Skateboard Park Tycoon
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Developers | |
---|---|
Cat Daddy Games | |
Publishers | |
Activision | |
Release dates | |
Windows | 2001 |
Reception | |
Metacritic | tbd |
IGDB | 60 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Third-person, Top-down view |
Controls | Direct control, Point and select |
Genres | Building, Business, Tricks |
Sports | Skateboarding |
Themes | Contemporary |
Series | Skateboard Park Tycoon |
Skateboard Park Tycoon | |
---|---|
Skateboard Park Tycoon | 2001 |
Skateboard Park Tycoon: World Tour 2003 | 2002 |
Skateboard Park Tycoon 2004: Back in the USA | 2003 |
Skateboard Park Tycoon is a singleplayer bird's-eye view, third-person and top-down view building, business and tricks game in the Skateboard Park Tycoon series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.bin[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saved_games\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Options are 640x480, 800x600, and 1024x768. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Controllers can only be used during exhibition mode. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME |
Processor (CPU) | Intel Pentium 266 MHz | Intel Pentium 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | 600 MB |
Video card (GPU) | DirectX 8 compatible | |
Other | 4X CD ROM, Mouse, Keyboard | 8X CD ROM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).