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Difference between revisions of "Sine Mora"

From PCGamingWiki, the wiki about fixing PC games
(Even though I would agree on x360ce part, we do have article with xinput wrapping and programs. Updated templates, added info.)
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = False
 
|120 fps                    = False
|120 fps notes              = Games speed bound to frame rate. Software cap in place but it has problems including slowdowns<ref name="semi-official-faq">[http://steamcommunity.com/app/207040/discussions/0/882965239847993602/ small semi-official faq :: Sine Mora General Discussion]</ref>
+
|120 fps notes              = Frame rate is capped at 60 FPS, games speed bound to frame rate.<br/>Software cap in place but it has problems including slowdowns<ref name="semi-official-faq">[http://steamcommunity.com/app/207040/discussions/0/882965239847993602/ small semi-official faq :: Sine Mora General Discussion]</ref>
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = XInput only. For DirectInput controllers use [https://github.com/x360ce/x360ce/ x360ce].
+
|controller support notes  = XInput only.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
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|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  = unknown
+
|native 3d                  = false
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = true
 
|nvidia 3d vision            = true
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==Other information==
 
==Other information==
===[[Glossary:Command line arguments|Command line arguments]]===
+
{{API
{{Fixbox|1=
+
|direct3d versions      = 9
{{Fixbox/fix|Command line arguments|ref=<ref name="semi-official-faq" />}}
+
|direct3d notes        =
;<nowiki>/forcewidth:X</nowiki>
+
|directdraw versions    =
: Forces X pixels wide internal rendering resolution.
+
|directdraw notes      =
;<nowiki>/forceshadow:X</nowiki>
+
|opengl versions        =
: Forces X:X pixels shadowmap, default is 1024.
+
|opengl notes          =
;<nowiki>/forceaniso:X</nowiki>
+
|glide versions        =
: 1..8, forces anisotropic filtering X, default is 2-4, depending on the surface.
+
|glide notes            =  
;<nowiki>/forceaa:X</nowiki>
+
|software mode          =  
: 2..16, forces anti aliasing quality, default is 4.
+
|software mode notes    =  
;<nowiki>/frameskip:X</nowiki>
+
|mantle support        =
: 1..16, skips X frames, good for people not getting 60fps, just use "1". default is 0.
+
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Fmod
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =  
 +
|multiplayer notes=
 +
}}
 +
 
 +
===Command line parameters<ref name="semi-official-faq" />===
 +
{{Help|Commandline}}
 +
{{Standard table|Parameter|Description|content=
 +
{{Standard table/row|/forcewidth:X|Forces X pixels wide internal rendering resolution.}}
 +
{{Standard table/row|/forceshadow:X|Forces X:X pixels shadowmap, default is 1024.}}
 +
{{Standard table/row|/forceaniso:X|1..8, forces anisotropic filtering X, default is 2-4, depending on the surface.}}
 +
{{Standard table/row|/forceaa:X|2..16, forces anti aliasing quality, default is 4.}}
 +
{{Standard table/row|/frameskip:X|1..16, skips X frames, good for people not getting 60fps, just use "1". default is 0.}}
 
}}
 
}}
  

Revision as of 17:03, 17 February 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Sine Mora
Sine Mora cover
Developers
Digital Reality
Grasshopper Manufacture
Publishers
Kalypso Media
Release dates
Windows November 9, 2012
Sine Mora on Wikipedia

Key points

Rushed console port. Game itself has only presets and most basic options are done via launch parameters.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam.

Game data

Settings menu.
Settings menu.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/207040/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/207040/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Widescreen resolution

Game always scales to desktop resolution - however game does have different internal resolutions: "Normal" equals 1280x544, "High" is 1680x716, and "Ultra" is 1920x816[1]
Game always has the same aspect ratio so there's no way to change the height.
Instructions

Anisotropic filtering (AF)

Game does have AF with its presets: "Normal" equals 1, "High" is 2, and "Ultra" is 4[1]
Instructions

Anti-aliasing (AA)

Game has always on 4xAA. If you are seeing aliasing see Widescreen resolution.[1]
Instructions

Input settings

Controller settings.
Controller settings.
Mouse settings.
Mouse settings.
Keyboard settings.
Keyboard settings.

Template:Input settings

Audio settings

Volume sliders under settings menu.
Volume sliders under settings menu.

Template:Audio settings

VR support

3D modes State GG3D Notes
Native 3D
Nvidia 3D Vision
May need to use Helix Mod: Sine Mora to launch in 3D mode.[2]

Issues unresolved

Second mouse pointer is on the screen

Fast forwarding is slow and lagging

This is most likely issue with frame rate capper which was included with patch so that players over 60 Hz monitors wouldn't get speedup effect.
As there's no way to disable the capper only known workaround at the moment is to play earlier version of the game.

Other information

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

Command line parameters[1]

See command line arguments on how to use the following options.
Parameter Description
/forcewidth:X Forces X pixels wide internal rendering resolution.
/forceshadow:X Forces X:X pixels shadowmap, default is 1024.
/forceaniso:X 1..8, forces anisotropic filtering X, default is 2-4, depending on the surface.
/forceaa:X 2..16, forces anti aliasing quality, default is 4.
/frameskip:X 1..16, skips X frames, good for people not getting 60fps, just use "1". default is 0.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) AMD/Intel single or dual-core processor running at 2.2GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 1.2 1.3 Cite error: Invalid <ref> tag; no text was provided for refs named semi-official-faq
  2. MTBS GameGrade 3D