Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "SiN Episodes: Emergence"

From PCGamingWiki, the wiki about fixing PC games
 
(27 intermediate revisions by 14 users not shown)
Line 11: Line 11:
 
{{Infobox game/row/reception|Metacritic|sin-episodes-emergence|75}}
 
{{Infobox game/row/reception|Metacritic|sin-episodes-emergence|75}}
 
{{Infobox game/row/reception|IGDB|sin-episodes-emergence|75}}
 
{{Infobox game/row/reception|IGDB|sin-episodes-emergence|75}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | SiN }}
 
|steam appid  = 1300
 
|steam appid  = 1300
 +
|steam appid side= 1309
 
|gogcom id    =  
 
|gogcom id    =  
|strategywiki = SiN Episodes: Emergence
+
|hltb        = 8579
|mobygames    = sin-episodes-emergence
+
|strategywiki = SiN Episodes
 +
|mobygames    = 22457
 
|wikipedia    = SiN Episodes
 
|wikipedia    = SiN Episodes
 
|winehq      = 3620
 
|winehq      = 3620
 +
|lutris      = sin-episodes-emergence
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|SiN}}
+
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  = '''''Emergence''''' was the first of intended 9 episodes. Even though it ends in a cliffhanger and teases the second episode, none of the follow-up episodes ended up being released, as [[Company:Ritual Entertainment|Ritual Entertainment]] would be bought and absorbed by [[Company:MumboJumbo|MumboJumbo]] shortly after the release of ''Emergence''. Until March 2020, all purchases included the original ''[[SiN]]''.
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 28: Line 51:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Steam |  |  | Windows }}
 
{{Availability/row| Retail | | Steam |  |  | Windows }}
{{Availability/row| Steam | 1300 | Steam | |  | Windows }}
+
{{Availability/row| Steam | 1300 | Steam | Not available in Germany. |  | Windows }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
{{ii}} Not available in Germany.
+
 
 +
==Essential improvements==
 +
 
 +
===Skip intro videos===
 +
{{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Sui">{{refcheck|user=Suicide machine|date=August 11, 2016}}</ref>}}
 +
{{Fixbox|description=Clear StartupVids.txt|ref=<ref>{{Refcheck|user=Anon1|date=2021-03-14}}</ref>|fix=
 +
# Go to {{file|{{p|game}}\SE1\media|folder}}
 +
# Open {{file|StartupVids.txt}}.
 +
# Delete all its contents and save it.
 +
}}
  
 
==Game data==
 
==Game data==
Line 46: Line 78:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 89: Line 121:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 4x [[MSAA]].
 
|antialiasing notes        = Up to 4x [[MSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = 300 FPS cap by default. With console, can change <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 229: Line 264:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 272: Line 309:
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|fan      = true
 +
|notes    = Fan translation by JakX2 [https://gamebanana.com/mods/477725].
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = unknown
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = unknown
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = unknown
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        = unknown
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        = unknown
 +
|matchmaking notes  =
 +
|p2p                = unknown
 +
|p2p notes          =
 +
|dedicated          = unknown
 +
|dedicated notes    =
 +
|self-hosting      = unknown
 +
|self-hosting notes =
 +
|direct ip          = unknown
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
==Issues fixed==
+
==Issues unresolved==
===Stuck in Viktor Radek scene===
+
===Gray fog bug (DirectX9)===
 +
 
 +
{{Fixbox|description=
 +
The error occurs while using DX9 with games running on versions prior to the Orangebox version of Source (2010) on Nvidia and AMD graphics.
 +
Supposedly Nvidia fixed it in 2007 in version 1 5 8. 2 4 beta but because the Source engine was updated several times since that date that change was removed in some later driver
 +
Since Sin Episodes Emergence never updated the Source engine version it triggers this fog error.
  
{{Fixbox|description=At one point, we came face to face with Viktor Radek, in a room where a wall of reinforced glass separates us from him. After a short speech, Radek is supposed to go out through a door and escape in his mini-submarine, but he doesn't. If this happens to them, they have to record the game just when the chat with him begins (after the force field behind us is activated), reload it and pray that this error does not appear.
+
|ref=<ref>[https://www.vogons.org/viewtopic.php?p=1087543#p1087543  ]</ref>|fix=
|ref={{cn|date=March 2021}}}}
+
}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 5.0, 6.0, 7.0, 8.0, 8.1, 9.0
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 303: Line 386:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 332: Line 418:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98SE
+
|minOS    = 98SE, ME
 
|minCPU  = 1.2 GHz
 
|minCPU  = 1.2 GHz
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
Line 342: Line 428:
 
|recCPU  = 2.4 GHz
 
|recCPU  = 2.4 GHz
 
|recRAM  = 512 MB
 
|recRAM  = 512 MB
|recHD    = 3 GB
+
|recHD    = 3.5 GB
 
|recGPU  =  
 
|recGPU  =  
 
|recDX    = 9
 
|recDX    = 9

Latest revision as of 14:38, 12 March 2024

SiN Episodes: Emergence
SiN Episodes: Emergence cover
Developers
Ritual Entertainment
Engines
Source
Release dates
Windows May 10, 2006
Reception
Metacritic 75
IGDB 75
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Sci-fi
Series SiN
SiN Episodes: Emergence on HowLongToBeat
SiN Episodes: Emergence on IGDB
SiN Episodes: Emergence guide on StrategyWiki
SiN Episodes: Emergence on MobyGames
SiN Episodes: Emergence on Wikipedia
SiN
SiN 1998
SiN Episodes: Emergence 2006
SiN: Reloaded TBA

SiN Episodes: Emergence is a singleplayer and multiplayer first-person action, FPS and shooter game in the SiN series.

