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Difference between revisions of "SiN Episodes: Emergence"

From PCGamingWiki, the wiki about fixing PC games
 
(73 intermediate revisions by 31 users not shown)
Line 8: Line 8:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 10, 2006}}
 
{{Infobox game/row/date|Windows|May 10, 2006}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|sin-episodes-emergence|75}}
 +
{{Infobox game/row/reception|IGDB|sin-episodes-emergence|75}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | SiN }}
 
|steam appid  = 1300
 
|steam appid  = 1300
|gogcom page  =  
+
|steam appid side= 1309
|strategywiki = SiN Episodes: Emergence
+
|gogcom id    =  
 +
|hltb        = 8579
 +
|strategywiki = SiN Episodes
 +
|mobygames    = 22457
 
|wikipedia    = SiN Episodes
 
|wikipedia    = SiN Episodes
 
|winehq      = 3620
 
|winehq      = 3620
 +
|lutris      = sin-episodes-emergence
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  = '''''Emergence''''' was the first of intended 9 episodes. Even though it ends in a cliffhanger and teases the second episode, none of the follow-up episodes ended up being released, as [[Company:Ritual Entertainment|Ritual Entertainment]] would be bought and absorbed by [[Company:MumboJumbo|MumboJumbo]] shortly after the release of ''Emergence''. Until March 2020, all purchases included the original ''[[SiN]]''.
 +
 +
|current state    =
 
}}
 
}}
{{Series|SiN}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/1300/discussions/ Steam Community Discussions]
 
 
{{mm}} [http://www.ritualistic.com/forums/forumdisplay.php?f=21 Ritualistic Forums]
 
{{mm}} [http://www.ritualistic.com/forums/forumdisplay.php?f=21 Ritualistic Forums]
 +
{{mm}} [https://steamcommunity.com/app/1300/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Steam |  |  | Windows }}
 
{{Availability/row| Retail | | Steam |  |  | Windows }}
{{Availability/row| Steam | 1300 | Steam | Includes [[SiN]]. |  | Windows }}
+
{{Availability/row| Steam | 1300 | Steam | Not available in Germany. |  | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 +
 +
==Essential improvements==
 +
 +
===Skip intro videos===
 +
{{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Sui">{{refcheck|user=Suicide machine|date=August 11, 2016}}</ref>}}
 +
{{Fixbox|description=Clear StartupVids.txt|ref=<ref>{{Refcheck|user=Anon1|date=2021-03-14}}</ref>|fix=
 +
# Go to {{file|{{p|game}}\SE1\media|folder}}
 +
# Open {{file|StartupVids.txt}}.
 +
# Delete all its contents and save it.
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\SE1\cfg\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\SE1\SAVE}}
+
{{Game data/saves|Windows|{{p|game}}\SE1\SAVE\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|SiN Episodes Emergence General Video.png|In-game general video settings.}}
 
{{Image|SiN Episodes Emergence General Video.png|In-game general video settings.}}
 
{{Image|SiN Episodes Emergence Advanced Video.png|In-game advanced video settings.}}
 
{{Image|SiN Episodes Emergence Advanced Video.png|In-game advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/sin-episodes-emergence
+
|wsgf link                  = https://www.wsgf.org/dr/sin-episodes-emergence
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 63: Line 109:
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
Line 72: Line 118:
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Native AF up to 16x.
+
|anisotropic notes          = Up to 16x.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Native AA up to 4x.
+
|antialiasing notes        = Up to 4x [[MSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = 300 FPS cap by default. With console, can change <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate.
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 86: Line 137:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{Fixbox|description=Field of view (FOV)|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Field of view (FOV)|ref={{cn|date=July 2016}}}}
 
 
# Go to Options.
 
# Go to Options.
 
# Click on Advanced... and enable developer console.
 
# Click on Advanced... and enable developer console.
Line 97: Line 147:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|SiN Episodes Emergence Remapping.png|In-game key map settings.}}
 
{{Image|SiN Episodes Emergence Remapping.png|In-game key map settings.}}
 
{{Image|SiN Episodes Emergence Mouse Joystick.png|In-game mouse/joystick settings.}}
 
{{Image|SiN Episodes Emergence Mouse Joystick.png|In-game mouse/joystick settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 111: Line 161:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Joystick. Works well with gamepads.
+
|controller support notes  = Labeled as '''Joystick''' in the options menu.
 
|full controller          = false
 
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Controller must first be manually enabled from the settings menu.
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = hackable
|controller sensitivity notes=  
+
|controller sensitivity notes= See [[#Sensitivity and Deadzones on a controller|Sensitivity and Deadzones on a controller]].
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = hackable
|touchscreen notes        =  
+
|xinput controllers notes  = See [[#Xbox 360 Controller|Xbox 360 Controller]].
|button prompts           = Generic
+
|xbox prompts              = false
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = true
 +
|other controllers notes  = DirectInput controllers are supported.
 +
|other button prompts     = Generic
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
Line 136: Line 216:
 
While the game is using old version of Source engine, which doesn't natively support X360 controller, it offers a set of functions which make playing the game with X360 controller possible.
 
