 0->1), I extended the version info here, was only "524.10" before.
- 09:49, 27 August 2016 diff hist 0 m Deus Ex: Mankind Divided →Field of view (FOV): Another minor version number fix.
- 09:43, 27 August 2016 diff hist 0 m Deus Ex: Mankind Divided →Field of view (FOV): Changed version numbers from 1.0.xxxx to 1.1.xxx - Must have been a typo.
- 04:15, 27 August 2016 diff hist +385 Deus Ex: Mankind Divided →Field of view (FOV): K-putt created a new FOV CE-script version (tested with v1.0.524.10) that should also work with later versions.
- 17:19, 26 August 2016 diff hist +270 Deus Ex: Mankind Divided →Field of view (FOV): Since the EXE just updated from .7 to .10, the CE script stops working. Added a hex edit (courtesy Steam user Hitman_Actual) that works with .10
- 10:30, 26 August 2016 diff hist -23 Deus Ex: Mankind Divided →Field of view (FOV): Removed "citation needed" from FOV<->Registry note. What is expected? A link to someone's tweet? I tested it and then put the text in.