Emergence was the first of intended 9 episodes. Even though it ends in a cliffhanger and teases the second episode, none of the follow-up episodes ended up being released, as Ritual Entertainment would be bought and absorbed by MumboJumbo shortly after the release of Emergence. Until March 2020, all purchases included the original SiN.

General information

Ritualistic Forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Steam
Icon overlay.png
Not available in Germany.
Windows
All versions require Steam DRM.

Essential improvements

Skip intro videos

Use -novid command line argument[1]
Clear StartupVids.txt[2]
  1. Go to <path-to-game>\SE1\media
  2. Open StartupVids.txt.
  3. Delete all its contents and save it.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\SE1\cfg\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1300/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SE1\SAVE\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1300/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
Up to 4x MSAA.
Vertical sync (Vsync)
Double buffered [3]
60 FPS and 120+ FPS
300 FPS cap by default. With console, can change fps_max up to 1000; use 0 for uncapped framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Field of view (FOV)[citation needed]
  1. Go to Options.
  2. Click on Advanced... and enable developer console.
  3. Launch console with ~.
  4. Type fov xxx where xx is your desired horizontal field of view.

Notes

Custom field of view value is saved in single player game save and does not have to be set every time you launch the game.

Input

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
There is an option for mouse smoothing/filtering in controls menu, acceleration is taken from mouse drivers. Additionally, in-game mouse acceleration can be enabled by writing m_customaccel 1.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Labeled as Joystick in the options menu.
Full controller support
Controller must first be manually enabled from the settings menu.
Controller remapping
Controller sensitivity
See Sensitivity and Deadzones on a controller.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
See Xbox 360 Controller.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
DirectInput controllers are supported.
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Xbox 360 Controller

While the game is using old version of Source engine, which doesn't natively support X360 controller, it offers a set of functions which make playing the game with X360 controller possible.

Enabling Microsoft Common Controller compatibility[citation needed]
  1. Launch a game and go to options.
    1. If you haven't enabled developer's console so far, go to Keyboard tab.
    2. Click on Advanced and check Enable Developer Console (~).
  2. Go to Mouse tab and enable Joystick.
  3. Click OK to apply the changes.
  4. Load a saved game or start a new one.
  5. When in-game open a console by pressing ~.
  6. Type in joy_cc 1 and press Enter.
  7. After that, type in joyadvancedupdate.

Notes

Firing a weapon on Right Trigger doesn't always work.

Sensitivity and Deadzones on a controller

The game doesn't offer many options for configurating the controller or a joystick. Fortunately, there are console commands for controlling sensitivity and dead zones.

Changing deadzones and sensitivity[citation needed]

Movement:

  • joy_forwardsensitivity -1.0 // sensetivity for forward and backward (use either 1 or -1!)
  • joy_forwardthreshold 0.2 // dead zone for moving forward and backward
  • joy_sidesensitivity -1.0 // sensitivity for strafing (recommended 1 or -1).
  • joy_sidethreshold 0.2 // dead zone for strafing

Looking

  • joy_pitchsensitivity 1.0 // sensitivity for looking up and down
  • joy_pitchthreshold 0.1 // dead zone for looking up and down
  • joy_yawsensitivity -1.0 // sensitivity for looking left and right
  • joy_yawthreshold 0.15 // dead zone for looking left and right

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Can't be disabled.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Major differences between subtitles and spoken words.
French
Italian
Available on Steam, despite not being listed on the store page.
Russian
Spanish
Retail only, download.
Polish
Fan translation by JakX2 [2].

Network

Multiplayer types

Connection types

Issues unresolved

Gray fog bug (DirectX9)

The error occurs while using DX9 with games running on versions prior to the Orangebox version of Source (2010) on Nvidia and AMD graphics.

Supposedly Nvidia fixed it in 2007 in version 1 5 8. 2 4 beta but because the Source engine was updated several times since that date that change was removed in some later driver Since Sin Episodes Emergence never updated the Source engine version it triggers this fog error.[4]

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 1.1, 1.3, 1.4, 2.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System 6.6a

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME
Processor (CPU) 1.2 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) DirectX 7 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Suicide machine on August 11, 2016
  2. Verified by User:Anon1 on 2021-03-14
  3. Black mesa vsync is double buffered - last accessed on 2024
  4. [1]