While the game is using old version of Source engine, which doesn't natively support X360 controller, it offers a set of functions which make playing the game with X360 controller possible.
  
{{Fixbox|1=
+
{{Fixbox|description=Enabling Microsoft Common Controller compatibility|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Enabling Microsoft Common Controller compatibility|ref={{cn|date=July 2016}}}}
 
 
# Launch a game and go to options.
 
# Launch a game and go to options.
 
## If you haven't enabled developer's console so far, go to '''Keyboard''' tab.
 
## If you haven't enabled developer's console so far, go to '''Keyboard''' tab.
Line 155: Line 234:
 
The game doesn't offer many options for configurating the controller or a joystick. Fortunately, there are console commands for controlling sensitivity and dead zones.
 
The game doesn't offer many options for configurating the controller or a joystick. Fortunately, there are console commands for controlling sensitivity and dead zones.
  
{{Fixbox|1=
+
{{Fixbox|description=Changing deadzones and sensitivity|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Changing deadzones and sensitivity|ref={{cn|date=July 2016}}}}
 
  
 
'''Movement:'''
 
'''Movement:'''
Line 171: Line 249:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|SiN Episodes Emergence Audio.png|In-game audio settings.}}
 
{{Image|SiN Episodes Emergence Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 179: Line 257:
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = Major differences between subtitles and spoken words.
+
|subtitles notes          =  
 
|closed captions          = true
 
|closed captions          = true
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
|mute on focus lost notes = Can not be disabled.
+
|mute on focus lost notes = Can't be disabled.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
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  |notes    = Major differences between subtitles and spoken words.  
 
  |notes    = Major differences between subtitles and spoken words.  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Available on Steam, despite not being listed on the store page.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Retail only, [http://academia.clandlan.net/index.php?page=download&file=AS/SinEpisodes.rar download].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      = true
 +
|notes    = Fan translation by JakX2 [https://gamebanana.com/mods/477725].
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = unknown
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = unknown
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = unknown
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        = unknown
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        = unknown
 +
|matchmaking notes  =
 +
|p2p                = unknown
 +
|p2p notes          =
 +
|dedicated          = unknown
 +
|dedicated notes    =
 +
|self-hosting      = unknown
 +
|self-hosting notes =
 +
|direct ip          = unknown
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 +
}}
 +
 +
==Issues unresolved==
 +
===Gray fog bug (DirectX9)===
 +
 +
{{Fixbox|description=
 +
The error occurs while using DX9 with games running on versions prior to the Orangebox version of Source (2010) on Nvidia and AMD graphics.
 +
Supposedly Nvidia fixed it in 2007 in version 1 5 8. 2 4 beta but because the Source engine was updated several times since that date that change was removed in some later driver
 +
Since Sin Episodes Emergence never updated the Source engine version it triggers this fog error.
 +
 +
|ref=<ref>[https://www.vogons.org/viewtopic.php?p=1087543#p1087543  ]</ref>|fix=
 
}}
 
}}
  
Line 203: Line 366:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 6, 7, 8, 8.1, 9
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 215: Line 378:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  = 2, 3
+
|shader model versions  = 1.1, 1.3, 1.4, 2.0
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 230: Line 403:
 
|physics notes    = Heavily modified variant.
 
|physics notes    = Heavily modified variant.
 
|audio            = Miles Sound System
 
|audio            = Miles Sound System
|audio notes      =  
+
|audio notes      = 6.6a
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        = Bink Video
+
|cutscenes        =
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 245: Line 418:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP
+
|minOS    = 98SE, ME
 
|minCPU  = 1.2 GHz
 
|minCPU  = 1.2 GHz
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
Line 252: Line 425:
 
|minDX    = 7
 
|minDX    = 7
  
|recOS    = XP
+
|recOS    = 2000, XP
 
|recCPU  = 2.4 GHz
 
|recCPU  = 2.4 GHz
 
|recRAM  = 512 MB
 
|recRAM  = 512 MB
|recHD    = 3 GB
+
|recHD    = 3.5 GB
 
|recGPU  =  
 
|recGPU  =  
 
|recDX    = 9
 
|recDX    = 9

Latest revision as of 14:38, 12 March 2024

SiN Episodes: Emergence
SiN Episodes: Emergence cover
Developers
Ritual Entertainment
Engines
Source
Release dates
Windows May 10, 2006
Reception
Metacritic 75
IGDB 75
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Sci-fi
Series SiN
SiN Episodes: Emergence on HowLongToBeat
SiN Episodes: Emergence on IGDB
SiN Episodes: Emergence guide on StrategyWiki
SiN Episodes: Emergence on MobyGames
SiN Episodes: Emergence on Wikipedia
SiN
SiN 1998
SiN Episodes: Emergence 2006
SiN: Reloaded TBA

SiN Episodes: Emergence is a singleplayer and multiplayer first-person action, FPS and shooter game in the SiN series.

