Difference between revisions of "Sine Mora"
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{{Infobox game/row/date|Windows|November 9, 2012}} | {{Infobox game/row/date|Windows|November 9, 2012}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-Time Game Purchase}} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Side View}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control}} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
Line 28: | Line 28: | ||
|mobygames = sine-mora | |mobygames = sine-mora | ||
|wikipedia = Sine Mora | |wikipedia = Sine Mora | ||
+ | |hltb = 8581 | ||
|winehq = 14808 | |winehq = 14808 | ||
− | |license = | + | |license = commercial |
}} | }} | ||
Line 101: | Line 102: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = Always enabled. | |vsync notes = Always enabled. | ||
Line 162: | Line 166: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 184: | Line 188: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 218: | Line 220: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 282: | Line 286: | ||
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = true | |nvidia 3d vision = true | ||
− | |nvidia 3d vision notes = May need to use [https://helixmod.blogspot.com/2012/11/sine-mora.html Helix Mod: Sine Mora] to launch in 3D mode.<ref> | + | |nvidia 3d vision notes = May need to use [https://helixmod.blogspot.com/2012/11/sine-mora.html Helix Mod: Sine Mora] to launch in 3D mode.<ref>{{Refurl|url=http://www.mtbs3d.com/gg3d/index.php?show=more&key=pos_id&val=3093&view=all|title=MTBS GameGrade 3D|date=May 2023}}</ref> |
|tridef 3d = unknown | |tridef 3d = unknown | ||
|tridef 3d notes = | |tridef 3d notes = | ||
Line 321: | Line 325: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 354: | Line 361: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = FMOD |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 394: | Line 401: | ||
|recGPU2 = Nvidia GeForce GTX260 | |recGPU2 = Nvidia GeForce GTX260 | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
− | |recDX = | + | |recDX = |
|recSM = 3.0 | |recSM = 3.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:15, 9 February 2024
This page is for the original game. For remastered version, see Sine Mora EX.
Developers | |
---|---|
Digital Reality | |
Grasshopper Manufacture | |
Publishers | |
Kalypso Media | |
Release dates | |
Windows | November 9, 2012 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Side view |
Controls | Direct control |
Genres | Shooter |
Series | Sine Mora |
Sine Mora | |
---|---|
Sine Mora | 2012 |
Sine Mora EX | 2017 |
Key points
- All owners of the game get copy of Sine Mora EX for free.[1]
- Rushed console port. Game itself has only presets and most basic options are done via launch parameters.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/207040/remote/Sine Mora.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/207040/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/207040/remote/Sine Mora.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/207040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Always 21:9 aspect ratio. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Always enabled. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS, games speed bound to frame rate. Software cap in place but it has problems including slowdowns[2] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Game always scales to desktop resolution - however game does have different internal resolutions: "Normal" equals 1280x544, "High" is 1680x716, and "Ultra" is 1920x816[2]
- Game always has the same aspect ratio so there's no way to change the height.
Changing internal resolution manually[citation needed] |
---|
Use the command line argument |
Anisotropic filtering (AF)
- Game does have AF with its presets: "Normal" equals 1, "High" is 2, and "Ultra" is 4[2]
Force desired AF manually[citation needed] |
---|
Use the command line argument |
Anti-aliasing (AA)
- Game has always on 4xAA. If you are seeing aliasing see Widescreen resolution.[2]
Force desired AA manually[citation needed] |
---|
Use the command line argument |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only presets. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Only presets. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | Only presets. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE and Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Spanish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | May need to use Helix Mod: Sine Mora to launch in 3D mode.[3] |
Issues unresolved
Second mouse pointer is on the screen
Fast forwarding is slow and lagging
- This is most likely issue with frame rate capper which was included with patch so that players over 60 Hz monitors wouldn't get speedup effect.
- As there's no way to disable the capper only known workaround at the moment is to play earlier version of the game.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
Command line parameters
- See command line arguments on how to use the following options.
Parameter[2] | Description |
---|---|
/forcewidth:X | Forces X pixels wide internal rendering resolution. |
/forceshadow:X | Forces X:X pixels shadowmap, default is 1024. |
/forceaniso:X | 1..8, forces anisotropic filtering X, default is 2-4, depending on the surface. |
/forceaa:X | 2..16, forces anti aliasing quality, default is 4. |
/frameskip:X | 1..16, skips X frames, good for people not getting 60fps, just use "1". default is 0. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD/Intel single or dual-core running at 2.2 GHz | AMD/Intel dual/triple/quad-core running at 2.6 GHz |
System memory (RAM) | 1 GB | 1536 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 3800 series Nvidia GeForce GTX260 512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/207040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (207040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Sine Mora EX out now! :: Sine Mora EX General Discussions - last accessed on 2017-08-16
- "Sine Mora EX, the extended version of the critically acclaimed original Sine Mora, is out now on Steam. To give a big "Thank you" to all of our great fans out there, all Steam owners of the old version will get this new version automatically added to their Steam library!"
- ↑ 2.0 2.1 2.2 2.3 2.4 small semi-official faq :: Sine Mora General Discussion
- ↑ MTBS GameGrade 3D - last accessed on May 2023