Emergence was the first of intended 9 episodes. Even though it ends in a cliffhanger and teases the second episode, none of the follow-up episodes ended up being released, as Ritual Entertainment would be bought and absorbed by MumboJumbo shortly after the release of Emergence. Until March 2020, all purchases included the original SiN.

General information

Ritualistic Forums
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Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Steam
Icon overlay.png
Not available in Germany.
Windows
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[1]
Clear StartupVids.txt[2]
  1. Go to <path-to-game>\SE1\media
  2. Open StartupVids.txt.
  3. Delete all its contents and save it.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\SE1\cfg\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1300/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SE1\SAVE\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1300/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Up to 4x MSAA.
Vertical sync (Vsync)
Double buffered [3]
60 FPS and 120+ FPS
300 FPS cap by default. With console, can change fps_max up to 1000; use 0 for uncapped framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Field of view (FOV)[citation needed]
  1. Go to Options.
  2. Click on Advanced... and enable developer console.
  3. Launch console with ~.
  4. Type fov xxx where xx is your desired horizontal field of view.

Notes

Custom field of view value is saved in single player game save and does not have to be set every time you launch the game.

Input

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
There is an option for mouse smoothing/filtering in controls menu, acceleration is taken from mouse drivers. Additionally, in-game mouse acceleration can be enabled by writing m_customaccel 1.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Labeled as Joystick in the options menu.
Full controller support
Controller must first be manually enabled from the settings menu.
Controller remapping
Controller sensitivity
See Sensitivity and Deadzones on a controller.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See Xbox 360 Controller.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
DirectInput controllers are supported.
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Xbox 360 Controller

While the game is using old version of Source engine, which doesn't natively support X360 controller, it offers a set of functions which make playing the game with X360 controller possible.

Enabling Microsoft Common Controller compatibility[citation needed]
  1. Launch a game and go to options.
    1. If you haven't enabled developer's console so far, go to Keyboard tab.
    2. Click on Advanced and check Enable Developer Console (~).
  2. Go to Mouse tab and enable Joystick.
  3. Click OK to apply the changes.
  4. Load a saved game or start a new one.
  5. When in-game open a console by pressing ~.
  6. Type in joy_cc 1 and press Enter.
  7. After that, type in joyadvancedupdate.

Notes

Firing a weapon on Right Trigger doesn't always work.

Sensitivity and Deadzones on a controller

The game doesn't offer many options for configurating the controller or a joystick. Fortunately, there are console commands for controlling sensitivity and dead zones.

Changing deadzones and sensitivity[citation needed]

Movement:

  • joy_forwardsensitivity -1.0 // sensetivity for forward and backward (use either 1 or -1!)
  • joy_forwardthreshold 0.2 // dead zone for moving forward and backward
  • joy_sidesensitivity -1.0 // sensitivity for strafing (recommended 1 or -1).
  • joy_sidethreshold 0.2 // dead zone for strafing

Looking

  • joy_pitchsensitivity 1.0 // sensitivity for looking up and down
  • joy_pitchthreshold 0.1 // dead zone for looking up and down
  • joy_yawsensitivity -1.0 // sensitivity for looking left and right
  • joy_yawthreshold 0.15 // dead zone for looking left and right

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can't be disabled.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Major differences between subtitles and spoken words.
French
Italian
Available on Steam, despite not being listed on the store page.
Russian
Spanish
Retail only, download.
Polish
Fan translation by JakX2 [2].

Network

Multiplayer types

Connection types

Issues unresolved

Gray fog bug (DirectX9)

The error occurs while using DX9 with games running on versions prior to the Orangebox version of Source (2010) on Nvidia and AMD graphics.

Supposedly Nvidia fixed it in 2007 in version 1 5 8. 2 4 beta but because the Source engine was updated several times since that date that change was removed in some later driver Since Sin Episodes Emergence never updated the Source engine version it triggers this fog error.[4]

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 1.1, 1.3, 1.4, 2.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System 6.6a

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME
Processor (CPU) 1.2 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) DirectX 7 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Suicide machine on August 11, 2016
  2. Verified by User:Anon1 on 2021-03-14
  3. Black mesa vsync is double buffered - last accessed on 2024
  4. [1]